British_Night is the night time and British version of mp_dawnville_west. This map is designed to add an additional British map to the small list of BAS maps. This map supports all UO game types. This map is a based off the original dawnville map contained SDK
I have found the error.
main()
{
setCullFog (500, 9000, .10, .10, .10, 0 );
ambientPlay("ambient_mp_foy");
// set the nighttime flag to be off
setcvar("sv_night", "1" );
level thread maps\mp\mp_foy_fx::main();
maps\mp\_load::main();
maps\mp\_flak_gmi::main();
maps\mp\mp_dawnville_west::layout_images();
It should read as follows:
main()
{
setCullFog (500, 9000, .10, .10, .10, 0 );
ambientPlay("ambient_mp_foy");
// set the nighttime flag to be off
setcvar("sv_night", "1" );
level thread maps\mp\mp_foy_fx::main();
maps\mp\_load::main();
maps\mp\_flak_gmi::main();
maps\mp\British_Night::layout_images();
I will try to upload the corrected version or it can be downloaded from my websites download section with the corrected .gsc file.