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Latest Posts by MonWoofer
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A Movement On A Rotation
Call of Duty 4 : CoD 4 Scripting
Well ATm they rotate on there own but if you could get them to rotate X And Z Degrees , of the center of the ferris wheel and while doing so constantly re aligning them so they faced down would be much easier than the way i did it. I dont know enough abou... [more]
6 324 Feb 27, 2008 06:20 am
by MonWoofer
More Trouble With Machine Guns
Call of Duty 4 : CoD 4 Level Design
Excellent all working now, If anyone reading this topic is having the same issue as i did, its because your map is not a MP Map. I re saved my map as mp_"Mapname".map, and re compiled after bypassing a few errors i eventually got the map working. Firs... [more]
6 206 Feb 25, 2008 02:46 pm
by MonWoofer
Glowing White Models
Call of Duty 4 : CoD 4 Level Design
At first it was just the Monitor, but then all of the computer parts started doing it, When i complie lighting and run the map i can shoot the prefabs and they move around, when they are in a different place the white glare disapears. Its wierd i think... [more]
4 111 Feb 23, 2008 09:26 am
by MonWoofer
Glowing White Models
Call of Duty 4 : CoD 4 Level Design
Any ideas guys, any at all would be massivly appreciated, really straining my brain to try figure out the problem.... [more]
4 111 Feb 23, 2008 08:56 am
by MonWoofer
Glowing White Models
Call of Duty 4 : CoD 4 Level Design
I tried searching for people with a similar problem but couldn;t find anything of value, Heres a little screenshot of what im talking about: Thankyou. ... [more]
4 111 Feb 22, 2008 05:38 pm
by MonWoofer
A Movement On A Rotation
Call of Duty 4 : CoD 4 Scripting
OK Ill try explaining my situation a little better heres a screenshot of the structure. It works atm but the code i used is crazy basically i set a path using very small brushmodels which the carts in sequence follow and give the illusion they are ... [more]
6 324 Feb 21, 2008 11:02 am
by MonWoofer
A Movement On A Rotation
Call of Duty 4 : CoD 4 Scripting
Imagine you were creating a ferris wheel, you would put the entire thing on a rotation of 360 degress, for a set period of time. The problem is the carts would be appart of the same script brushmodel and those at the top would be upside down when the whee... [more]
6 324 Feb 21, 2008 07:51 am
by MonWoofer
Breaking Down Models
Call of Duty 4 : CoD 4 Level Design
Thanks guys Much Appreciated!... [more]
5 174 Feb 19, 2008 04:51 pm
by MonWoofer
Breaking Down Models
Call of Duty 4 : CoD 4 Level Design
Does no body have any inclination to the ability to edit the models withing COD4. I fail to even find an apropriate file type to even begin searching for some method to de compress the models. If anyone has even the slightest idea i would appeciate this m... [more]
5 174 Feb 19, 2008 11:49 am
by MonWoofer
Breaking Down Models
Call of Duty 4 : CoD 4 Level Design
Is there any way you can import a model from "XModel" and break it down into sections are scale it to some degree. My ultimate goal would be to take a pre exsisting model and cut it deviding it into two sections. Also i was wondering if an XModel can b... [more]
5 174 Feb 19, 2008 08:05 am
by MonWoofer
Zone Files
Call of Duty 4 : CoD 4 Level Design
Much Obliged ... [more]
5 71 Feb 17, 2008 12:53 pm
by MonWoofer
Zone Files
Call of Duty 4 : CoD 4 Level Design
Do these include all weapon types and charater Models?... [more]
5 71 Feb 17, 2008 12:47 pm
by MonWoofer
Zone Files
Call of Duty 4 : CoD 4 Level Design
If you were to plan on releasing your map for MP im presuming you would want to add every single weapon to your Zone Files among other things, to allow people to use their wespons in game. If this is the case does anyone already have this list created wit... [more]
5 71 Feb 17, 2008 12:43 pm
by MonWoofer
Mod Tools and Windows
Call of Duty 4 : CoD 4 Level Design
Thanks very much mate.... [more]
4 73 Feb 16, 2008 12:56 pm
by MonWoofer
Mod Tools and Windows
Call of Duty 4 : CoD 4 Level Design
I saw allot of problems accrued with users using Windows Vista, i was wondering if Mod Tools was compatible with Windows XP64. Thanks.... [more]
4 73 Feb 16, 2008 12:51 pm
by MonWoofer
[u]skybox question[/u]
Call of Duty 4 : CoD 4 Level Design
I found a really simple way of creating the sky box, firstly not to create it until i was ready to test my map, because accidentally selecting it became a pain in the . . . Anyway what i did was create a large box around my map leaving space below abo... [more]
14 141 Feb 15, 2008 09:03 pm
by MonWoofer
More Trouble With Machine Guns
Call of Duty 4 : CoD 4 Level Design
Sorry for the ignorance but i am very new to mapping and would love to know how i go about inserting an MG on my Sandbags . Please help me.... [more]
6 206 Feb 15, 2008 08:57 pm
by MonWoofer
More Trouble With Machine Guns
Call of Duty 4 : CoD 4 Level Design
As many topics as i have read, and things i have followed i am still in-capable of creating a working MG. I followed the tuturial on creating and MG exactly, to get the following error: "weapClass in weapon info 'saw_bipod_crouch_mp' for misc_turret mu... [more]
6 206 Feb 15, 2008 02:50 pm
by MonWoofer
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