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A Movement On A RotationCall of Duty 4 : CoD 4 ScriptingWell ATm they rotate on there own but if you could get them to rotate X And
Z Degrees , of the center of the ferris wheel and while doing so constantly
re aligning them so they faced down would be much easier than the way i did
it. I dont know enough abou... [ more] |
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Feb 27, 2008 06:20 am by MonWoofer |
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More Trouble With Machine GunsCall of Duty 4 : CoD 4 Level DesignExcellent all working now, If anyone reading this topic is having the same
issue as i did, its because your map is not a MP Map.
I re saved my map as mp_"Mapname".map, and re compiled after bypassing a
few errors i eventually got the map working. Firs... [ more] |
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Feb 25, 2008 02:46 pm by MonWoofer |
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Glowing White ModelsCall of Duty 4 : CoD 4 Level DesignAt first it was just the Monitor, but then all of the computer parts
started doing it, When i complie lighting and run the map i can shoot the
prefabs and they move around, when they are in a different place the white
glare disapears.
Its wierd i think... [ more] |
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Feb 23, 2008 09:26 am by MonWoofer |
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Glowing White ModelsCall of Duty 4 : CoD 4 Level DesignAny ideas guys, any at all would be massivly appreciated, really straining
my brain to try figure out the problem.... [ more] |
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Feb 23, 2008 08:56 am by MonWoofer |
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Glowing White ModelsCall of Duty 4 : CoD 4 Level DesignI tried searching for people with a similar problem but couldn;t find
anything of value, Heres a little screenshot of what im talking about:
Thankyou. ... [ more] |
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Feb 22, 2008 05:38 pm by MonWoofer |
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A Movement On A RotationCall of Duty 4 : CoD 4 ScriptingOK Ill try explaining my situation a little better heres a screenshot of
the structure.
It works atm but the code i used is crazy basically i set a path using very
small brushmodels which the carts in sequence follow and give the illusion
they are ... [ more] |
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Feb 21, 2008 11:02 am by MonWoofer |
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A Movement On A RotationCall of Duty 4 : CoD 4 ScriptingImagine you were creating a ferris wheel, you would put the entire thing on
a rotation of 360 degress, for a set period of time. The problem is the
carts would be appart of the same script brushmodel and those at the top
would be upside down when the whee... [ more] |
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Feb 21, 2008 07:51 am by MonWoofer |
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Breaking Down ModelsCall of Duty 4 : CoD 4 Level DesignThanks guys Much Appreciated!... [ more] |
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Feb 19, 2008 04:51 pm by MonWoofer |
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Breaking Down ModelsCall of Duty 4 : CoD 4 Level DesignDoes no body have any inclination to the ability to edit the models withing
COD4. I fail to even find an apropriate file type to even begin searching
for some method to de compress the models. If anyone has even the slightest
idea i would appeciate this m... [ more] |
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Feb 19, 2008 11:49 am by MonWoofer |
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Breaking Down ModelsCall of Duty 4 : CoD 4 Level DesignIs there any way you can import a model from "XModel" and break it down
into sections are scale it to some degree. My ultimate goal would be to
take a pre exsisting model and cut it deviding it into two sections.
Also i was wondering if an XModel can b... [ more] |
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Feb 19, 2008 08:05 am by MonWoofer |
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Zone FilesCall of Duty 4 : CoD 4 Level DesignMuch Obliged ... [ more] |
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Feb 17, 2008 12:53 pm by MonWoofer |
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Zone FilesCall of Duty 4 : CoD 4 Level DesignDo these include all weapon types and charater Models?... [ more] |
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Feb 17, 2008 12:47 pm by MonWoofer |
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Zone FilesCall of Duty 4 : CoD 4 Level DesignIf you were to plan on releasing your map for MP im presuming you would
want to add every single weapon to your Zone Files among other things, to
allow people to use their wespons in game. If this is the case does anyone
already have this list created wit... [ more] |
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Feb 17, 2008 12:43 pm by MonWoofer |
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Mod Tools and WindowsCall of Duty 4 : CoD 4 Level DesignThanks very much mate.... [ more] |
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Feb 16, 2008 12:56 pm by MonWoofer |
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Mod Tools and WindowsCall of Duty 4 : CoD 4 Level DesignI saw allot of problems accrued with users using Windows Vista, i was
wondering if Mod Tools was compatible with Windows XP64. Thanks.... [ more] |
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Feb 16, 2008 12:51 pm by MonWoofer |
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[u]skybox question[/u]Call of Duty 4 : CoD 4 Level DesignI found a really simple way of creating the sky box, firstly not to create
it until i was ready to test my map, because accidentally selecting it
became a pain in the . . .
Anyway what i did was create a large box around my map leaving space below
abo... [ more] |
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Feb 15, 2008 09:03 pm by MonWoofer |
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More Trouble With Machine GunsCall of Duty 4 : CoD 4 Level DesignSorry for the ignorance but i am very new to mapping and would love to know
how i go about inserting an MG on my Sandbags .
Please help me.... [ more] |
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Feb 15, 2008 08:57 pm by MonWoofer |
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More Trouble With Machine GunsCall of Duty 4 : CoD 4 Level DesignAs many topics as i have read, and things i have followed i am still
in-capable of creating a working MG. I followed the tuturial on creating
and MG exactly, to get the following error:
"weapClass in weapon info 'saw_bipod_crouch_mp' for misc_turret mu... [ more] |
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Feb 15, 2008 02:50 pm by MonWoofer |