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let there be lightCall of Duty 2 : CoD 2 Level Designliquidpredata writes...Quote:if you canot answer my queston dont bother
writing anything
Doesnt get funnier than that.
Anyways,
Key: Radius
Value:180(you can put w/e you want, experiment)... [ more] |
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Aug 23, 2008 10:53 pm by wghanson |
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moving brush upon touch, need help on script!Call of Duty 2 : CoD2 ScriptingThanks you, Raven
email sent!... [ more] |
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Aug 23, 2008 03:56 pm by wghanson |
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moving brush upon touch, need help on script!Call of Duty 2 : CoD2 Scriptingthe map name is mp_test2, and my gsc is correctly titled. Ill toy around
with it a bit.... [ more] |
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Aug 22, 2008 11:22 pm by wghanson |
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moving brush upon touch, need help on script!Call of Duty 2 : CoD2 ScriptingSevenz writes...Quote:verify your script is running by adding
iprintln("some text");
Not exactly sure what that is(cant remember). Caretaker would you know
what might be wrong?... [ more] |
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Aug 21, 2008 10:47 pm by wghanson |
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moving brush upon touch, need help on script!Call of Duty 2 : CoD2 Scripting
Hope this helps understand how im doing this... [ more] |
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Aug 21, 2008 02:42 pm by wghanson |
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moving brush upon touch, need help on script!Call of Duty 2 : CoD2 ScriptingThe_Caretaker writes...Quote:Did you remember to turn the wall and the
origin into script_brushmodels?
Select both, rightclick in the 2d window script->brushmodel.
Then press N and enter the targetname.
I did make sure I did that. I fixed the gs... [ more] |
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Aug 21, 2008 02:35 pm by wghanson |
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moving brush upon touch, need help on script!Call of Duty 2 : CoD2 Scriptingwell to answer that question.
no, i did not work.
I did see the "use" icon pop up when i moved up to it- must be doing
something right! Maybe the origin isnt getting the order to move the
brush, or the brush isnt responding with the origin as it shou... [ more] |
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Aug 21, 2008 11:42 am by wghanson |
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moving brush upon touch, need help on script!Call of Duty 2 : CoD2 ScriptingOk, here we go.
Selected origin/wall:
"targetname" "slider1"
Then trigger:
"targetname" "slider1_trigger"
and my gsc.:
------------------------------------------------------------
main() {
maps\mp\_load::main();
{
thread door_slider1 ();... [ more] |
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Aug 21, 2008 11:16 am by wghanson |
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Where the heck are my spawn entities?Call of Duty 2 : CoD 2 Level DesignOh wow. I did not know that. Thanks CT. How do I know if the files in the
main folder are custom or not?
Thanks for your help so far.... [ more] |
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Aug 19, 2008 11:54 am by wghanson |
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Where the heck are my spawn entities?Call of Duty 2 : CoD 2 Level DesignAfter redownloading Radient for missing my spawn entities, I have no clue
whats going on; where are they? Im not sure how to send in a screen shot
so hear me out.
I right click 2d window>mp>____________
Only global_intermission is listed! Question... [ more] |
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Aug 19, 2008 10:14 am by wghanson |
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moving brush upon touch, need help on script!Call of Duty 2 : CoD2 ScriptingThanks CT! I did check that out before posting, and didnt know if it also
applied to cod2 radient. It was a bit hard to follow, but I think I can
get some help with it.
Thanks again,
William... [ more] |
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Aug 14, 2008 11:55 am by wghanson |
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moving brush upon touch, need help on script!Call of Duty 2 : CoD2 Scriptinggetting back into mapping again, I remember making secret passageways by
using trigger/scrips that slid the brush up/down, opening a secret
room/bunker. Can someone help me with this? i cant remember the commands
i type in the entity box.
thanks... [ more] |
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Aug 12, 2008 01:08 pm by wghanson |
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Where's all the textures? Call of Duty 4 : CoD 4 Level DesignWow thanks for the help buddy,
I used to be a big time mapper in cod2 and learned how to script walls so
slide up when in-game once walked up to it would open.
An example for the textures issue, I selected the dirt local(or w/e it is)
and up came ... [ more] |
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Mar 7, 2008 10:30 pm by wghanson |
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Where's all the textures? Call of Duty 4 : CoD 4 Level DesignHi, I downloaded mod tools recently, opened it up and found textures but
were shown by the default picture, which is a grid pattern of dark blue and
a brass color. I tell ya it's really. is there an update I don't know
about?
Also, I want to make doo... [ more] |
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Mar 7, 2008 07:14 pm by wghanson |
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How do i make hills?Call of Duty 2 : CoD 2 Level DesignHow exactly though do you make the mesh caretaker? Is it the same for
cod4?... [ more] |
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Mar 3, 2008 03:23 pm by wghanson |
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Raising/ Lowering terrainCall of Duty 4 : CoD 4 Level DesignHey everyone I was wondering how I change the depth or elevation of my
terrain? Also I remember being able to make secret doors move when a
player touches a wall, can I do that on cod4? how?
Thanks... [ more] |
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Feb 29, 2008 08:32 pm by wghanson |