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[Release] mp_lumberyard2 & mp_lumberyard2n
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Latest Posts by nielsini
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Making text come when entering a room, texture a pad
Soldier of Fortune : SoFII Editing, Gaming, and Design
I'll try ;) LOL, i thought sof2 was a good game to map for because they couldn't steal your maps xD Btw, do you have msn? I have the feeling you know a lot about mapping :)... [more]
4 110 Jun 25, 2008 12:51 pm
by nielsini
Making text come when entering a room, texture a pad
Soldier of Fortune : SoFII Editing, Gaming, and Design
I was wondering how to make text come while entering a room. Like in big freaking house when you enter the basement it says "tweedle dee tweedle dum". I also wonder how to make a dirt pad like in colombia. One that makes angles etc. not goes straight.... [more]
4 110 Jun 19, 2008 04:10 pm
by nielsini
lm_0000
Soldier of Fortune : SoFII Editing, Gaming, and Design
ah flick, did it already and uploaded to filefront xD Whatever, now i know for next time :)... [more]
3 104 May 19, 2008 01:38 pm
by nielsini
lm_0000
Soldier of Fortune : SoFII Editing, Gaming, and Design
when i compile my map, it makes the files: lm_0000 lm_0001 lm_0002 lm_0003 lm_0004 lm_0005 lm_0006 where do i need to put this in my pk3 file?... [more]
3 104 May 17, 2008 06:32 am
by nielsini
2 questions
Soldier of Fortune : SoFII Editing, Gaming, and Design
it... WORKED!!! :) thank you, thank you!... [more]
19 165 May 10, 2008 07:25 am
by nielsini
The transparant part of textures are grey ingame
Soldier of Fortune : SoFII Editing, Gaming, and Design
it isn't any better.... [more]
9 157 May 9, 2008 12:43 pm
by nielsini
2 questions
Soldier of Fortune : SoFII Editing, Gaming, and Design
=== running BSP command === "C:/Program Files/GtkRadiant-1.4/q3map2" -v -connect 127.0.0.1:39000 -game sof2 -fs_basepath "C:/Program Files/Soldier of Fortune II - Double Helix" -meta -rename "C:/Program Files/Soldier of Fortune II - Double Helix MP TE... [more]
19 165 May 9, 2008 10:44 am
by nielsini
2 questions
Soldier of Fortune : SoFII Editing, Gaming, and Design
where can i find it?... [more]
19 165 May 8, 2008 01:24 pm
by nielsini
The transparant part of textures are grey ingame
Soldier of Fortune : SoFII Editing, Gaming, and Design
omg, a miracle. When i put hash r_lightmap 1 it works! Maybe this can help someone to help me :) I want them to be transparant with default settings of course ... [more]
9 157 May 8, 2008 01:14 pm
by nielsini
The transparant part of textures are grey ingame
Soldier of Fortune : SoFII Editing, Gaming, and Design
it was filter :)... [more]
9 157 May 8, 2008 01:05 pm
by nielsini
2 questions
Soldier of Fortune : SoFII Editing, Gaming, and Design
it still is fullbright this just is unfair :P And my transparant textures still are gray.... [more]
19 165 May 8, 2008 12:56 pm
by nielsini
2 questions
Soldier of Fortune : SoFII Editing, Gaming, and Design
I already have the prefabs, but thanks, i'll try without the -light :)... [more]
19 165 May 8, 2008 12:21 pm
by nielsini
The transparant part of textures are grey ingame
Soldier of Fortune : SoFII Editing, Gaming, and Design
I use GTKRadiant 1.4 and 1.5. I started the map in gtkradiant 1.5 but the sky/tools there didn't work. To compile i use Q3Map2: (final) BSP -meta, -vis, -light -fast -gilter -super2... [more]
9 157 May 8, 2008 12:12 pm
by nielsini
The transparant part of textures are grey ingame
Soldier of Fortune : SoFII Editing, Gaming, and Design
... [more]
9 157 May 7, 2008 11:43 am
by nielsini
2 questions
Soldier of Fortune : SoFII Editing, Gaming, and Design
- What's the invisible not shootable tool? - how can you let two textures fit? like on a corner? (i saw on room 102 that you have to press control, but that doesn't work for me :() - how can i make it darker, because in whole my map it's light. and i w... [more]
19 165 May 4, 2008 02:07 pm
by nielsini
2 questions
Soldier of Fortune : SoFII Editing, Gaming, and Design
- What's the invisible not shootable tool? - how can you let two textures fit? like on a corner? (i saw on room 102 that you have to press control, but that doesn't work for me :() - how can i make it darker, because in whole my map it's light. and i w... [more]
19 165 May 4, 2008 02:07 pm
by nielsini
2 questions
Soldier of Fortune : SoFII Editing, Gaming, and Design
- how can you let two textures fit? like on a corner? - how can i make it darker, because in whole my map it's light. and i want it dark in some places. -How to select where blue and where red starts? rest is solved :) What's the invisible not sh... [more]
19 165 May 4, 2008 08:18 am
by nielsini
2 questions
Soldier of Fortune : SoFII Editing, Gaming, and Design
- how can you let two textures fit? like on a corner? - how can i make it darker, because in whole my map it's light. and i want it dark in some places. -How to select where blue and where red starts? rest is solved :) ... [more]
19 165 May 4, 2008 08:18 am
by nielsini
2 questions
Soldier of Fortune : SoFII Editing, Gaming, and Design
is the hurt thing, making an invisible ehh platform, click on trigger hurt, press n and key dmg value 100? 2 other questions: - how can you let two textures fit? like on a corner? And how can you move the textures without moving the object? because whe... [more]
19 165 May 3, 2008 02:41 pm
by nielsini
2 questions
Soldier of Fortune : SoFII Editing, Gaming, and Design
how to select what sky you want to use? How to make someone die when he falls on the sky?... [more]
19 165 May 2, 2008 02:23 pm
by nielsini
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