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QUESTION: CUSTOM TEXTURES SHOW UP WHITECall of Duty 4 : CoD 4 Level DesignMorphisnb writes...Quote:This is how I view my custom textures:
Since patch 1.5 the game doesn't load images from the folder raw/images,
they have to be in an iwd file.
Create a new folder called images on your desktop. Copy all iwi files of
your ow... [ more] |
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Nov 12, 2008 09:56 am by elyas |
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airstrike damage question.Call of Duty 4 : CoD 4 Level Designbump bump... [ more] |
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Nov 11, 2008 10:30 am by elyas |
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QUESTION: CUSTOM TEXTURES SHOW UP WHITECall of Duty 4 : CoD 4 Level Designput your mymapname.iwd which contains you custom images in custommaps
folder inside your Mods folder. in your gameroot. ( if its not there create
the folder!)
the in the compile window check the radiobutton that says
use custom command Line options
an... [ more] |
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Nov 11, 2008 10:17 am by elyas |
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airstrike damage question.Call of Duty 4 : CoD 4 Level Designi wouldn't even know where to start with the script.
i am more a designer then a coder.
would really appreciate it if i could get this working.
hope to get some answers soon.... [ more] |
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Oct 17, 2008 04:50 am by elyas |
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airstrike damage question.Call of Duty 4 : CoD 4 Level Designhi all
how do can i make airstrikes damage, trigger an triggerbrush.
for example:
an airstrike hits a building roof and the rooftop explodes with an FX.
i have tried the trigger script_exploder with Fx . but it doesnt respond
to it. only to grenade... [ more] |
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Oct 16, 2008 01:43 pm by elyas |
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xmodelsCall of Duty 4 : CoD 4 Level Designthere is already a brecourt lookalike map in cod4... [ more] |
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Oct 15, 2008 03:27 pm by elyas |
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Mappers Guild AKA Help DeskCall of Duty 4 : CoD 4 Level Designjeannotvb writes...Quote:Nice I got kicked from the helpdesk, I couldnt
'please' Grim because he had problems with his loadingscreen and I said im
LEVELDESIGN only and he should stop asking me questions about
loadingscreens (I don't know ANYTHING about th... [ more] |
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Oct 14, 2008 10:48 am by elyas |
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SOME ADVICE NEEDED :-DCall of Duty 4 : CoD 4 Level Designu can design the train tracks using patches.
ill add an example pic later on.
... [ more] |
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Oct 13, 2008 01:45 pm by elyas |
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xmodel works, but tells me image file is missing on trigger....Call of Duty 4 : CoD 4 Level Designdid u gave the broken parts this key and value?
Key: targetname
Value: exploder
... [ more] |
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Oct 13, 2008 12:47 pm by elyas |
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writing a word in radian without wall XD!!Call of Duty 4 : CoD 4 Level Designwhat do you mean?
example:
when you walk into a room and a message appears on screen.
if you want that .
create a brush and give it an trigger texture then bring up the entity
window(press N) and give it al value of
key: hintstring
value: place here... [ more] |
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Oct 13, 2008 12:06 pm by elyas |
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xmodel works, but tells me image file is missing on trigger....Call of Duty 4 : CoD 4 Level Designwhat key and value did u give the brokenparts you want showing After the
window breaks.
example:
Key:script_exploder
Value: 1 or the number you gave it to identify the exploder
Key: targetname
Value: exploder
... [ more] |
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Oct 13, 2008 11:54 am by elyas |
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model/prefabs sizeCall of Duty 4 : CoD 4 Level Designyou can only change the size of Xmodels located at Raw/Xmodel.
give your model the following key and value
Key: Modelscale
Value: 1 or 2 depending how big you want the model.
play with the numbers a bit to get the size you want.... [ more] |
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Oct 13, 2008 11:45 am by elyas |
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xmodel works, but tells me image file is missing on trigger....Call of Duty 4 : CoD 4 Level Designwhat are you trying to achieve.
how and what. are u making and destroyable wall or door?
and try to delete the precacheFX lines
mp_scratch_fx.gsc
main()
{
level._effect["breakglass"] = loadfx ("explosions/flashbang.efx");
}... [ more] |
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Oct 12, 2008 10:20 pm by elyas |
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xmodel works, but tells me image file is missing on trigger....Call of Duty 4 : CoD 4 Level Designmjrtoo writes...Quote:Ok, well, I think I got it. I did add the fx
,explosions/flashbang to the zone file. But I guess you just need to go
through the steps a few times before it works. I'm a little confused with
the editor, whey it doesn't create the ... [ more] |
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Oct 12, 2008 08:36 pm by elyas |
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xmodel works, but tells me image file is missing on trigger....Call of Duty 4 : CoD 4 Level Designadd this line to your zonefiles fx explosions/flashbang... [ more] |
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Oct 12, 2008 07:13 pm by elyas |
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Server crash when playing S&D.Call of Duty 4 : CoD 4 Level DesignProblem Solved!!
forgot to add a Global_Intermission thing to my map which apparently is
essential.
not even 1 tutorial mentioned its importance for adding S&D game type to
your map.... [ more] |
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Oct 11, 2008 09:00 pm by elyas |
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Server crash when playing S&D.Call of Duty 4 : CoD 4 Level Designhi all
i have a problem when playing S&d in my new map, the server crashes when
the bomb explodes at either bomb sites.
i tried to run it locally on a private server and a dedicated 1.
but both crashed when the bomb goes of.
i can move all over the ... [ more] |
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Oct 11, 2008 07:39 pm by elyas |
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Mappers Guild AKA Help DeskCall of Duty 4 : CoD 4 Level DesignCptCool writes...Quote:maybe ppl should set there clan name to have (BM)
for beginner mapper or (EM), for example i would be Cpt.Cool(EM), that
would help people out a lot.
i created a topic which will explain the amount of xp the members have in
the c... [ more] |
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Oct 10, 2008 03:53 pm by elyas |
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problem night viewerCall of Duty 4 : CoD 4 Level Designyou need to add an stock gsc file.
then your night vision goggles will work.
it will look something like this
Code:
main()
{
maps\mp\_load::main();
game["allies"] = "marines";
game["axis"] = "opfor";
game["attackers"] = "a... [ more] |
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Oct 10, 2008 12:39 pm by elyas |
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|TUT| easy way to add barrels with fire.Call of Duty 4 : CoD 4 Level DesignWHISKYMAN writes...Quote:Hi m8 isent the berning barral a prefab so all ya
need
to do is drop one in your map
Then get a stock gsc mod it to your map name
run map and bobs you uncle ...I always do it that way and
no prods at all...
yes but it does... [ more] |
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Oct 10, 2008 12:33 pm by elyas |
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CALL OF THE COUNTRY: Call of Duty 5 ModificationCall of Duty: World at War : CoD:WW Level Designif the cod5 mod tools supports 3ds max,
u got yourself an animator and a modeler.
... [ more] |
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Oct 9, 2008 09:03 pm by elyas |
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FXCall of Duty 4 : CoD 4 Level Designin your main gsc its missing the maps\createfx\mp_yourmapname_fx
try this tutorial
Adding fire and smoke to you map
... [ more] |
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Oct 9, 2008 06:29 pm by elyas |
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|TUT| easy way to add barrels with fire.Call of Duty 4 : CoD 4 Level Designits simple as this,
I am using mp_maptest for testing purposes
before u begin u need to create a GSC file u haven't got one.
Open notepad and paste the lines below into that text file and save it as
mp_yourmapname.gsc in C:\Program Files\Activision... [ more] |
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Oct 9, 2008 06:23 pm by elyas |
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Mappers Guild AKA Help DeskCall of Duty 4 : CoD 4 Level Designthats true jean
there should be a list of members and the experience they have with each
aspect of mapping and scripting.
works good though i have helped members and they helped me in some parts of
mapping where i have no exp in.
... [ more] |
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Oct 9, 2008 05:19 pm by elyas |
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FXCall of Duty 4 : CoD 4 Level Designsame problem here.
when adding multiple fx.
made 6 barrels and 2 dumspters with fire and some other fx,
but only the first 6 barrel fires are showing.... [ more] |
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Oct 8, 2008 10:17 pm by elyas |