| |
Topic |
Replies |
Views |
Last Post |
 |
COD4 Radiant w.o COD4 installedCall of Duty 4 : CoD 4 Level DesignYeah, you dont have to have CoD4 installed, just copying the whole cod4
folder from one place to another will work.
I dont have cod4 installed, but its on my HD and radiant ect work normally
(it will ask me do i want to install cod4 when i put the dvd ... [ more] |
5 |
168 |
Jul 24, 2008 03:39 pm by KD |
 |
Broadcast/Chinatown models and texturesCall of Duty 4 : CoD4 Custom Map Releasesyou need the material files too, which are in the .ff, same with the
xmodels... [ more] |
5 |
245 |
Jul 23, 2008 05:53 pm by KD |
 |
CODUO w/Dual CoreCall of Duty : CoD General GamingIve heard that with newer cards, a certain DX7 thing to do with dynamic
lighting with the Quake 3 engine (which cod uses) isnt present so it gets
sent to the CPU instead, which causes lag, so try turning dynamic lighting
off in performance options.
... [ more] |
11 |
366 |
Jul 23, 2008 01:27 pm by KD |
 |
Help needed creating a total ConversionCall of Duty 4 : CoD 4 ScriptingSay you make a map, with 1 spawn and a skybox, you have 330 models left
You add 1 model (a cooker) you then have 329 models left
You copy that model (so you have 2 cookers), you still have 329 models
left
You add other model (so you have a car an... [ more] |
28 |
412 |
Jul 22, 2008 02:52 pm by KD |
 |
Help needed creating a total ConversionCall of Duty 4 : CoD 4 Scriptingyou can not increase the limit
you can not reduce the amount of models loaded by default... [ more] |
28 |
412 |
Jul 22, 2008 12:07 pm by KD |
 |
COD4 Loadscreen error!!!!!!!!!!Call of Duty 4 : CoD 4 Level DesignIve never heard of putting stuff in the players or main folder before...
Maps .iwds do not go in a mod folder, thay go in usermaps/mapname
When starting a non-dedicated server, it doesnt like switching from a stock
or custom map to another custom ma... [ more] |
12 |
268 |
Jul 22, 2008 06:10 am by KD |
 |
Editing ranksCall of Duty : CoD General Gamingyeah, if the number is lower or egual to 10, the name will be Oberschütze,
if its above 10 then the name will always be Schütze (i think its a first
come first servers basis)
I dont think u have can more than 1 else
What is self.weapon?
And you h... [ more] |
9 |
228 |
Jul 21, 2008 12:11 pm by KD |
 |
How to play background music?Call of Duty 4 : CoD 4 Single Playermp3s can be used for anything... [ more] |
17 |
465 |
Jul 20, 2008 03:51 pm by KD |
 |
Map Running IssueCall of Duty 4 : CoD 4 Level DesignYou need all 3 types of TDM spawns, the allies and axis spawns and the
normal TDM spawns, and you might have to add some DM spawns too... [ more] |
14 |
282 |
Jul 20, 2008 12:17 pm by KD |
 |
cod2 radiant textures problem, help ??Call of Duty 2 : CoD 2 Level DesignWhat graphic card do you have?
I looks like you might have to upgrade... [ more] |
18 |
247 |
Jul 20, 2008 06:25 am by KD |
 |
Question about iPrintlnBoldCall of Duty 4 : CoD 4 ScriptingiPrintlnBold(player.name + " was here");
will work... [ more] |
10 |
210 |
Jul 20, 2008 06:20 am by KD |
 |
Where to find multiplayer maps?Call of Duty 4 : CoD 4 Level DesignYou need the .map (the maps source file) to edit anything... [ more] |
5 |
127 |
Jul 20, 2008 05:05 am by KD |
 |
Where to find multiplayer maps?Call of Duty 4 : CoD 4 Level DesignCoD4\zone\english or whatever language you have it set to
You will see a load of .ff files, these can not be edited... [ more] |
5 |
127 |
Jul 20, 2008 04:49 am by KD |
 |
flakvierling settings?Call of Duty : CoDUO Level Designi think you have to edit the weapon or vehicle file used for the
flakvierling... [ more] |
5 |
165 |
Jul 19, 2008 11:50 am by KD |
 |
CoD2 - models appearing at 0, 0, 0Call of Duty 2 : CoD 2 Level DesignRaste just said how -
Rasta writes...Quote:I have known people to fix this error by drawing a box
over hte entire map, right click select inside, copy the selection to a new
map and save/compile again.
Remember to backup before trying anything.... [ more] |
6 |
170 |
Jul 19, 2008 11:48 am by KD |
 |
CoD4 Kar98K modelCall of Duty 4 : CoD 4 Scriptingnovemberdobby did a tutorial once about weap models for cod4, might be in
the tuts section... [ more] |
12 |
361 |
Jul 19, 2008 10:39 am by KD |
 |
help wanted (long post sorry)Call of Duty 4 : CoD 4 Scriptingthere is no such thing as an MP or SP only fx, have a look in console for
any errors, you might have to scroll up a bit... [ more] |
19 |
276 |
Jul 19, 2008 10:37 am by KD |
 |
Cod 4 project mayhem movieCall of Duty 4 : CoD4 General Gaming isnt that just X4 with increased speed and jump height?... [ more] |
2 |
137 |
Jul 19, 2008 06:55 am by KD |
 |
help wanted (long post sorry)Call of Duty 4 : CoD 4 Scriptingall FX work in both MP and SP, just remember to add it to your zone file
like
fx,fire/firelp_large_pm... [ more] |
19 |
276 |
Jul 19, 2008 06:51 am by KD |
 |
Trying to make Dutch weapons used in worldwar 2Call of Duty 4 : CoD 4 Level DesignYou can decompile xmodels using this
http://www.diegologic.net/CoD/XmodelExporter.htm... [ more] |
10 |
281 |
Jul 19, 2008 06:49 am by KD |
 |
How to play background music?Call of Duty 4 : CoD 4 Single Playermp3 files MUST be streamed
try this:
soundaliases:
Code:
name,sequence,file,vol_min,vol_max,vol_mod,pitch_min,pitch_max,dist_min,dis
t_max,channel,type,probability,loop,masterslave,loadspec,subtitle,compressi
on,secondaryaliasname,volumefalloffcur... [ more] |
17 |
465 |
Jul 18, 2008 10:26 pm by KD |
 |
Info string exceededCall of Duty : CoD General Gamingits a bug with call of duty, i think if you type
\say aaaaaaaaaaaaaa
and theres more than 1024 charaters after the say part, the server would
have crashed, but it looks like yours has a fix, or just a version of cod
thats fixed it... [ more] |
2 |
147 |
Jul 18, 2008 08:07 pm by KD |
 |
Vanishing FoliageCall of Duty 4 : CoD 4 Level Designi think you can hex edit the models to use only the highest LOD, or create
or own model... [ more] |
8 |
228 |
Jul 18, 2008 06:18 pm by KD |
 |
Can you script sound to a clip/caulk etc...Call of Duty 2 : CoD 2 Level Designthats because of the properties of the skin that the model uses which cant
be changed once the model has been compilied into an xmodel
What you can do it create a clip brush that bullets hit, theres 2 clip
metal textures -
a pink one, bullets hit t... [ more] |
3 |
118 |
Jul 18, 2008 06:17 pm by KD |
 |
? about entering prefab mode on stock prefabsCall of Duty 4 : CoD 4 Level Designdont worry, you wont get kicked for editing a prefab
you can edit anything that isnt stock with the cod4 install... [ more] |
4 |
155 |
Jul 18, 2008 04:27 pm by KD |