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Latest Posts by jasonthdarklord
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does this ever get easy :) j/k
Quake I, II, III : Quake 1-3 Level Design
I would just add it to the forum but im not sure how to do that..... [more]
13 239 Aug 12, 2008 12:07 pm
by jasonthdarklord
does anyone know what this is?
Quake I, II, III : Quake 1-3 Level Design
Ok I get this error now (Fatal: empty ass link heap) any ideas what this is? ... [more]
2 122 Aug 11, 2008 07:12 pm
by jasonthdarklord
does this ever get easy :) j/k
Quake I, II, III : Quake 1-3 Level Design
defanatle I would love some one to take a look at this thing and give me a few pointers just give me a place to send it..I will try and include all the shaders I have but Im not sure as to all the ones im using cause I down loaded some maps and dint reali... [more]
13 239 Aug 11, 2008 06:36 pm
by jasonthdarklord
does this ever get easy :) j/k
Quake I, II, III : Quake 1-3 Level Design
Ok I tried swiching skies but I still get the same thing and now im missing walls to that I know i put in ;(... [more]
13 239 Aug 8, 2008 07:28 pm
by jasonthdarklord
Having a .pk3 issue again
Quake I, II, III : Quake 1-3 Level Design
the problem I was having was a compile issue..I figured out that I wasnt using the right one when compiling I was using test compiles but the desktop version I gave works now cause when you zip the folders up you change what it is by calling it a pk3..at ... [more]
4 145 Aug 6, 2008 08:34 am
by jasonthdarklord
does this ever get easy :) j/k
Quake I, II, III : Quake 1-3 Level Design
Ok a friend made me a glass shader and as for the leak I believe it was do to a pre fab light wich was poking threw a wall I moved it and it fixed it and for the light issue Im still up in the air but I believe its do to the skie/shader im told some of th... [more]
13 239 Aug 6, 2008 08:28 am
by jasonthdarklord
Having a .pk3 issue again
Quake I, II, III : Quake 1-3 Level Design
Hi I have been trying to make a .pk3 this is my second map and I was able to make my first one with help from this site and the first works ok. this is the way I have done it but now it isnt working againg 1st. I make a folder on my desktop and call it... [more]
4 145 Aug 2, 2008 01:42 am
by jasonthdarklord
does this ever get easy :) j/k
Quake I, II, III : Quake 1-3 Level Design
Ok I went back and took a second look at my shader/glass I only have one and it doesnt have a white box around it. is somthing wrong with my GTKRadiant?... [more]
13 239 Aug 1, 2008 06:02 pm
by jasonthdarklord
does this ever get easy :) j/k
Quake I, II, III : Quake 1-3 Level Design
I ran into a few snags 1.Iused the glass/shader to make glass but it looks like a slab of steel 2.I made a train but I cant seem to make it more than just a slab and is thair a way to rotate it? 3.I got this brush error or leak is what it really is but us... [more]
13 239 Aug 1, 2008 04:51 pm
by jasonthdarklord
Func_train
Quake I, II, III : Quake 1-3 Level Design
Not sure as to what the problem was but the way I fixed it I didnt enter any of the info by typing insted I just made my slab for the train made the slab1 square below slab with the origen then I shift+k them both to link them then I deselected the origen... [more]
10 172 Aug 1, 2008 03:47 pm
by jasonthdarklord
Func_train
Quake I, II, III : Quake 1-3 Level Design
finnaly did it :) but you may still wanna make a pre fab if possible for others ..also is thair a way to add a door to a train?..and thank you all for your help...this site is the one that I found to be easy http://www.richdiesal.map-craft.com/tutorials/b... [more]
10 172 Aug 1, 2008 10:57 am
by jasonthdarklord
Func_train
Quake I, II, III : Quake 1-3 Level Design
does anyone know where mabey i could get an example .map thats how I learned to do doors and platforms If some one could mabey send me one or tell me where to get one I wold be in your debt :)... [more]
10 172 Jul 31, 2008 05:58 pm
by jasonthdarklord
Func_train
Quake I, II, III : Quake 1-3 Level Design
I tryed the new map and /noclip but still couldnt find my train now on one map I made a train on all points did lead to 0,0,0 couldnt figure that one out since no way I would hve put a point that far out but the new track I had all path_corner s lined upw... [more]
10 172 Jul 31, 2008 04:24 pm
by jasonthdarklord
Func_train
Quake I, II, III : Quake 1-3 Level Design
Hi I followed thees directions to a T and my train is gone in the gam like I didnt even put one in any help please 1. First make a brush that is going to represent your platform. 2. now lets add an origin brush in the middle of the brush. 3. Now select... [more]
10 172 Jul 31, 2008 01:39 am
by jasonthdarklord
confused please assist!
Quake I, II, III : Quake 1-3 Level Design
thank you on the tower and I did the func_train then corner_path with a key of corner1 and another with corner2 and till i had 4 corners but I cant get the train to run ;(... [more]
5 145 Jul 30, 2008 08:47 pm
by jasonthdarklord
confused please assist!
Quake I, II, III : Quake 1-3 Level Design
also if any one knows how to make a platform that can move along more than one path please assist.... [more]
5 145 Jul 27, 2008 09:53 pm
by jasonthdarklord
confused please assist!
Quake I, II, III : Quake 1-3 Level Design
Hi ive been using GTKRadiant to make maps and I have run int a problem my map needs a tower to be put in but i cant make one that a player can go in for that matter i cant make a round object i can edit ie put holes in or like a window any help would be g... [more]
5 145 Jul 27, 2008 04:34 am
by jasonthdarklord
I need help with Q3Radiant PLease!!!!
Quake I, II, III : Quake 1-3 Level Design
yes you did thank you so very much I guess i was looking for a bigger problem other than just spelling..lol it was so simple a mistake and people where teling me to check the path the hole time I thought thay ment where I was putting it in and not the spe... [more]
18 230 Jul 23, 2008 09:14 pm
by jasonthdarklord
I need help with Q3Radiant PLease!!!!
Quake I, II, III : Quake 1-3 Level Design
I think my issue is a compiling issue I deconstruckted a map some one sent me and reziped it and it worked but maby im wrong..... [more]
18 230 Jul 23, 2008 01:55 am
by jasonthdarklord
I need help with Q3Radiant PLease!!!!
Quake I, II, III : Quake 1-3 Level Design
ok I did that but its still not alowing me to play with out the ~ /sv_pure 0 /devmap typed in ...would anyone alow me to send them my .pk3 and mabey take a look to see if im doing somthing wrong?... [more]
18 230 Jul 22, 2008 05:26 pm
by jasonthdarklord
I need help with Q3Radiant PLease!!!!
Quake I, II, III : Quake 1-3 Level Design
Ok this is what im doing from start to finish..First I ... build (final)-meta,-vis,-light,,-fast,-filter,-super2 then I have a folder on my desktop where i have named it a1... [more]
18 230 Jul 22, 2008 02:03 pm
by jasonthdarklord
I need help with Q3Radiant PLease!!!!
Quake I, II, III : Quake 1-3 Level Design
Hi im stuck agin I have the map finished, but i cant make it a .pk3 still or somthing I dont have to type /sv_pure 0 /dvmap to play ive used a pak3man,pakscape,winzip,rar, and is till can't make a playable pk3 I now have a new prblem too my pk3,s look li... [more]
18 230 Jul 22, 2008 05:00 am
by jasonthdarklord
I need help with Q3Radiant PLease!!!!
Quake I, II, III : Quake 1-3 Level Design
THANK YOU ALL IT WORKED :) you guys have been great!... [more]
18 230 Jul 21, 2008 08:42 pm
by jasonthdarklord
I need help with Q3Radiant PLease!!!!
Quake I, II, III : Quake 1-3 Level Design
sweet thank you that did work now if i could only get a levelshot and figure out how to make water my water is thair but you cant swim in it and for some reason it hurts ..also I cant seem to make a .pk3 that works I put the .bsp and the .map in a folder... [more]
18 230 Jul 21, 2008 08:59 am
by jasonthdarklord
I need help with Q3Radiant PLease!!!!
Quake I, II, III : Quake 1-3 Level Design
how do I open the pak0.pk3 file I used word pad and I get some sort of code is thair a program to use?... [more]
18 230 Jul 20, 2008 09:14 pm
by jasonthdarklord
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