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Is this all I can expect for a mapping program?
Call of Duty 4 : CoD 4 Level Design
jeannotvb writes...Quote:I'm running Vista Ultimate 64bit with UAC off, I did need a modified compiler to make sure it connects the paths for singleplayer maps, luckily someone found a fix and shared it with me, other then that I have had no problems. ... [more]
16 154 Oct 15, 2008 10:01 pm
by mjrtoo
Is this all I can expect for a mapping program?
Call of Duty 4 : CoD 4 Level Design
The 'run as administrator' check box is greyed out and unchecked. Assuming this is because my login is already a full administrator profile...?... [more]
16 154 Oct 15, 2008 09:58 pm
by mjrtoo
Is this all I can expect for a mapping program?
Call of Duty 4 : CoD 4 Level Design
codmp writes...Quote:Do you run everything as administrator? I find doing that usually fixes any problem that i have with the CoD Tools, and any other program. Although im running on 32bit. Yes, I'm an administrator on this machine. It's a self built ... [more]
16 154 Oct 15, 2008 09:43 pm
by mjrtoo
Is this all I can expect for a mapping program?
Call of Duty 4 : CoD 4 Level Design
Sparks. writes...Quote:Sounds like a problem with the user and not the software. I have Vista 64 bit (UAC is on, and I run Radiant without xp compatibility mode), CoD4 and WaW tools both work like a beauty when updating zone sources and overall usage o... [more]
16 154 Oct 15, 2008 09:40 pm
by mjrtoo
Is this all I can expect for a mapping program?
Call of Duty 4 : CoD 4 Level Design
CptCool writes...Quote:Quote:I'm using Vista Ultimate 64 and running in Compatability mode XP Pro. found that in one of his posts Honestly, I'm not even running it in compatability mode anymore. I'm just curious how the game runs perfectly in Vista 6... [more]
16 154 Oct 15, 2008 09:30 pm
by mjrtoo
Is this all I can expect for a mapping program?
Call of Duty 4 : CoD 4 Level Design
I'm using Vista 64 bit, and don't have any trouble with the program per say. But, the strangeness comes in when I do even a simple map, go through the five steps, and the zone update lists files that are not even applicable to the current map name. Or, ... [more]
16 154 Oct 15, 2008 09:28 pm
by mjrtoo
Is this all I can expect for a mapping program?
Call of Duty 4 : CoD 4 Level Design
Was radiant used to create the levels that came with COD4? Is this all I can expect to get for this type of program? I enjoy the details, but don't really enjoy the buggy interface and errors in compiles that don't even have anything to do with the map ... [more]
16 154 Oct 15, 2008 08:15 pm
by mjrtoo
xmodel works, but tells me image file is missing on trigger....
Call of Duty 4 : CoD 4 Level Design
Yes, sorry, I gave the broken part both script_exploder/30 and targetname/exploder. ... [more]
15 132 Oct 13, 2008 12:53 pm
by mjrtoo
xmodel works, but tells me image file is missing on trigger....
Call of Duty 4 : CoD 4 Level Design
I gave both of the 'brushes' the same script_exploder value....in this case 30. I also gave the trigger the save value. ... [more]
15 132 Oct 13, 2008 12:14 pm
by mjrtoo
xmodel works, but tells me image file is missing on trigger....
Call of Duty 4 : CoD 4 Level Design
I'm just messing around a bit, trying to learn the system. But that specific test was with a window. I was testing two different types of methods, one with exploderchunks and one with an actual model. Both worked fine, but with the exploderchunk meth... [more]
15 132 Oct 13, 2008 08:05 am
by mjrtoo
xmodel works, but tells me image file is missing on trigger....
Call of Duty 4 : CoD 4 Level Design
Maybe another quick question as it relates... Instead of doing an xmodel effect, I decided to give exploderchunks a try. It looks alright, but I notice that I can see the chunks in the glass before the trigger is....triggered. Is there any way to g... [more]
15 132 Oct 12, 2008 08:59 pm
by mjrtoo
xmodel works, but tells me image file is missing on trigger....
Call of Duty 4 : CoD 4 Level Design
Ok, well, I think I got it. I did add the fx ,explosions/flashbang to the zone file. But I guess you just need to go through the steps a few times before it works. I'm a little confused with the editor, whey it doesn't create the file locations automat... [more]
15 132 Oct 12, 2008 08:32 pm
by mjrtoo
xmodel works, but tells me image file is missing on trigger....
Call of Duty 4 : CoD 4 Level Design
Flashbang was already there...... [more]
15 132 Oct 12, 2008 07:47 pm
by mjrtoo
xmodel works, but tells me image file is missing on trigger....
Call of Duty 4 : CoD 4 Level Design
Sevenz, not sure what you mean by that, there is a . not a , in the file....or do you mean something else? Rasta, I'm not sure what you mean either, do I need to place the fx/explosions/flashbang.efx file in another folder? That seems strange... ... [more]
15 132 Oct 12, 2008 06:26 pm
by mjrtoo
xmodel works, but tells me image file is missing on trigger....
Call of Duty 4 : CoD 4 Level Design
I have successfully created a script model and an origin etc, but when the fx is triggered, I get a red outlined box that says 'missing fx' and flys out to the origin rather than the fx..... Here's my _fx.gsc. mp_scratch_fx.gsc main() { precacheFX(... [more]
15 132 Oct 12, 2008 05:17 pm
by mjrtoo
Run Selected Map results in Cannot Locate DVD-ROM dialog
Call of Duty 4 : CoD 4 Level Design
That worked perfectly, thanks! Strange that it won't run from the tools though. ... [more]
4 153 Oct 9, 2008 07:03 am
by mjrtoo
Run Selected Map results in Cannot Locate DVD-ROM dialog
Call of Duty 4 : CoD 4 Level Design
No ideas? I've tried enabling/disabling compatability mode and I did get it to work once out of about 20 tries, without doing anything different. edited on Oct. 8, 2008 10:45 pm by mjrtoo... [more]
4 153 Oct 8, 2008 10:42 pm
by mjrtoo
My custom COD4 Level will not load
Call of Duty 4 : CoD 4 Level Design
I saw an answer to this in the COD Error FAQ...I think it's a sticky. edited on Oct. 8, 2008 10:41 pm by mjrtoo... [more]
18 265 Oct 8, 2008 10:40 pm
by mjrtoo
Run Selected Map results in Cannot Locate DVD-ROM dialog
Call of Duty 4 : CoD 4 Level Design
I'm using Vista Ultimate 64 and running in Compatability mode XP Pro. I successfully installed Radiant, went through the intro tutorial by making a room from a hollow etc etc. It also seemed like steps 1-4 in level compiling worked just fine as well. ... [more]
4 153 Oct 8, 2008 12:19 am
by mjrtoo
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