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Welcome to the MODSonline.com forums. Looking for Frequently Asked Questions? Check out our FAQs section or search it out using the SEARCH link below. If you are new here, you may want to check out our rules and this great user's guide to the forums and the website.
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Latest Posts by thmapper
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How to search for textures in Graydiant?
Call of Duty : CoDUO Level Design
Sounds interesting...I'll have a look, thanks.... [more]
7 365 Apr 27, 2006 07:13 am
by thmapper
How to search for textures in Graydiant?
Call of Duty : CoDUO Level Design
Peri, thanks a lot mate. That was exactly what I needed. ... [more]
7 365 Apr 26, 2006 09:26 am
by thmapper
How to search for textures in Graydiant?
Call of Duty : CoDUO Level Design
Ah, too bad...I hoped there would be. The error is "shader type world/surfaces not found". It could be something else causing that error also, though I'm not sure what it would be. edited on Apr. 26, 2006 08:38 am by thmapper... [more]
7 365 Apr 26, 2006 08:38 am
by thmapper
How to search for textures in Graydiant?
Call of Duty : CoDUO Level Design
This is the first question I've posted in a long time. I have thoroughly searched the forums, but I cannot find an answer. Im making a map in Graydiant and have used about 30 different textures. One of those textures (surfaces@black) I believe is causi... [more]
7 365 Apr 26, 2006 07:28 am
by thmapper
Call of Duty 2 Q&A - Story, Characters, Weapons, Vehicles, AI
MODSonline : In The News
Ill wait for CoD 2 system requirements to come out, then I'll have to get a new PC...hopefully one that will last atleast another 2 years or so.... [more]
6 902 May 3, 2005 07:09 pm
by thmapper
Call of Duty 2 Q&A - Story, Characters, Weapons, Vehicles, AI
MODSonline : In The News
Nice, thanks. Ill take any news on CoD2 I can get. Quote:The chatter is context-sensitive and specific to points within each level. If the enemy happens to be behind a wrecked car, your squad will call out "Germans behind that wrecked car." To make sure ... [more]
6 902 May 2, 2005 10:57 pm
by thmapper
UO:Watten Preview
Call of Duty : CoD and CoDUO Custom Map Releases
That looks very nice! The lighting is amazing...I especially like the inside of the chapel. So...ahem...when do you think it will be finished?... [more]
13 942 Apr 28, 2005 08:06 pm
by thmapper
im losing my mind
MODSonline : MODSonline
Well, you can find your 150 latest posts by clicking on 'view latest posts' below your avatar. This also works for any other member...find where they have posted in a thread and click on 'view latest posts.' But yeah, that author search option did come in... [more]
7 777 Apr 28, 2005 07:48 am
by thmapper
Sound Card (upgrade)
Call of Duty : CoD General Gaming
Search the net for "hardware reviews" and you will find lots of tech sites that offer news, reviews, and comparisons on all kinds of computer equipment. Here are two pretty good ones: http://www.anandtech.com/ http://www.hardocp.com/index.html And of... [more]
2 631 Apr 27, 2005 05:55 pm
by thmapper
Best Buy??
Call of Duty : CoD General Gaming
@Taylor123 Well AGP is definitely faster/better than PCI, dont confuse that with PCI-Express. Theres a difference lol. Your board doesnt support PCI-E, only AGP and PCI. Go with the AGP if you're not replacing your board. Im sure you will be very happy... [more]
16 770 Apr 23, 2005 08:20 am
by thmapper
just quick simple ? here.
Call of Duty : CoDUO Level Design
Heres a great tutorial on terrain height editing: http://www.modsonline.com/Tutorials-read-145.html... [more]
2 405 Apr 22, 2005 11:36 pm
by thmapper
could have saved some time....
Call of Duty : CoD Level Design
Then what is terrain mesh used for I wonder? ... [more]
7 543 Apr 22, 2005 11:34 pm
by thmapper
Best Buy??
Call of Duty : CoD General Gaming
You have one AGP slot, which means if you are looking to upgrade the graphics card only, you will need an AGP graphics card. Your board does not support PCI-E, so a PCI-E graphics card will not work. The only option (without upgrading the motherboard) is ... [more]
16 770 Apr 22, 2005 10:32 pm
by thmapper
Best Buy??
Call of Duty : CoD General Gaming
Follow this link and click on 'Marketing Specifications' to see your specs. It looks like you have one AGP slot, used by your graphics card. http://esupport.sony.com/perl/model-documents.pl?mdl=PCVRZ44G... [more]
16 770 Apr 22, 2005 09:31 pm
by thmapper
Best Buy??
Call of Duty : CoD General Gaming
Follow this link to autodetect your model number: http://esupport.sony.com/perl/select-system.pl?DIRECTOR=FAQ&PRODTYPE=1 You may have to install an Active X control (and allow the popup), but dont worry, it's safe. After you know what model you have, ... [more]
16 770 Apr 22, 2005 09:26 pm
by thmapper
error after compiling
Call of Duty : CoD Level Design
Since I have never had this particular error before, Im not sure how to tell you to fix it. Maybe this will help: http://www.modsonline.com/index.php?mod=MapErrors&op=verr&id=37... [more]
4 566 Apr 21, 2005 02:42 pm
by thmapper
[Preview] mp_uo_marolles
Call of Duty : CoD and CoDUO Custom Map Releases
Congratulations on joining GFM!...its my number 1 favorite mod. Glad to know that now we can look forward to even more awesome maps from you & the GFM team!... [more]
31 1184 Apr 21, 2005 02:22 pm
by thmapper
Best Buy??
Call of Duty : CoD General Gaming
I found this little sketch on a forum at techburn.com: Quote:posted by norin here are the three most common: AGP - which there will only be one. and it is more often then not a brown one at the top with a littl "lever" think that will clip onto the "... [more]
16 770 Apr 20, 2005 07:00 pm
by thmapper
[Preview] mp_uo_marolles
Call of Duty : CoD and CoDUO Custom Map Releases
May I ask what texture you are using for the sky box? It looks perfect for the map I'm planning. If you dont mind...... [more]
31 1184 Apr 20, 2005 04:54 pm
by thmapper
help smoke
Call of Duty : CoD Level Design
Making a circle is fairly easy. First make a square brush the same size you want your circle to be. Then, while having the brush selected, go to the 'Brush' menu and select the number of sides you want. If you want more than 9 sides, choose 'Arbitrary... [more]
6 596 Apr 18, 2005 12:48 pm
by thmapper
official worldspawn settings
Call of Duty : CoDUO Level Design
Try dragging it down a little more. If that doesnt work, can you extend it lengthwise without moving the whole bar? I looked in the 'Help' menu under 'Command List', but couldn't find any keys related to those buttons that you need. Maybe there's a way... [more]
6 546 Apr 17, 2005 09:08 am
by thmapper
Things Disappear
Call of Duty : CoDUO Level Design
All you need to do is disable 'Cubic Clipping' in the 'View' menu. Click once to remove the checkmark.... [more]
4 595 Apr 16, 2005 08:32 am
by thmapper
[Preview] mp_uo_marolles
Call of Duty : CoD and CoDUO Custom Map Releases
Looking great! I especially like that building with the neat little balcony...nice work.... [more]
31 1184 Apr 15, 2005 11:30 pm
by thmapper
Latest Posts
MODSonline : MODSonline
Ah, nice! Sorry if it sounded like I was being impatient...I know nobody has unlimited time. Thanks a lot though!... [more]
4 604 Apr 15, 2005 07:40 am
by thmapper
Latest Posts
MODSonline : MODSonline
I was wondering what the reason was for limiting the number of "latest posts" to 10. Before the server upgrade it was more than that...maybe too much...but with only 10 its easy to miss threads if you only log in once or twice a day. Would increasing that... [more]
4 604 Apr 14, 2005 06:57 pm
by thmapper
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