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How to search for textures in Graydiant?Call of Duty : CoDUO Level DesignSounds interesting...I'll have a look, thanks.... [ more] |
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Apr 27, 2006 07:13 am by thmapper |
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How to search for textures in Graydiant?Call of Duty : CoDUO Level DesignPeri, thanks a lot mate. That was exactly what I needed. ... [ more] |
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Apr 26, 2006 09:26 am by thmapper |
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How to search for textures in Graydiant?Call of Duty : CoDUO Level DesignAh, too bad...I hoped there would be. The error is "shader type
world/surfaces not found". It could be something else causing that error
also, though I'm not sure what it would be.
edited on Apr. 26, 2006 08:38 am by thmapper... [ more] |
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Apr 26, 2006 08:38 am by thmapper |
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How to search for textures in Graydiant?Call of Duty : CoDUO Level DesignThis is the first question I've posted in a long time. I have thoroughly
searched the forums, but I cannot find an answer.
Im making a map in Graydiant and have used about 30 different textures. One
of those textures (surfaces@black) I believe is causi... [ more] |
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Apr 26, 2006 07:28 am by thmapper |
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Call of Duty 2 Q&A - Story, Characters, Weapons, Vehicles, AIMODSonline : In The NewsIll wait for CoD 2 system requirements to come out, then I'll have to get a
new PC...hopefully one that will last atleast another 2 years or so.... [ more] |
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May 3, 2005 07:09 pm by thmapper |
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Call of Duty 2 Q&A - Story, Characters, Weapons, Vehicles, AIMODSonline : In The NewsNice, thanks. Ill take any news on CoD2 I can get.
Quote:The chatter is context-sensitive and specific to points within each
level. If the enemy happens to be behind a wrecked car, your squad will
call out "Germans behind that wrecked car." To make sure ... [ more] |
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May 2, 2005 10:57 pm by thmapper |
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UO:Watten PreviewCall of Duty : CoD and CoDUO Custom Map ReleasesThat looks very nice! The lighting is amazing...I especially like the
inside of the chapel. So...ahem...when do you think it will be finished?... [ more] |
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Apr 28, 2005 08:06 pm by thmapper |
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im losing my mindMODSonline : MODSonlineWell, you can find your 150 latest posts by clicking on 'view latest posts'
below your avatar. This also works for any other member...find where they
have posted in a thread and click on 'view latest posts.' But yeah, that
author search option did come in... [ more] |
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Apr 28, 2005 07:48 am by thmapper |
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Sound Card (upgrade)Call of Duty : CoD General GamingSearch the net for "hardware reviews" and you will find lots of tech sites
that offer news, reviews, and comparisons on all kinds of computer
equipment. Here are two pretty good ones:
http://www.anandtech.com/
http://www.hardocp.com/index.html
And of... [ more] |
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Apr 27, 2005 05:55 pm by thmapper |
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Best Buy??Call of Duty : CoD General Gaming@Taylor123
Well AGP is definitely faster/better than PCI, dont confuse that with
PCI-Express. Theres a difference lol. Your board doesnt support PCI-E, only
AGP and PCI. Go with the AGP if you're not replacing your board. Im sure
you will be very happy... [ more] |
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Apr 23, 2005 08:20 am by thmapper |
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just quick simple ? here. Call of Duty : CoDUO Level DesignHeres a great tutorial on terrain height editing:
http://www.modsonline.com/Tutorials-read-145.html... [ more] |
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Apr 22, 2005 11:36 pm by thmapper |
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could have saved some time....Call of Duty : CoD Level DesignThen what is terrain mesh used for I wonder? ... [ more] |
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Apr 22, 2005 11:34 pm by thmapper |
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Best Buy??Call of Duty : CoD General GamingYou have one AGP slot, which means if you are looking to upgrade the
graphics card only, you will need an AGP graphics card. Your board does not
support PCI-E, so a PCI-E graphics card will not work. The only option
(without upgrading the motherboard) is ... [ more] |
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Apr 22, 2005 10:32 pm by thmapper |
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Best Buy??Call of Duty : CoD General GamingFollow this link and click on 'Marketing Specifications' to see your specs.
It looks like you have one AGP slot, used by your graphics card.
http://esupport.sony.com/perl/model-documents.pl?mdl=PCVRZ44G... [ more] |
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Apr 22, 2005 09:31 pm by thmapper |
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Best Buy??Call of Duty : CoD General GamingFollow this link to autodetect your model number:
http://esupport.sony.com/perl/select-system.pl?DIRECTOR=FAQ&PRODTYPE=1
You may have to install an Active X control (and allow the popup), but dont
worry, it's safe. After you know what model you have, ... [ more] |
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Apr 22, 2005 09:26 pm by thmapper |
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error after compilingCall of Duty : CoD Level DesignSince I have never had this particular error before, Im not sure how to
tell you to fix it.
Maybe this will help:
http://www.modsonline.com/index.php?mod=MapErrors&op=verr&id=37... [ more] |
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Apr 21, 2005 02:42 pm by thmapper |
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[Preview] mp_uo_marollesCall of Duty : CoD and CoDUO Custom Map ReleasesCongratulations on joining GFM!...its my number 1 favorite mod. Glad to
know that now we can look forward to even more awesome maps from you & the
GFM team!... [ more] |
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Apr 21, 2005 02:22 pm by thmapper |
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Best Buy??Call of Duty : CoD General GamingI found this little sketch on a forum at techburn.com:
Quote:posted by norin
here are the three most common:
AGP - which there will only be one. and it is more often then not a brown
one at the top with a littl "lever" think that will clip onto the "... [ more] |
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Apr 20, 2005 07:00 pm by thmapper |
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[Preview] mp_uo_marollesCall of Duty : CoD and CoDUO Custom Map ReleasesMay I ask what texture you are using for the sky box? It looks perfect for
the map I'm planning. If you dont mind...... [ more] |
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Apr 20, 2005 04:54 pm by thmapper |
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help smokeCall of Duty : CoD Level DesignMaking a circle is fairly easy.
First make a square brush the same size you want your circle to be. Then,
while having the brush selected, go to the 'Brush' menu and select the
number of sides you want. If you want more than 9 sides, choose 'Arbitrary... [ more] |
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Apr 18, 2005 12:48 pm by thmapper |
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official worldspawn settingsCall of Duty : CoDUO Level DesignTry dragging it down a little more. If that doesnt work, can you extend it
lengthwise without moving the whole bar?
I looked in the 'Help' menu under 'Command List', but couldn't find any
keys related to those buttons that you need. Maybe there's a way... [ more] |
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Apr 17, 2005 09:08 am by thmapper |
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Things DisappearCall of Duty : CoDUO Level DesignAll you need to do is disable 'Cubic Clipping' in the 'View' menu. Click
once to remove the checkmark.... [ more] |
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Apr 16, 2005 08:32 am by thmapper |
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[Preview] mp_uo_marollesCall of Duty : CoD and CoDUO Custom Map ReleasesLooking great! I especially like that building with the neat little
balcony...nice work.... [ more] |
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Apr 15, 2005 11:30 pm by thmapper |
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Latest PostsMODSonline : MODSonlineAh, nice! Sorry if it sounded like I was being impatient...I know nobody
has unlimited time. Thanks a lot though!... [ more] |
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Apr 15, 2005 07:40 am by thmapper |
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Latest PostsMODSonline : MODSonlineI was wondering what the reason was for limiting the number of "latest
posts" to 10. Before the server upgrade it was more than that...maybe too
much...but with only 10 its easy to miss threads if you only log in once or
twice a day. Would increasing that... [ more] |
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Apr 14, 2005 06:57 pm by thmapper |