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making an ac130 levelCall of Duty 4 : CoD 4 Level Designnice1 thanks sparks ... [ more] |
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Sep 12, 2008 01:42 pm by lazygit |
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making an ac130 levelCall of Duty 4 : CoD 4 Level Designi am searching high and low for any single player tutorials that shows
basics of setting up an ac130 level ive found very little
dose anyone know of any tutorials??... [ more] |
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Sep 12, 2008 12:13 pm by lazygit |
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MODSonline 'Hits' YouTube!MODSonline : In The Newsmy channel
http://uk.youtube.com/user/WaR111
... [ more] |
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Jul 8, 2008 03:21 pm by lazygit |
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MODSonline 'Hits' YouTube!MODSonline : In The Newsive been on youtube for some time now WaR111 done loads of tutorials... [ more] |
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Jul 8, 2008 02:47 pm by lazygit |
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How do you assign a sound to a script exploderCall of Duty 4 : CoD 4 Scriptingthats good to hear nice 1... [ more] |
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Jul 1, 2008 12:36 pm by lazygit |
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How do you assign a sound to a script exploderCall of Duty 4 : CoD 4 Scriptingtrigger_damage is the one you need m8 just out of intrest have you tried
compiling and testing the test map do you hear anything in that?
... [ more] |
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Jun 30, 2008 03:42 pm by lazygit |
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CoDUO Radiant Problem Call of Duty : CoDUO Level Designits not something silly like the dont select entities button is pressed in
5th button from the right to left at top looks like a E with a red cross
through it you might need to change your screen res to see it
edited on Jun. 29, 2008 04:08 pm by lazygit... [ more] |
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Jun 29, 2008 04:05 pm by lazygit |
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How do you assign a sound to a script exploderCall of Duty 4 : CoD 4 Scriptingusing stock sounds
make sure you have these lines in your zone
example taken from that test map i sent you
sound,common,mp_small,!all_mp
sound,generic,mp_small,!all_mp
sound,voiceovers,mp_small,!all_mp
sound,multiplayer,mp_small,!all_mp
try al... [ more] |
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Jun 29, 2008 05:17 am by lazygit |
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How do you assign a sound to a script exploderCall of Duty 4 : CoD 4 Scriptinglazygit writes...Quote:}
ammoc()
{
damagetrigg = getent ("dmtrig","targetname");
alerts = getentarray ("bang","targetname");
wallgood = getent ("wallgood","targetname");
wallbad = getent ("wallbad","targetname");... [ more] |
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Jun 27, 2008 02:11 pm by lazygit |
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Red line??? problem with radiantCall of Duty 2 : CoD 2 Level Design... [ more] |
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Jun 27, 2008 01:35 pm by lazygit |
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Red line??? problem with radiantCall of Duty 2 : CoD 2 Level Designfollow that red line and repair the hole remeber your sky box is ment to be
water tight well that red line is telling you its got a hole in it
somewhere!... [ more] |
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Jun 27, 2008 01:20 pm by lazygit |
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Red line??? problem with radiantCall of Duty 2 : CoD 2 Level Designlooks like you got a leak :) and thats why it aint finishing the compile
and not giving you your bsp... [ more] |
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Jun 27, 2008 12:34 pm by lazygit |
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How do you assign a sound to a script exploderCall of Duty 4 : CoD 4 Scripting}
ammoc()
{
damagetrigg = getent ("dmtrig","targetname");
alerts = getentarray ("bang","targetname");
wallgood = getent ("wallgood","targetname");
wallbad = getent ("wallbad","targetname"); // no need to be scrip... [ more] |
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Jun 27, 2008 12:16 pm by lazygit |
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How do you assign a sound to a script exploderCall of Duty 4 : CoD 4 Scriptingthis might help you!!
main()
{
damagetrigg = getent ("dmtrig","targetname"); // this is my trigger
still has a key and value script_exploer 1
alerts = getentarray ("bang","targetname"); // this is script_model
placed wh... [ more] |
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Jun 27, 2008 10:31 am by lazygit |
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Setting of fx when using script_exploderCall of Duty 4 : CoD 4 Level Designhttp://uk.youtube.com/profile_video_blog?user=WaR111... [ more] |
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Jun 27, 2008 05:19 am by lazygit |
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script help Call of Duty 4 : CoD 4 Level Designthanks for the help Caretaker... [ more] |
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Jun 5, 2008 05:09 pm by lazygit |
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Helicopter issueCall of Duty 4 : CoD 4 Level Designjust an idea but i saved a helipath a while ago i saved it as a prefab
though hmmm that will come in hand when i loaded it into my map it was
clashing with targetnames i had set for things like spotlights and stuff
just make sure that aint whats happe... [ more] |
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Jun 4, 2008 07:03 pm by lazygit |
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script help Call of Duty 4 : CoD 4 Level DesignHi i have a script i used for exploding things in cod coduo cod2 it was
done script_exploder and brush models and i remember assigning FX ids to
the script exploder as well doorgood doorbad i have a soundaliases
map.csv
explo,,mp_cassault/explo.... [ more] |
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Jun 4, 2008 06:52 pm by lazygit |
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Minimap problemCall of Duty 4 : CoD 4 Level Designi had the same thing happen to me the other day but i was forgetting i
done the minimap corners compiled my map
strated map from compiler done /set scr_minimap_height 10000 my hud
disapeared very strange didnt go up couldnt see my gun but could stil... [ more] |
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May 31, 2008 02:23 am by lazygit |
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Happy Birthday, foyleman!MODSonline : In The Newshappy birthday hope you get lots of cake and drink to much... [ more] |
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May 24, 2008 05:34 pm by lazygit |
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[WIP] SP_ParadiseCall of Duty 4 : CoD 4 Single Playercool they were good levels hope this goes well ... [ more] |
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May 17, 2008 05:38 pm by lazygit |
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Kill3r's K3 MOD is DANGEROUS TO YOU AND YOUR SERVER.....Call of Duty 4 : CoD4 General Gaming batistablr writes...Quote:olip123 writes...Quote:"those scripts"... lmao
They aren't hard to write. It's basic code.
Also this thread is getting old, close it.
I don't see you making the code, plus don't command things like close the
thread, if i... [ more] |
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May 17, 2008 05:28 pm by lazygit |
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MODSonline does not support hackersMODSonline : In The Newswell said that man!!... [ more] |
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May 17, 2008 10:59 am by lazygit |
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Kill3r's K3 MOD is DANGEROUS TO YOU AND YOUR SERVER.....Call of Duty 4 : CoD4 General Gaming im not going to flame i just wanna say
something simular to this killed the game soldier of fortune 1
it was found that a simple rcon command would give away a servers rcon
password
i have 4 servers and i wouldnt give anyone the rcon password a... [ more] |
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May 17, 2008 08:11 am by lazygit |
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GhostBusters - InterviewMODSonline : In The Newslol i used to have ghostbusters on a commodore 64 lol i remember having
to load the game from a cassete tape hehe
i think a paid about £4.99 for it i bet this new one cost a bit more
oh poo its making me feel old lol
edited on Apr. 30, 2008 01:37... [ more] |
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Apr 30, 2008 01:35 pm by lazygit |