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Game Freezes after loading custom level
CoD:WW Level Des.. Posts: (3) Views: (28) by techno2sl
compiling errors
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Raygun ?
CoD:WW Level Des.. Posts: (6) Views: (64) by sgtkickass1994
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Latest Posts by fireball1
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Question: Portal Test
Call of Duty 4 : CoD 4 Level Design
try deleteing portal cells until the error is gone. When I portal a map I just do a small section at a time and then do a qiuick test compile.... [more]
3 46 Nov 17, 2008 05:02 am
by fireball1
can't find screenshots
Call of Duty: World at War : CoD:WW General Gaming
thanks I found them ... [more]
3 47 Nov 16, 2008 12:22 pm
by fireball1
can't find screenshots
Call of Duty: World at War : CoD:WW General Gaming
OK I did a search and could not find it. But what folder are the screenshots for cod:ww in?... [more]
3 47 Nov 16, 2008 09:26 am
by fireball1
loadscreen duplicate
Call of Duty 4 : CoD 4 Level Design
I have the same problem.... [more]
3 64 Nov 10, 2008 08:43 am
by fireball1
VERY slow compile on "visdata"
Call of Duty 2 : CoD 2 Level Design
compiling vis in cod2 for a big map is almost impossible as it will take days. ... [more]
4 54 Oct 28, 2008 11:14 am
by fireball1
need working artillery_flakvierling
Call of Duty : CoD and CoDUO Custom Map Releases
try here http://www.lauramaegan.com/... [more]
3 102 Oct 23, 2008 01:08 pm
by fireball1
Radar Pic. HOW TO MAKE IT....?
Call of Duty 4 : CoD 4 Level Design
look at tutorial for making minimaps in cod4 tutorials... [more]
2 65 Oct 13, 2008 07:58 am
by fireball1
Spliting a traintrack
Call of Duty 4 : CoD 4 Level Design
you could use a regular brush and press E and move the vertices around.... [more]
9 139 Sep 9, 2008 03:49 pm
by fireball1
Noob Portaling Question
Call of Duty 4 : CoD 4 Level Design
outdoor portaling is tricky. A couple things that might help is make the portal walls that are under the terrain caulk by using two brushes. caulk on bottom portal on top. the other is to do like they did in Foy and run a structure brush from the botto... [more]
2 68 Sep 9, 2008 05:31 am
by fireball1
proper grid size for terrain patches
Call of Duty 2 : CoD 2 Level Design
If you are asking about the number of vertices per terrain there is no set amount. Try to use as few as possible as each vertice has to be draw in game therefore slowing the game down. weld them together whenever possible. you can only have so many ... [more]
4 121 Sep 9, 2008 04:44 am
by fireball1
Building a train track?
Call of Duty 4 : CoD 4 Level Design
in the cod4 radient where it says patches click on that. then primatives. then cylinders or square cylinder. It is like working with a terrain patch. you can make it smaller and longer to suit your needs.... [more]
9 152 Sep 5, 2008 03:41 pm
by fireball1
Building a train track?
Call of Duty 4 : CoD 4 Level Design
you can use a square cylinder. Just stretch it out as needed. you can join them together also by pressing v and joining the vertices... [more]
9 152 Sep 5, 2008 02:11 pm
by fireball1
can't start light grid
Call of Duty 2 : CoD 2 Level Design
I took out all mods and custom maps and it worked. thanks... [more]
3 93 Jul 30, 2008 04:19 pm
by fireball1
can't start light grid
Call of Duty 2 : CoD 2 Level Design
I'm trying to make a light grid for a map. when I click on "start grid" I get this error. called from: (file 'maps/mp/gametypes/dm.gsc', line 88) thread maps\mp\gametypes\_menus::init(); * called from: (file 'maps/mp/gametypes/_callbackse... [more]
3 93 Jul 30, 2008 03:02 pm
by fireball1
anyone got a working gsc file i can copy and paste plse
Call of Duty 2 : CoD2 Scripting
here's the one from the cod2 tutorial main() { maps\mp\your_map_name_fx::main(); maps\mp\_load::main(); setExpFog(0.0001, 0.55, 0.6, 0.55, 0); // setCullFog(0, 16500, 0.55, 0.6, 0.55, 0); ambientPlay("ambient_france"); game["allies"] = "amer... [more]
5 102 Jul 29, 2008 11:37 am
by fireball1
Terrain Mesh
Call of Duty : CoDUO Level Design
check the texture you are using. make sure its not an alpha blend ... [more]
6 166 Jun 22, 2008 12:55 pm
by fireball1
I have some questions
Call of Duty : CoDUO Level Design
you can use a hex editor to change the lighting. I have never done it but I think it is possible. open the bsp with the hex editor (or notepad) and look for where the lighting information is.... [more]
11 326 Apr 28, 2008 04:14 am
by fireball1
CTF Mode Will Not Load
Call of Duty : CoDUO Level Design
make sure you have added a ctf intermission.... [more]
3 134 Apr 16, 2008 02:45 pm
by fireball1
Blurring Image
Call of Duty : CoDUO Level Design
use the F command to bring up your filter menu. Ckick on Detail so that all detail brushes disappear. Look at your map and any brush that is not part of a portal wall or majorly blocks line of sight make them detail. I make all internal wall in a build... [more]
21 287 Apr 14, 2008 05:04 am
by fireball1
Blurring Image
Call of Duty : CoDUO Level Design
try the cull fog settings. put // in front of the cullfog settings in your gsc and see if it makes a difference. ... [more]
21 287 Apr 8, 2008 07:31 am
by fireball1
gametypes
Call of Duty : CoDUO Level Design
I have some prefabs for the gametypes if you need them... [more]
5 194 Apr 7, 2008 09:47 am
by fireball1
Can some1 make an U-boat or ship for Call of duty for me ?
Call of Duty : CoD Level Design
check in the downloads section for prefabs. there are a few shps in there... [more]
2 112 Mar 31, 2008 09:56 am
by fireball1
Help! UO Radient won't let me select brushes all-of-a-sudden
Call of Duty : CoDUO Level Design
make sure you have the entities box turned on. Look at the far right side of your tool bar and find the E and the M and click on them. E is for entities M is for models... [more]
3 119 Mar 25, 2008 05:56 am
by fireball1
Pacific Theater mod for uo??
Call of Duty : CoDUO Level Design
The @raw server is playing the latest version of Island Assault. I have a Iwo Jima map started but not finished when cod4 came out I switched to that.... [more]
28 322 Mar 12, 2008 01:07 am
by fireball1
all vehicles mod
Call of Duty : CoD General Gaming
I feel like I started this controversy when I asked Eggbeast to help me put some new vehicles in my map Downtown_Stalingrad . So I apologize to all involved. I will only put Ahz vehicles in my map if I ever learn how to do it. But why not share m... [more]
23 397 Mar 2, 2008 07:15 am
by fireball1
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