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Latest Posts by fullaholes
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demo/playback
Call of Duty 4 : CoD 4 Single Player
Maybe it's "/demo demotest.dm_1" or similar ? Take a look in the demo folder for the full name of the demo to playback.. Oops, just noticed it's for singleplayer so it may not work edited on Jul. 25, 2008 08:18 pm by fullaholes... [more]
3 168 Jul 25, 2008 08:16 pm
by fullaholes
Strike Statue
Call of Duty 4 : CoD 4 Level Design
It's a model with the name "me_statue" ... [more]
2 65 Jul 21, 2008 08:04 pm
by fullaholes
ParsEpair to long
Call of Duty 4 : CoD 4 Level Design
I was under the impression that the tools don't work very well with Vista as it wasn't really compatible, did they fix this ? If not, it could be the reason for the error ... [more]
14 167 Jun 15, 2008 04:39 pm
by fullaholes
red stripe prob, not local, on server
Call of Duty 4 : CoD 4 Level Design
I think you' ll need to include the following to your zone file and save it before it will work correctly. weapon,sp/mp5_silencer xmodel,viewhands_black_kit ... [more]
9 178 May 27, 2008 06:53 am
by fullaholes
Perks and Challenges...
Call of Duty 4 : CoD4 General Gaming
set perk_allow_specialty_parabolic = Allows you to listen in on the other teams team chat set perk_allow_specialty_gpsjammer = Hides your red dot on the map set perk_allow_specialty_holdbreath = Hold your breath for longer during sniper shots s... [more]
32 577 Nov 17, 2007 06:22 am
by fullaholes
where do i find COD4 radiant?
Call of Duty 4 : CoD 4 Level Design
It hasn't been released yet, few more weeks yet I imagine...... [more]
10 920 Nov 16, 2007 07:57 am
by fullaholes
Perks and Challenges...
Call of Duty 4 : CoD4 General Gaming
kals writes...Quote:Totally agree on the map sizes..Terribly small..In spectator mode in a game the camera position in locked at the interval point..Has anybody unlocked this?..I want to have a good fly around and look at the map etc; Set the spectat... [more]
32 577 Nov 15, 2007 12:19 pm
by fullaholes
I need help about starting player in map
Call of Duty : CoD Level Design
Just add more spawn points where you want to spawn, it's that simple Make sure you have the latest drivers for your vid card and the latest Direct X. edited on Sep. 30, 2007 02:14 pm by fullaholes... [more]
3 150 Sep 30, 2007 02:12 pm
by fullaholes
Walk through wall?
Call of Duty 2 : CoD 2 Level Design
Make sure the model you are importing ends with static, an example would be: german_artillery_flak88_static. If I understand you correctly, you are able to walk through the walls ? If this is the case then just recreate another instance of your walls a... [more]
4 170 Sep 20, 2007 09:52 am
by fullaholes
HELP: COD2 Mapping
Call of Duty 2 : CoD 2 Level Design
pok1yoyo writes...Quote:Hey! I am also new in radiant so is possible that I forgot something. When I make a terrain and click Y It shows me Advanced patch editing options.Then I click on paint height. But there is no circle for drawing! Can anybody help m... [more]
18 306 Sep 8, 2007 07:51 am
by fullaholes
Maps wont work in pure servers
Call of Duty 2 : CoD 2 Level Design
You probably have to many "single" custom maps in your Call of Duty 2\main folder. Call of Duty 2 isn't like the original vanilla CoD or UO in this respect unfortunately and requires you to make your own .iwd mappacks with shorter names to conserve space,... [more]
10 293 Jul 19, 2007 07:07 am
by fullaholes
Why is it when I'm playing the game gets stuck and makes noises(stuttering) for about 10 secs then resumes. It's happened about 4 times now? Maybe graphics card?
Call of Duty 2 : CoD 2 Level Design
What card is it that your using ? Try turning the settings down or even select DX7 instead of DX9 in the video options. /fullaholes...... [more]
4 383 Jan 22, 2007 07:41 am
by fullaholes
rcon command
Call of Duty : CoD General Gaming
seta cg_drawCrosshair "0" I think /fullaholes... edited on Jan. 13, 2007 04:40 pm by fullaholes... [more]
2 310 Jan 13, 2007 04:39 pm
by fullaholes
Load screen
Call of Duty : CoDUO Level Design
Are the dimensions correct for your loading screen (power of 2 and all that) and the correct settings for the conversion to dds etc ? /fullaholes...... [more]
6 380 Dec 23, 2006 01:22 pm
by fullaholes
Cliff
Call of Duty 2 : CoD 2 Level Design
Generally there is usually two (2) identical textures, one is a "solid" texture and the other will be capable of alpha blending. An example would be: mtl_caen_fullgrass_01 - Solid texture & mtl_caen_fullgrass_01_blend - Alpha capable texture You w... [more]
3 253 Dec 21, 2006 08:11 pm
by fullaholes
wall that break's when you hit it
Call of Duty 2 : CoD 2 Level Design
Take a look here > http://www.modsonline.com/Tutorials-read-239.html < ... [more]
10 457 Dec 21, 2006 07:59 pm
by fullaholes
problems with textures
Call of Duty 2 : CoD 2 Level Design
Remove any mods or custom maps from your call of duty/main folder and check that all the paths are correct. What vid card are you using ? /fullaholes... edited on Dec. 21, 2006 07:53 pm by fullaholes... [more]
3 251 Dec 21, 2006 07:51 pm
by fullaholes
Same Textuing Problem Occuring
Call of Duty : CoD Level Design
I wasn't referring to the folder you compile from, I was referring to your C:\Program Files\Call of Duty Game of the Year Edition\Main folder. In your first post it was evident that you had some mods in your main folder as you could see them in the compil... [more]
6 376 Dec 17, 2006 07:31 pm
by fullaholes
Same Textuing Problem Occuring
Call of Duty : CoD Level Design
Remove any mods or custom maps from your main folder whilst constructing and compiling your map as the tools are very "picky" about what's in your main folder. Any custom textures need to be included in their appropriate folders and included in the .pk3 o... [more]
6 376 Dec 17, 2006 05:08 pm
by fullaholes
Microsoft Office Settings
MODSonline : General
No need to move the file from it's current location or change anything after the fullstop (period), just right click the .csv and select "open with" from the drop down and select Notepad, wordpad or any other text editor you prefer. /fullaholes...... [more]
6 478 Dec 14, 2006 09:13 am
by fullaholes
1 simple sound???
Call of Duty 2 : CoD 2 Level Design
Glad to see you got it sorted /fullaholes...... [more]
7 439 Dec 8, 2006 10:17 am
by fullaholes
1 simple sound???
Call of Duty 2 : CoD 2 Level Design
You should be placing a script_model with a targetname of frogs in your map and not a trigger_multiple m8 /fullaholes...... [more]
7 439 Dec 8, 2006 09:12 am
by fullaholes
1 simple sound???
Call of Duty 2 : CoD 2 Level Design
Make sure the .wav file is compatible with the game, bit rate etc as Ive had a few sound files that have needed to be run through Sound Forge before they will work ingame. I've also run into a little problem with the name of the sound file for some weird ... [more]
7 439 Dec 8, 2006 07:58 am
by fullaholes
setting up ctf
Call of Duty 2 : CoD 2 Level Design
FX generally go in a seperate .gsc file called your_map_name_fx.gsc and an added line in your .gsc file before/after "maps\mp\_load::main();" which reads "maps\mp\your_map_name_fx::main();" so yours would look something like : Code:main() { level thr... [more]
35 437 Dec 4, 2006 05:47 pm
by fullaholes
windowsx xp
Call of Duty 2 : CoD 2 Level Design
In the Bios, disable all the drives in the boot sequence except your cd/dvd drive and your floppy, once you have formatted and reinstalled XP Pro turn them back on again in the Bios. /fullaholes... edited on Dec. 2, 2006 09:45 am by fullaholes... [more]
5 438 Dec 2, 2006 09:40 am
by fullaholes
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