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Vote Hax/Anomalies CodUOCall of Duty : CoD General GamingThree people.
One calls vote.
Vote instantly passed.
Other two don't have time to respond.
This is NOT normal.... [ more] |
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Aug 13, 2008 09:45 pm by general99 |
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CODUO w/Dual CoreCall of Duty : CoD General GamingNvidia improved things quite a bit with the newer drivers. From 174.74
onwards, from memory.... [ more] |
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Aug 13, 2008 09:42 pm by general99 |
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Vote Hax/Anomalies CodUOCall of Duty : CoD General GamingA number of times I have noticed people call votes, and almost
instantaneously, the vote is passed, even before I have time to respond.
Recently, there were three of us in a server, and this happened. Neither
I, nor the other person (who hadn't called t... [ more] |
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Aug 13, 2008 01:57 am by general99 |
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_soldiertypeCall of Duty : CoDUO Level DesignI think so.
I need to address this awe issue for my own purposes, anyway. Give me a
week or two until I find time.... [ more] |
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Aug 12, 2008 11:15 pm by general99 |
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_soldiertypeCall of Duty : CoDUO Level DesignFrom the _awe.gsc ovverrideteams()
Code:
if( getcvar("mapname") == getcvar("awe_oldmap") && level.awe_gametype ==
getcvar("awe_oldgt") )
{
game["allies"] = getcvar("awe_allies");
game[game["allies"] + "_soldiertype"] = getcvar("awe_soldierty... [ more] |
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Aug 10, 2008 09:20 am by general99 |
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_soldiertypeCall of Duty : CoDUO Level DesignIs the server running AWE 2.12?
I've recently struck this very problem with two custom maps.
They are :-
wg_Winter_Garrison_Beta.pk3
Zzz_300.pk3
The gsc file for "Winter Garrison" has a spelling error ("airbourne"
instead of "airborne") which c... [ more] |
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Aug 10, 2008 06:54 am by general99 |
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shooting scriptCall of Duty 2 : CoD2 ScriptingHo humm - another cheater.... [ more] |
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Aug 8, 2008 11:10 am by general99 |
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World Weapon iconsCall of Duty : CoD General GamingThese hints appear to be in cgame.str in localized_english_pakuo01.pk3 -
make a mod that replaces this file with your modded version.
Oh, and I agree about the name. general99 wasn't my first choice either.
edited on Jul. 28, 2008 11:58 pm by genera... [ more] |
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Jul 28, 2008 11:56 pm by general99 |
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4 maps one .pk3Call of Duty : CoDUO Level DesignLike Caretaker said. You've probably got errors in your folder structures
somewhere. I routinely lump 15 or more custom maps together into 1 pk3 at
LAN's etc.... [ more] |
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Jul 27, 2008 04:52 pm by general99 |
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Adding a new weaponCall of Duty : CoDUO Level DesignIn short, yes.... [ more] |
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Jul 27, 2008 04:48 pm by general99 |
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Found a rifle mod...trying to edit it now.....Call of Duty : CoDUO Level Designthere's still one close weapon_russian in there.
That needs to be fixed but shouldn't do what you are describing.
What menu files are in the mod?... [ more] |
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Jul 24, 2008 03:22 am by general99 |
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is there a mod alreadyCall of Duty : CoDUO Level DesignLook through the _awe.gsc - relevant code should be in there.... [ more] |
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Jul 24, 2008 02:27 am by general99 |
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how to make a server/client modCall of Duty : CoDUO Level DesignThe server side mod must include svr in the name.
mymod_svr.pk3
my_svr_mod.pk3
svr_mymod.pk3
should all work - I know the middle one definitely does. This is true for
coduo 1.51, not sure about earlier versions.... [ more] |
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Jul 24, 2008 02:25 am by general99 |
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Found a rifle mod...trying to edit it now.....Call of Duty : CoDUO Level DesignPost your menu code again.... [ more] |
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Jul 24, 2008 01:54 am by general99 |
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Found a rifle mod...trying to edit it now.....Call of Duty : CoDUO Level DesignHave you precached the weapon for the German team in this section?
Code:
case "german":
game["headicon_axis"] = "gfx/hud/headicon@german.tga";
//precacheShader("gfx/hud/hud@mpflag_german.tga");
precacheItem("stielhandgranate_mp");
precacheI... [ more] |
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Jul 24, 2008 01:13 am by general99 |
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Found a rifle mod...trying to edit it now.....Call of Duty : CoDUO Level DesignMenu for all teams doing this? Or just Allies? Or just particular allies?
Have you done the precaching etc in _teams.gsc?
Is it all weapons or just the ones you added?
I just spotted another error in the code you posted above. You are
obviously... [ more] |
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Jul 24, 2008 12:40 am by general99 |
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Found a rifle mod...trying to edit it now.....Call of Duty : CoDUO Level Design itenDef
{
name "kar98ksniper_info"
visible 0
rect 0 0 128 10
origin ORIGIN_WEAPONACCURACY
backcolor 1 1 1 .125
style WINDOW_STYLE_FILLED
decoration
}
Fix misspelling first line itemdef not itendef - you have it at least 3
times.
You may fi... [ more] |
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Jul 23, 2008 09:25 pm by general99 |
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Found a rifle mod...trying to edit it now.....Call of Duty : CoDUO Level DesignSounds like you've missed a curly bracket or semicolon somewhere.
You will also have to edit _teams.gsc to precache the extra weapons for
each nationality.... [ more] |
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Jul 23, 2008 01:47 am by general99 |
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Parked AircraftCall of Duty : CoDUO Level DesignCould try looking in custom maps that have planes. Bennouville springs to
mind. Don't know if the models are wheels down or not.... [ more] |
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Jul 21, 2008 12:51 am by general99 |
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AWE 2.12 BEL menusCall of Duty : CoD General GamingI was a bit surprised to find how many errors were in the STOCK British &
Russian BEL menu's. Wrong cvar tests, wrong script response, and both try
to close the wrong menu.... [ more] |
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Jul 13, 2008 05:46 am by general99 |
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AWE 2.12 BEL menusCall of Duty : CoD General GamingNever mind. I solved it with a bit of abstract thinking.... [ more] |
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Jul 13, 2008 04:05 am by general99 |
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AWE 2.12 BEL menusCall of Duty : CoD General GamingI'm trying to mod BEL menus for AWE 2.12, so that all the additional
weapons are available. I have successfully put the weapons in. The
problem arises that some have the same name, for both teams eg
Flamethrower, FG42.
The BEL gametype just uses the ... [ more] |
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Jul 13, 2008 03:24 am by general99 |
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rhinevalley roofsCall of Duty : CoDUO Level DesignYou shouldn't actually need to fiddle with awe pk3 at all. Put the
modified gsc file in a pk3 that loads AFTER the awe pk3. ... [ more] |
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Jul 11, 2008 01:38 pm by general99 |
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AWE 2.12 problemsCall of Duty : CoD General Gaming1. The awe.cfg doesn't automatically execute. You have to specifically
tell it to. If you are running a dedicated server, include in the
server.cfg the statement:-
exec awe.cfg
or type that command in at the console if running a listen server (not de... [ more] |
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Jul 8, 2008 07:00 am by general99 |
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arena file errorCall of Duty : CoD Level DesignWelshy writes...Quote:It could be that you have an extra " here -> longname
"mp_beach"". Try taking it off, it might make a differance
Well spotted. Dirty rotten extra quotation mark.... [ more] |
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Jun 26, 2008 09:14 am by general99 |