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RED ORCHESTRA....MAP EDITORGeneral Gaming Topics : General Level EditingGreat thanks...i notice in the ut2k3 tut, there are some stuff there i got
to take the time to look at it.
again thanks
... [ more] |
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Jul 7, 2006 11:20 am by locz |
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RED ORCHESTRA....MAP EDITORGeneral Gaming Topics : General Level EditingHey guys.....I was wondering is there a tutorial for Red Orchestra??
If possible...Can i get a link also??
Thanks
edited on Jun. 20, 2006 05:19 pm by locz... [ more] |
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Jun 20, 2006 05:18 pm by locz |
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Lighting situation...Call of Duty 2 : CoD 2 Level Designthanks ill take a look at it.... [ more] |
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May 21, 2006 01:40 pm by locz |
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Lighting situation...Call of Duty 2 : CoD 2 Level DesignOk Im walking around the map...i have some dark places but for some reason
my solider is still bright as if he is still outside. Im not sure where in
the worldspawn valve to i have to adjust. I would like to have my player
blend in the dark in dark plac... [ more] |
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May 21, 2006 01:23 pm by locz |
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World Spawn question...Call of Duty 2 : CoD 2 Level Designone more thing...earlier today i was working on my map and everything was
cool... I jumped back on and now i cant even add Spawns.. All i see is the
global intermisson.
Whats going on?... [ more] |
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Apr 27, 2006 05:11 pm by locz |
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World Spawn question...Call of Duty 2 : CoD 2 Level DesignOk i located the world spawn list and need to ask this question...In order
for me to get the visual result of the Worldspawn..I have to manual put
ever single detail on the WorldSpawn setting or can i just copy and paste
the settings on a notepad ??... [ more] |
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Apr 27, 2006 05:00 pm by locz |
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iwd sur/name mismatchCall of Duty 2 : CoD 2 Level DesignWhen running your server to test it...try to set the "Pure" to No and run
it again.... [ more] |
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Apr 26, 2006 06:52 pm by locz |
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IWD SUM/NAME ERRORCall of Duty 2 : CoD 2 Level Designwell after i compile the map im working on to take a peek at it...i got the
same error but the way i got around it all i did is select "No" on Pure
Server setting.
Give it a try.... [ more] |
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Apr 26, 2006 11:51 am by locz |
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COD2 FOLDER AND FILES LAYOUT ??Call of Duty 2 : CoD 2 Level DesignHey there ....again..lol
quick question. Is the folder and file layout for .iwd the same as it was
in the pk3 for CODUO??..
... [ more] |
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Apr 23, 2006 03:43 pm by locz |
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COD2 Effect Editor..HOW??Call of Duty 2 : CoD 2 Level DesignHey guys..first off I like to give a shout out to the ModsOnline Comm. for
some great tut that were put out the last few days.
Now to the question.. Will there be one for the Effect Editor??
Thanks,... [ more] |
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Apr 23, 2006 03:31 pm by locz |
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EOF Parse Entity ErrorCall of Duty 2 : CoD 2 Level DesignYeah, i had alot of issue with the Rad. Turns out to be the mods i had
installed. I unistalled the whole thing (Game+Rad)
and put things back...in the default location. It's all good.
OH YEAH GREAT TUT ON THE RAD. FOYLEMAN !!... [ more] |
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Apr 22, 2006 05:59 pm by locz |
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Evolution - MaxisMODSonline : In The NewsSPORE....... [ more] |
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Mar 7, 2006 08:03 pm by locz |
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honestly nowCall of Duty 2 : CoD 2 Level Designis it possible that the reason for the delay release of the editor is due
to a possible patch for cod2 or am I thinking stupid?... [ more] |
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Nov 28, 2005 09:19 am by locz |
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.arena file problemCall of Duty : CoDUO Level Designwell just make sure in your pk3 file that u have 2 folders atleast...(MAPS
and MP) Maps will contain another folder called MP then in there u will
have your .gsc, .bsp and other stuff. Now back up to the Original MAPS and
MP ..inside MP u will have a .a... [ more] |
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Apr 24, 2005 06:54 pm by locz |
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skins...Call of Duty : CoDUO Level Designthanks...Ill take a look at it. ... [ more] |
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Apr 16, 2005 07:46 am by locz |
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skins...Call of Duty : CoDUO Level Designdoes anyone know where i can find one atleast.
thanks... [ more] |
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Apr 15, 2005 10:32 pm by locz |
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skins...Call of Duty : CoDUO Level Designok i downloaded a tut. learning how to skin for coduo and im still alittle
confused about it. If possible can someone tell me how its done.
Thanks a million!!!... [ more] |
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Apr 14, 2005 11:03 pm by locz |
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Uhhh ooooCall of Duty : CoDUO Level Designim working and the last part of my map..makingit a S&D and i was going to
go about it the same way u had the tut. video on the regualr COD.
Man i hope so.. lol... [ more] |
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Mar 22, 2005 10:59 pm by locz |
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CnQ--How?Call of Duty : CoDUO Level Designanyone?... [ more] |
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Mar 19, 2005 09:08 am by locz |
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CnQ--How?Call of Duty : CoDUO Level Designhey all..i was just wondering if anyone knows how to create a CNQ map?...
or know where i can find a site that have a tut for it.
I took the red october map and looked in it but very hard to understand.
THanks
... [ more] |
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Mar 19, 2005 02:32 am by locz |
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MAX_MAP_COLLISIONINDEXES Call of Duty : CoDUO Level DesignTHIS WILL HELP !!!.It did for me..u will understand more after reading it.
http://modsonline.com/index.php?mod=Forums&op=top&top_id=10394... [ more] |
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Feb 26, 2005 07:07 pm by locz |
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MAP COMPLIING....WHY?Call of Duty : CoDUO Level DesignMY ....GOD..... That was by far the best explaination I've heard..ever.
Im tearing over here.....
Thanks a million Wyatt Earp...but i got alittle loist whenu said "then add
rows or collumns to the patch you need".
another thing..portals man i ca... [ more] |
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Feb 23, 2005 02:21 am by locz |
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MAP COMPLIING....WHY?Call of Duty : CoDUO Level Designu know i havnt tried to use different textures..I use alot of normandy
texture (ground) hmmm i gotta try that. THanks.lol... [ more] |
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Feb 22, 2005 11:47 pm by locz |
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MAP COMPLIING....WHY?Call of Duty : CoDUO Level DesignOk this is a question that has been haunting me for awhile...I see maps out
there that are sooooooooooo big and of course playable.
Now when i create a map that is big..startin with terrian mess...I run
into MAX_Collison or something like that.
How... [ more] |
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Feb 22, 2005 10:44 pm by locz |
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Exploding wallsCall of Duty : CoDUO Level Designcan't wait !!!!!!!!!!!!!!!!!!!!... [ more] |
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Feb 17, 2005 11:37 pm by locz |