| |
Topic |
Replies |
Views |
Last Post |
 |
95% - OPERATION "NU-PRO"Call of Duty 4 : CoD4 Custom Map Releasesif i find the time ill post some tut.... [ more] |
22 |
360 |
Apr 6, 2008 03:37 pm by Mr_Dallas |
 |
95% - OPERATION "NU-PRO"Call of Duty 4 : CoD4 Custom Map Releasesi made it using cylinders, bending them up and side. then again copy rotate
and connect them.... [ more] |
22 |
360 |
Mar 27, 2008 05:04 pm by Mr_Dallas |
 |
95% - OPERATION "NU-PRO"Call of Duty 4 : CoD4 Custom Map ReleasesThe stairs are eazy to be made, only boring job.
Create one stair, copy lvl up and rotate. and so on....
Thx mate for the support, im beta testing TN so release follows. u can play
the map on -|GA|- server soon. check website.
edited on Mar. 27, ... [ more] |
22 |
360 |
Mar 27, 2008 09:15 am by Mr_Dallas |
 |
95% - OPERATION "NU-PRO"Call of Duty 4 : CoD4 Custom Map Releases
... [ more] |
22 |
360 |
Mar 26, 2008 07:21 pm by Mr_Dallas |
 |
95% - OPERATION "NU-PRO"Call of Duty 4 : CoD4 Custom Map ReleasesMap is done but waiting for BETA test tonight, maybe TM night.
... [ more] |
22 |
360 |
Mar 26, 2008 07:03 pm by Mr_Dallas |
 |
95% - OPERATION "NU-PRO"Call of Duty 4 : CoD4 Custom Map Releases
PROJECT... [ more] |
22 |
360 |
Mar 25, 2008 06:04 pm by Mr_Dallas |
 |
95% - OPERATION "NU-PRO"Call of Duty 4 : CoD4 Custom Map ReleasesThese Pictures do not represent the final product.
edited on Mar. 25, 2008 05:48 pm by Rietveld... [ more] |
22 |
360 |
Mar 25, 2008 05:47 pm by Mr_Dallas |
 |
95% - OPERATION "NU-PRO"Call of Duty 4 : CoD4 Custom Map Releases... [ more] |
22 |
360 |
Mar 25, 2008 05:17 pm by Mr_Dallas |
 |
[preview] hurtgen summerCall of Duty 4 : CoD4 Custom Map ReleasesGround textures look always the same, add some leefs, or other stuff, make
it more real.
But great effort, i loved that map.... [ more] |
4 |
171 |
Mar 25, 2008 02:16 pm by Mr_Dallas |
 |
How do I make pointed roofs?Call of Duty 4 : CoD 4 Level DesignDraw a box in front view.
Select the box. Press V - green dots show up.
left click the right top dot and drag them up. be sure u drag both of them.
(put ur raster scale on 5 or something)
Now copy the box and rotate is using Z-N button. Put it in... [ more] |
3 |
76 |
Mar 25, 2008 05:32 am by Mr_Dallas |
 |
95% - OPERATION "NU-PRO"Call of Duty 4 : CoD4 Custom Map ReleasesPlease check this link for my future map.
Im gonna release it very soon. prob this week.
Thx,
Dallas
http://www.modsonline.com/Projects-full-2652.html... [ more] |
22 |
360 |
Mar 24, 2008 06:25 pm by Mr_Dallas |
 |
Where does the compiler put the .ff files?Call of Duty 4 : CoD 4 Level Designif it aint there =
do a search = just type ur map name in search.
It it aint there at all : something is going wrong
are there errors comming up when building the fast file?... [ more] |
5 |
63 |
Mar 24, 2008 06:22 pm by Mr_Dallas |
 |
Looking For Full Water TutorialCall of Duty 4 : CoD 4 Level Designi know that texture is translucent. but i wanna know how to create descent
moving translucent water.... [ more] |
18 |
281 |
Feb 11, 2008 06:16 pm by Mr_Dallas |
 |
Looking For Full Water TutorialCall of Duty 4 : CoD 4 Level Designim more interested in how to create a transparent water texture.
Anyone knows how to create this?
ive tried in the asset manager but u cant select a dds if u choose water
tex. and it gives an error when trying to convert.
64blue.tga missing or s... [ more] |
18 |
281 |
Feb 11, 2008 05:41 pm by Mr_Dallas |
 |
floating paper/leaves ??Call of Duty 4 : CoD 4 Level DesignIs the same thing as adding Fx to ur map.
I admit the tutorial on the site is not working correctly.
It should be revised or deleted.
... [ more] |
3 |
89 |
Jan 31, 2008 09:51 am by Mr_Dallas |
 |
Script Structures?Call of Duty 2 : CoD2 ScriptingYeah realy eazy in COD 2, look here ->
been doin this in 1 hour or so.
http://www.modsonline.com/Forums-top-16424.html
edited on Oct. 31, 2005 04:32 pm by Rietveld... [ more] |
10 |
973 |
Oct 31, 2005 04:32 pm by Mr_Dallas |
 |
DALE COD2 SMOKE MODCall of Duty 2 : CoD 2 Level Design###Dale's smoke mod for COD2###
Dear gamer,
i released the mod in COD UO and so ill bring u this one for COD2.
Enjoy this release, its still a beta and can be tuned much better.
4 different colors a side.
//INSTALLATION
put the zzz_... [ more] |
2 |
621 |
Oct 31, 2005 04:21 pm by Mr_Dallas |
 |
COD2 MP First Impressions Call of Duty 2 : CoD 2 Level DesignThis is called business mate.
OPEN SOURCE GAME TO BE MODDED. Microsoft money making game. nothing more,
nothing less.
Mappers start with making TONS OF MAPS cause i dont think we will be
playing many stock maps in clan matches.
->to small maps and th... [ more] |
29 |
807 |
Oct 31, 2005 05:13 am by Mr_Dallas |
 |
xmodels Call of Duty : CoDUO Level DesignAlwayz make ur Classname Misc_model if u wanna insert a none scripted
model.... [ more] |
7 |
377 |
Oct 19, 2005 01:41 pm by Mr_Dallas |
 |
UtBS mod looking for mappersCall of Duty : CoDUO Level DesignNice to c u putting time into this, but i geuss when it will be finished we
will be playing COD 2. and thats an african story.
Well have fun doin it. Thumbs up.
I do model and skin and since a few months make maps but sorry, the first
part im doin i... [ more] |
4 |
413 |
Mar 29, 2005 10:04 am by Mr_Dallas |
 |
falling trough ground.Call of Duty : CoDUO Level Designlol rasta no mate, i know wich textures to use, it seems more like a bug,
ive found like 5 spots inside my map already. bwaark ... [ more] |
5 |
457 |
Feb 27, 2005 04:15 pm by Mr_Dallas |
 |
falling trough ground.Call of Duty : CoDUO Level DesignOk ive got this other problem with my terrain, is seems that i fall trough
my floor.
No its not because of the wrong texture.
Its like a spot in the middel of a patch, its very small but u can fall
trough it. replacing the patch seems not to help.
Do... [ more] |
5 |
457 |
Feb 27, 2005 04:11 pm by Mr_Dallas |
 |
hurt triggerHalf Life 2 : HL2 Level Designmaybe u can create a hurt trigger that floats in mid air. so the moment u
fall tru it u die. like having a hart attack first. just an idea.
entity = trigger hurt.
-player only
-no protection
-slow
Key life
Value 2 maybe 4
So he starts dyi... [ more] |
3 |
445 |
Feb 24, 2005 05:28 am by Mr_Dallas |
 |
Funcition door rotateCall of Duty : CoDUO Level Designmarco,
check this SOF2 tutorial. it works for CODUO aswell.
http://www.modsonline.com/index.php?mod=Tutorials&op=read&id=14... [ more] |
7 |
682 |
Feb 23, 2005 06:21 am by Mr_Dallas |
 |
Cloud texturesCall of Duty : CoDUO Level DesignWell after launching the single player again i noticed they use clouds in
the sky.
I wanted to add those to my map.
I created a brush a bit less then the size of my top brush of the skybox.
Put it lower and applies caulk, on lower face apllied the cl... [ more] |
19 |
775 |
Feb 18, 2005 11:24 am by Mr_Dallas |