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GTA4 PC System RequirementsMODSonline : In The NewsYeah... why 18gb? The Xbox version didn't have two disks did it?... [ more] |
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Sep 13, 2008 09:10 pm by rkm11 |
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Shiney Reflecting FloorCall of Duty 4 : CoD 4 Level DesignAh yes, I remember that from the CoD2 trenches tutorial..
What texture did they do this with? I cant seem to find it.
Thanks,
Ryan... [ more] |
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Jun 7, 2008 01:19 pm by rkm11 |
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Shiney Reflecting FloorCall of Duty 4 : CoD 4 Level DesignOn mp_broadcast, the floor where all the servers and broadcast equipment
are stored is very shiny (and reflective). I dont think this is a new
texture as all they did was add .ff files to the zone folders.
What is this texture called? Is there a way ... [ more] |
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Jun 7, 2008 01:09 pm by rkm11 |
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Kill3r's K3 MOD is DANGEROUS TO YOU AND YOUR SERVER.....Call of Duty 4 : CoD4 General Gaming Did PBBans add him to their MBL?? I hope not.
I had an incident with them regarding a very stupid ban... unlike all the
others on their MBL for cod4. There seemed to be ONLY ONE GUY RUNNING IT!
As a result my Punksbusted account was deactivated. I ... [ more] |
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May 17, 2008 03:38 pm by rkm11 |
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Web hosting, you need?MODSonline : In The NewsI've been with -linked removed- for a long time as well, I recommend them
as their support and web server performance is outstanding. Contact them
like I did and they can work out a custom plan for what you need.
edit: please don't try to advertise her... [ more] |
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May 14, 2008 10:27 pm by rkm11 |
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Nvidia's VP - Death of the CPUMODSonline : In The NewsThe processor (CPU) will never die... who care what one person conculded.
It may be true the average computer user does not utilize their CPU, but is
nVidia really cocky enough to think they can run graphics acceleration and
a CPU on the same chip??
I... [ more] |
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May 1, 2008 04:20 pm by rkm11 |
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hosting advice wantedMODSonline : In The NewsIf you are still in need, email me at ryan[AT]atomicwebhosting[DOT]com and
we can come up with a custom plan to meet your needs.
Removed link to prevent spam emails - rasta
edited on Apr. 6, 2008 01:40 pm by Rasta... [ more] |
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Apr 6, 2008 10:07 am by rkm11 |
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Well, who knew... lawyers do suckMODSonline : In The NewsI'm prepping the Enterprise for a joy ride over Florida for spring break
:P
Be rebellious!
I will listen to episode 119 tomorrow to get an idea of what was said... I
cant imagine any lawsuits on a podcast program put together by a bunch of
good lads... [ more] |
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Mar 25, 2008 12:52 am by rkm11 |
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Problem lighting!Call of Duty 4 : CoD 4 Level DesignUse reflection probes (right click and you will find it) :)... [ more] |
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Feb 18, 2008 10:02 am by rkm11 |
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JT On The NIU Shooting - The VideoMODSonline : In The NewsIt would be funny if JT was assaulted with airsoft guns when he makes one
of his speeches. ... [ more] |
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Feb 16, 2008 10:39 pm by rkm11 |
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JT On The NIU Shooting - The VideoMODSonline : In The NewsI live in DeKalb, less than a mile away from the incident. If JT comes to
my city, he's dead too :P ... [ more] |
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Feb 16, 2008 05:27 pm by rkm11 |
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Creating custom decalsCall of Duty 4 : CoD 4 Level DesignThey should have a fix out for us by then :(... [ more] |
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Feb 9, 2008 10:28 am by rkm11 |
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Creating custom decalsCall of Duty 4 : CoD 4 Level DesignI check console and it said that it couldn't find that iwi file for my
texture.
I'm moving the image file that was made in the assman to main/images folder
(the .iwi file)
Testing that now
edited on Feb. 6, 2008 11:49 am by rkm11
Didnt work, s... [ more] |
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Feb 6, 2008 11:42 am by rkm11 |
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Creating custom decalsCall of Duty 4 : CoD 4 Level DesignI'm having the same issue, looks fine in editor then in game it appears
like a white/cream texture.... [ more] |
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Feb 6, 2008 11:31 am by rkm11 |
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CoD4 Radiant InfoCall of Duty 4 : CoD 4 Level DesignCoD4 1.2 Patch
Quote:This patch optimizes the Lean view offset issue, addressing the
glitch reported by several community members and documented and sent in
directly by community member GaretJax which is commonly referred to as the
�Left / Vertica... [ more] |
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Nov 21, 2007 11:34 am by rkm11 |
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full game - key settingsCall of Duty 4 : CoD4 General Gaming Turn off num lock :)... [ more] |
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Nov 7, 2007 08:56 pm by rkm11 |
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Continuous RespawnsCall of Duty 2 : CoD 2 Single PlayerWell, in CoDUO, I used the key count and value "number of people from the
actor" and set that high, and then in your script deactivate the entity...
I wish I could remember more about this...
Sorry if I wasn't to descriptive, I hope you remember how t... [ more] |
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Oct 12, 2007 12:48 pm by rkm11 |
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Choppy ElevatorCall of Duty 2 : CoD2 ScriptingThe script is basic (like the one above), so I dont think its the script.
I agree with you Caretaker, I was wondering if anyone found a way to have
the elevator work smoother like in cod.
Perhaps some day...... [ more] |
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Sep 12, 2007 07:54 pm by rkm11 |
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Choppy ElevatorCall of Duty 2 : CoD2 ScriptingI've dealt with this for far to long! I'm tired of my elevator being
choppy as it moves! I'm using a script brushmodel, any idea on how to make
it a smooth ride? (Multiplayer)
I believe I've seen it done before in a multiplayer map, I do not recall ... [ more] |
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Sep 10, 2007 06:07 pm by rkm11 |
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CoDPub.com Offering Game Server StatisticsCall of Duty 2 : CoD2 General GamingCoDPub.com has come back offering game server statistics and web PHP based
rcon!
Check it out! ... [ more] |
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Aug 27, 2007 10:42 pm by rkm11 |
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Usable Flak 88Call of Duty 2 : CoD 2 Level DesignI wrote a tutorial, here it is
http://www.modsonline.com/Forums-top-24741.html
Never was added to the tutorial section though.... [ more] |
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Jul 10, 2007 10:08 am by rkm11 |
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Remove AxisCall of Duty 2 : CoD2 ScriptingYes, but add what? I tried the kill from the cod rifle range (removing the
fx and sounds) and it still didn't do anything.... [ more] |
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Feb 24, 2007 06:13 pm by rkm11 |
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Remove AxisCall of Duty 2 : CoD2 ScriptingIndeed, I looked at it and tried implementing it into my map. But it does
kill them.
What would be the correct way to do it?... [ more] |
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Feb 24, 2007 03:19 pm by rkm11 |
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Remove AxisCall of Duty 2 : CoD2 ScriptingHow can I remove axis from my Multiplayer map? I don't want axis to be
allowed on the map.
Could they be taken off the menu? Otherwise, could they die right when
they spawn?
Thanks... [ more] |
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Feb 24, 2007 01:49 pm by rkm11 |
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Lock + Unlock DoorsCall of Duty 2 : CoD2 ScriptingSo would this work in game? The door would unlock without restarting the
map? I want to be sure before I go to the scripting.
edited on Feb. 16, 2007 05:49 pm by rkm11... [ more] |
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Feb 16, 2007 05:46 pm by rkm11 |