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Last Post |
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No light in mapSoldier of Fortune : SoFII Editing, Gaming, and Designi found my fault. I've forgotten to delete a Misc_surface_portal.
Now the dynamic light is back !
°?°
__/... [ more] |
3 |
245 |
Mar 11, 2003 03:45 pm by newbie-Mike |
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Fog (small part with fog)Soldier of Fortune : SoFII Editing, Gaming, and DesignHi everyone,
how can i make fog (like disco fog). I want just a small part of fog in a
room. Is there a way to get this ?
thank you for help !... [ more] |
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298 |
Mar 11, 2003 03:41 pm by newbie-Mike |
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No light in mapSoldier of Fortune : SoFII Editing, Gaming, and DesignPlease help me !
im worked on my map last time. I compiled some testmaps but there is no
dynamic light anymore.
i don't know what to do !
there was dynamic light before the last 3 map edits.
PLEASE help me !... [ more] |
3 |
245 |
Mar 11, 2003 03:24 pm by newbie-Mike |
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custom skySoldier of Fortune : SoFII Editing, Gaming, and DesignHello,
i made my own custom sky textures. How can i use them as a sky ?
Thank you !... [ more] |
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267 |
Mar 3, 2003 11:24 am by newbie-Mike |
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Player Skin question !Soldier of Fortune : SoFII Editing, Gaming, and DesignHello,
i am searching the NPC_Interrogator NPC file.
can anyone tell me where i can fnd the file ?... [ more] |
2 |
225 |
Dec 11, 2002 02:53 pm by newbie-Mike |
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Texture problem !Soldier of Fortune : SoFII Editing, Gaming, and DesignThank you
i've resized the image and i don't use "basline optmation" anymore and now
it works perfect !
Thank you foyleman,brutus,narc and all the others !
im happy now :biggrin: ... [ more] |
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241 |
Dec 8, 2002 03:12 am by newbie-Mike |
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Texture problem !Soldier of Fortune : SoFII Editing, Gaming, and DesignHi again,
i have custom textures in my map. When i load my map, the texture is just a
grid.
the error message:
Refusing to load non-power-2-dims(500,324 pic stitched 0 LoD cracks
please please help me :-(... [ more] |
5 |
241 |
Dec 7, 2002 07:49 pm by newbie-Mike |
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SoF2map crashSoldier of Fortune : SoFII Editing, Gaming, and Designfirst: THANK YOU all for your help.
i don't use any special language characters or something else. i named my
map "dungeon" (first try) then "testmap" (2nd). SOF2MAP.exe crashed again.
Then i tried a simple "t" and the compiler work.
i tried and i tr... [ more] |
15 |
392 |
Dec 7, 2002 05:43 pm by newbie-Mike |
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SoF2map crashSoldier of Fortune : SoFII Editing, Gaming, and DesignSorry for my bad english.
i made a screenshot (sometimes says more the thousend words)
look:
Here ... [ more] |
15 |
392 |
Dec 7, 2002 11:35 am by newbie-Mike |
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SoF2map crashSoldier of Fortune : SoFII Editing, Gaming, and Designi made the map with the new GtkRadiant-1.2.11 version. If i select a
compile mode in the BSP menu, sof2map.exe is crashing until 1 second.
i tried to download another sof2map and the map crash again.
i tried to reinstall GTK - after the same problem... [ more] |
15 |
392 |
Dec 7, 2002 11:10 am by newbie-Mike |
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SoF2map crashSoldier of Fortune : SoFII Editing, Gaming, and DesignHello !
I'm using GtkRadiant-1.2.11. When i try to complie a map sof2map.exe is
crashing.
Maps i made with GTK 1.2.10 crashing too !
do anyone know why ?
Thank you very much for help !... [ more] |
15 |
392 |
Dec 7, 2002 10:29 am by newbie-Mike |
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Compile error NUMPOINTS ????Soldier of Fortune : SoFII Editing, Gaming, and Designi don't belive it - i deleted a simple room (just 2 Models in) and the
maxpoint error is not here anymore.
Thank you rEdRuN for your help ! :wink: lol ... [ more] |
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203 |
Nov 18, 2002 07:43 pm by newbie-Mike |
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Compile error NUMPOINTS ????Soldier of Fortune : SoFII Editing, Gaming, and DesignHello and thank you for your help.
But one more question - How can i find where the "maxpoint" error is ? I
searched a lot of time (deleted somthing --> recompiled --- deleted
Something......) but i can't find the error.
MyFly
... [ more] |
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203 |
Nov 18, 2002 07:21 pm by newbie-Mike |
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Compile error NUMPOINTS ????Soldier of Fortune : SoFII Editing, Gaming, and DesignWhat the hell is this ???? how can i repair that ?
Why leaked ????
• •
Code:
---- BSP ----
lightmap sample size is 32x32 units
entering c:/progra~1/soldie~1/base/shaders/airport.shader
entering c:/progra~1/soldie~1/base/shaders/airport_models.shad... [ more] |
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203 |
Nov 17, 2002 09:11 am by newbie-Mike |
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LightsSoldier of Fortune : SoFII Editing, Gaming, and DesignHello everyone,
i need help. i want to place a light out of a window. The light should
shinning into a room, but i want to project the cros in the window on the
wall.
Window ---- | --> | ... [ more] |
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208 |
Nov 17, 2002 05:11 am by newbie-Mike |
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Compiling Error (Max_Points) ?¿?¿?Soldier of Fortune : SoFII Editing, Gaming, and DesignHi everyone !
i got the following compilling error. Can you tell me whats wrong ?
Thank you !
.......
Code:oading map file c:/programme/soldier of fortune ii - double
helix/base/maps/castle.map
entering c:/programme/soldier of fortune ii - double ... [ more] |
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213 |
Oct 22, 2002 03:57 pm by newbie-Mike |
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• mp_entities.def •Soldier of Fortune : SoFII Editing, Gaming, and DesignHi everyone,
i want to add the new SIG weapon to my map.
I think i need to edit the mp_entities.def file.
how can i add the SIG and Silver Taylon weapon to the mp_entities.def ?
... [ more] |
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277 |
Oct 13, 2002 09:09 am by newbie-Mike |
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Compile errorSoldier of Fortune : SoFII Editing, Gaming, and DesignThank you very very much rEdrUmMDK
That was the problem........ [ more] |
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219 |
Oct 7, 2002 03:43 am by newbie-Mike |
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Compile errorSoldier of Fortune : SoFII Editing, Gaming, and DesignPlease help me!
When i compile my map i got the following errors in junk.txt
WARNING: node without a volume
node has 3 tiny portals
node reference point 367.00 -719.00 60.00
WARNING: node without a volume
node has 0 tiny portals
node reference... [ more] |
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219 |
Oct 4, 2002 12:16 pm by newbie-Mike |
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Select every Brush with the same texture ???Soldier of Fortune : SoFII Editing, Gaming, and DesignThank you Mr Foyleman ! ... [ more] |
3 |
162 |
Oct 4, 2002 12:12 pm by newbie-Mike |
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Select every Brush with the same texture ???Soldier of Fortune : SoFII Editing, Gaming, and DesignHello everyone,
is there a way to select every brush with the same texture ?
Thank you for helping !... [ more] |
3 |
162 |
Oct 4, 2002 09:57 am by newbie-Mike |
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Nightvision gogglesSoldier of Fortune : SoFII Editing, Gaming, and DesignHello,
i want to make my deathmatch map dark. Is there a way to put nightvison
goggles in ?
... [ more] |
6 |
219 |
Sep 22, 2002 10:35 am by newbie-Mike |
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F1 and L2A2 GrenadeSoldier of Fortune : SoFII Editing, Gaming, and DesignHow can i enable F1 and L2A2 Grenades in SoFMP ?
I had inserted some of this Grenades, but the are not available in the
compiled map.
Error Message (SoFII console)
F1 and L2A2 didn't have a spawn funktion ?!?!?
Thank you for your help !... [ more] |
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443 |
Aug 11, 2002 08:42 am by newbie-Mike |
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Custom models ?Soldier of Fortune : SoFII Editing, Gaming, and DesignI've placed my files:
.....SoF/base/models/mymodels/statue.md3
.....SoF/base/models/mymodels/statue.tga
.....SoF/base/scripts/statue.shader
but ........it won't work
:cry: ... [ more] |
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376 |
Aug 11, 2002 08:24 am by newbie-Mike |
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Custom models ?Soldier of Fortune : SoFII Editing, Gaming, and DesignHello !
i've made some custom models (3d Studio max). My problem is:
i can load the models in Radiant, but i can't see it in the compiled map
!
Why ?
....in Radiant it's showed correctly !
myfly.de.vu ... [ more] |
4 |
376 |
Aug 11, 2002 07:43 am by newbie-Mike |