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Compile errorCall of Duty 2 : CoD 2 Level DesignIf i compile and run my map i get this error
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writing to: C:\Program Files\Activision\Call of Duty 2\servercache.dat
Error during initialization:
script runtime error
(see console for details)
(file 'maps/mp/mp_t... [ more] |
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Mar 14, 2008 10:20 am by whitewolf! |
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cod2 models DEF fileCall of Duty 2 : CoD 2 Level Designcheers ... [ more] |
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Mar 14, 2008 10:05 am by whitewolf! |
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cod2 models DEF fileCall of Duty 2 : CoD 2 Level DesignI used to have a file with all the models and pictures of the models but i
cant find it anymore!!?! Who can send me this file?
(pimboollie@hotmail.com)... [ more] |
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Mar 12, 2008 11:18 am by whitewolf! |
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mic doesnt workCall of Duty 2 : CoD2 General Gamingnope didnt work, but it must be something in my computer settings because
this is the second mic thats not working :\ ... [ more] |
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Feb 13, 2007 02:54 am by whitewolf! |
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mic doesnt workCall of Duty 2 : CoD2 General Gaming- i've done the wizard test nothing mutted
- desktop
- uhm...dont really know
- yes windows xp
- headset with red and green thing xD
- Trust HS-2600 Headset
edited on Feb. 12, 2007 03:24 pm by whitewolf!... [ more] |
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Feb 12, 2007 03:23 pm by whitewolf! |
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mic doesnt workCall of Duty 2 : CoD2 General GamingSrry for posting this here, but maby some 1 knows I've got a headset with
mic. i can hear things but mic is not working(cant say anything) PLZ HELP
ME AND DONT REMOVE THIS TOPIC ... [ more] |
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Feb 12, 2007 03:05 pm by whitewolf! |
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carentan.mapCall of Duty 2 : CoD 2 Level Designalready worked 4 ours on only the stairs from 1 house :'(
edited on Nov. 22, 2006 02:26 pm by whitewolf!... [ more] |
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Nov 22, 2006 02:25 pm by whitewolf! |
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carentan.mapCall of Duty 2 : CoD 2 Level Designif i send a message to techno2sl he doesnt reply :'( maby he looks here :D
techno2sl:
hi i want to ask you if i can have your carentan remake mapfile because i
want to make something like this for my clan(our home map is carentan) so
we can train ther... [ more] |
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Nov 22, 2006 02:16 pm by whitewolf! |
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carentan.mapCall of Duty 2 : CoD 2 Level Designand a costum carentan.map file?!
edited on Nov. 20, 2006 10:25 am by whitewolf!... [ more] |
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Nov 20, 2006 10:25 am by whitewolf! |
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carentan.mapCall of Duty 2 : CoD 2 Level Designi want to remake carentan, ad a forest or something. But i dont have a .map
file (a costumised/remade version is good 2) PLEASE help me ... [ more] |
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Nov 20, 2006 10:09 am by whitewolf! |
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driving carCall of Duty 2 : CoD 2 Level Designok can some help me with this... i want a driving car in my map but dont
know how. i need a gsc file and the values of the model and stuf like that
please help xD... [ more] |
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Sep 18, 2006 02:17 am by whitewolf! |
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compileCall of Duty 2 : CoD 2 Level Designthanx going to try... [ more] |
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Sep 17, 2006 02:11 pm by whitewolf! |
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compileCall of Duty 2 : CoD 2 Level Designi'm compiling my map for mp but it takes more then 12 ours is this
normal??? or is there a faster way to compile???
edited on Sep. 17, 2006 12:08 pm by whitewolf!... [ more] |
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Sep 17, 2006 12:07 pm by whitewolf! |
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xmodel problemCall of Duty 2 : CoD 2 Level Designselect model, rightklick non colding. That must work xD(or make a brush
with caulk that surounds the model more work but it works )
edited on Aug. 20, 2006 03:29 pm by whitewolf!
edited on Aug. 20, 2006 03:29 pm by whitewolf!... [ more] |
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Aug 20, 2006 03:28 pm by whitewolf! |
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black striper(terain)Call of Duty 2 : CoD 2 Level DesignAnother problem!¡! Look at this, my terain is made of many terain
patches(its easier to make hills and stuf) , but in cod 2 it looks like
this(black stripes at the back xD)
and this is how it looks like in radiant
please help me ... [ more] |
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Aug 19, 2006 09:06 am by whitewolf! |
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ground textures I CAN SEE SMOKE TROUGH MY GROUNDCall of Duty 2 : CoD 2 Level Designok fixed it(instead of caulk i used a gras texture) but still 1 problem.
Look at this, my terain is made of many terain(its easier to make hills and
stuf) patches, but in cod 2 it looks like this(black stripes at the back
xD)
and this is how it looks... [ more] |
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Aug 19, 2006 07:58 am by whitewolf! |
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ground textures I CAN SEE SMOKE TROUGH MY GROUNDCall of Duty 2 : CoD 2 Level Design look at this ... [ more] |
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Aug 19, 2006 07:21 am by whitewolf! |
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ground textures I CAN SEE SMOKE TROUGH MY GROUNDCall of Duty 2 : CoD 2 Level Designuhm my nade doesn't disappears, but if the smoke nade goes of i can see the
smoke trough the ground (dem can you explain how i can show a screenshot?
much easier) ... [ more] |
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Aug 19, 2006 06:13 am by whitewolf! |
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ground textures I CAN SEE SMOKE TROUGH MY GROUNDCall of Duty 2 : CoD 2 Level Designyeah i can walk over it, i'll try to make a big caulk brush under the
ground ... [ more] |
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Aug 19, 2006 06:09 am by whitewolf! |
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ground textures I CAN SEE SMOKE TROUGH MY GROUNDCall of Duty 2 : CoD 2 Level Designuhm i'f got a blendedground texture, but if i trow a smoke nade it goes
trough my ground and i can see it(uhm if some 1 explains how i can post a
screen its more clear i think) PLEASE HELP... [ more] |
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Aug 19, 2006 05:44 am by whitewolf! |
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it wont.....MODSonline : Generalif it won't work, you should pm a admin... [ more] |
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Aug 17, 2006 12:11 pm by whitewolf! |
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it wont.....MODSonline : Generalload your turtorial up to downloads-cod2 turtorials... [ more] |
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Aug 17, 2006 12:08 pm by whitewolf! |
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where's smoke there's fire?Call of Duty 2 : CoD 2 Level Designdont post already found it:
//fire
maps\mp\_fx::loopfx("building_fire_med", (216, -392, 120), 2);
//smoke
maps\mp\_fx::loopfx("giant_smoke_plumeBG", (216, -392, 24), 0.7);
}
fire 120 must be -120 couldnt see fire trough smoke... [ more] |
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Aug 10, 2006 09:23 am by whitewolf! |
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where's smoke there's fire?Call of Duty 2 : CoD 2 Level DesignI'f got smoke but no fire... here are my fx.gsc and gsc file:
mp_waaa_fx.gsc:
main()
{
level thread precacheFX();
level thread spawnWorldFX();
}
precacheFX()
{
level._effect["building_fire_med"] = loadfx
("fx/fire/building_fire_med.efx");
... [ more] |
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Aug 10, 2006 09:15 am by whitewolf! |
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screen captureCall of Duty 2 : CoD 2 Level Designyeah trial, but do you have 1 thats good and for free?... [ more] |
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Aug 10, 2006 08:23 am by whitewolf! |