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Spawn is falling @ start of gameCall of Duty 4 : CoD 4 Level DesignMemphisman writes...Quote:Yeah, I'd read that earlier today. It's named
ch_dec_leaves. Should it be solid?
DEC means its a decal, its not solid either. The grass you used is solid,
you can add the ch_dec_leaves on it and alpha blend it.
... [ more] |
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Feb 10, 2008 12:11 am by Senator |
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need help in doing a rope ladder. used to go down helli?Call of Duty 4 : CoD 4 Level DesignMake a dense cylinder and use the vertices and bend it around, make it like
4 units, itll look close to a rope with a good texture. ... [ more] |
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Feb 10, 2008 12:08 am by Senator |
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SOLUTION TO:FATAL ERROR: couldnt load material '$default' Getlasterror() = 0, an unrecoverable error has occured: would you like to edit preferences before exiting Q3 radiantCall of Duty 4 : CoD 4 Level Designok well also there is a patch for the radiant so.... find it,it will fix
the shader_bin crap... [ more] |
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Jan 21, 2008 10:29 pm by Senator |
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CoD4 Radiant not work with vista??Call of Duty 4 : CoD 4 Level Designhmm well i my self have vista and it never took that long, but i tryed the
compatability poo-poo, not helping my prob, i got past the errors but when
i try to get it to run the window pops upp and all no errors then it tells
me that cod4radiant.exe stoppe... [ more] |
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Jan 21, 2008 10:18 am by Senator |
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SOLUTION TO:FATAL ERROR: couldnt load material '$default' Getlasterror() = 0, an unrecoverable error has occured: would you like to edit preferences before exiting Q3 radiantCall of Duty 4 : CoD 4 Level Designaight so i fixed that prob i copyd shader_bin from cod4/raw into
cod/raw/xmodel/raw (had to make a new folder named raw) then i pasted it in
there now i Also did something else ok so i took my files from i downloaded
for the tools and extracted them into ... [ more] |
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Jan 21, 2008 10:05 am by Senator |
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SOLUTION TO:FATAL ERROR: couldnt load material '$default' Getlasterror() = 0, an unrecoverable error has occured: would you like to edit preferences before exiting Q3 radiantCall of Duty 4 : CoD 4 Level Designgreat now i got other probs past that, so that does fix it... or for me
atleast till its closed,... [ more] |
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Jan 21, 2008 09:13 am by Senator |
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SOLUTION TO:FATAL ERROR: couldnt load material '$default' Getlasterror() = 0, an unrecoverable error has occured: would you like to edit preferences before exiting Q3 radiantCall of Duty 4 : CoD 4 Level Designhe he i found this else were... FINALLY!!! ok so you take your radiant.exe
file from were ever it is when you downloaded the file now place it in your
/....../....../Call of duty 4-modern weaponds/ right there were you got all
your files and .exe's and al... [ more] |
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Jan 21, 2008 09:11 am by Senator |
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HELP! :FATAL ERROR: couldnt load material '$default' Getlasterror() = 0, an unrecoverable error has occured... and so onCall of Duty 4 : CoD 4 Level Designelim writes...Quote:chekout the tutorials or search these forums for
tutorial how to insert models
:O i think you thought that i wasnt getting any models, no thats not it i
cant even open radiant and when i try that is the msg i get... [ more] |
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Jan 21, 2008 08:54 am by Senator |
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HELP! :FATAL ERROR: couldnt load material '$default' Getlasterror() = 0, an unrecoverable error has occured... and so onCall of Duty 4 : CoD 4 Level Designi havetn found anything :( if any 1 maybe able to do any better and find
something that will be greatly appreciated or any other ideas plz leave em
thanks and if you do find out how to fix post a link thanks :)... [ more] |
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Jan 21, 2008 07:51 am by Senator |
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HELP! :FATAL ERROR: couldnt load material '$default' Getlasterror() = 0, an unrecoverable error has occured... and so onCall of Duty 4 : CoD 4 Level Designelim writes...Quote:chekout the tutorials or search these forums for
tutorial how to insert models
ok all try that... [ more] |
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Jan 21, 2008 07:48 am by Senator |
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HELP! :FATAL ERROR: couldnt load material '$default' Getlasterror() = 0, an unrecoverable error has occured... and so onCall of Duty 4 : CoD 4 Level Designok so this is what i get with COD4 radiant :S i dunno why its doing it
FATAL ERROR: couldnt load material '$default' Getlasterror() = 0, an
unrecoverable error has occured: would you like to edit preferences before
exiting Q3 radiant............Helpppp ... [ more] |
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Jan 21, 2008 07:21 am by Senator |
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HELP: COD2 MappingCall of Duty 2 : CoD 2 Level Designundergroundx writes...Quote:This is my .gsc file.
main()
{
maps\mp\your_map_name_fx::main();
maps\mp\_load::main();
setExpFog(0.0001, 0.55, 0.6, 0.55, 0);
// setCullFog(0, 16500, 0.55, 0.6, 0.55, 0);
ambientPlay("ambient_france");
game["all... [ more] |
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Sep 10, 2007 05:02 pm by Senator |
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Call of Duty Series Contest Starts NowMODSonline : In The NewsI'm planning on entering this, 6 weeks seems like it should do, could be
cutting it close, but then again i'm a big procrastinator. ... [ more] |
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Aug 20, 2007 12:42 am by Senator |
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Best looking PC contestMODSonline : In The NewsHeres mine, the fluid in the 2 bay res is actually blue, came out green,
something to do with the res im guessing
... [ more] |
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Apr 14, 2007 10:50 pm by Senator |
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Best looking PC contest, Should We do it?MODSonline : In The NewsI can probably give it a whirl, I mean why not right? ... [ more] |
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Apr 12, 2007 01:07 am by Senator |
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Timed explosionCall of Duty 2 : CoD2 ScriptingOk, ive made a bit of progress, I forgot thread planes() on my plane
script, that fixed my fog and all that, and now I got when the bombs are
dropped, my screen shakes, so thats there. If I use the script_fx thing,
would that fix it? Or should I still sti... [ more] |
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Mar 6, 2007 06:43 pm by Senator |
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Timed explosionCall of Duty 2 : CoD2 ScriptingAnyone have any ideas on why this ain't playing the effect, or the sounds,
I dont know what else it is, as I said, Im not good at scripting. Would
they have to be script_models instead of script_origins?... [ more] |
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Mar 5, 2007 09:43 pm by Senator |
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Timed explosionCall of Duty 2 : CoD2 ScriptingI tried upping the time between the effect and the time between the
effects, and no go, they still dont show up. I dont know what else to do.... [ more] |
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Mar 5, 2007 04:43 pm by Senator |
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Timed explosionCall of Duty 2 : CoD2 Scriptingok, i got this, it loads, but doesnt do anything, I dont know what else to
do Code:main()
{
level._effect["explosion"] =
loadfx("fx/explosions/artilleryExp_dirt_brown.efx");
thread bomber();
}
bomber()
{
orig1 = getent ("bomb1"... [ more] |
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Mar 5, 2007 12:53 am by Senator |
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Timed explosionCall of Duty 2 : CoD2 ScriptingHey, I have a quick question. Im making a map, go figure , and I have 8
planes fly over. They work, all with sound. Now, I want to add explosions
to time with the planes that fly over. I have 4 script origins labeled with
targetnames of bomb1,2,3,4 respec... [ more] |
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Mar 3, 2007 02:50 am by Senator |
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HQ problem. More than scripting?Call of Duty 2 : CoD2 Scriptingif(getcvar("g_gametype") == "hq");
im guessing it needs one of these, not too sure ... [ more] |
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Aug 25, 2006 10:28 pm by Senator |
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Radient fatal errorCall of Duty 2 : CoD 2 Level DesignRemove custom maps and mods from your main folder, its trying to find a
texture in a custom map i presume and it cant.... [ more] |
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Aug 10, 2006 02:42 pm by Senator |
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cannot cast undefined to bool - error :SCall of Duty 2 : CoD2 Scriptingprobably a bad answer, but make sure you have the intermission and
deathmatch/tdm and whatnot spawnpoints put in, I think thats one thing that
can make it switch back to another map, try doing /rcon g_gametype dm or
something to set the gametype before yo... [ more] |
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Aug 9, 2006 11:57 pm by Senator |
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help with lifting dog house (really)Call of Duty 2 : CoD 2 Level Designhttp://www.modsonline.com/Tutorials-read-121.html
Its for COD, but its basically the same, give that a readover, it helped
me.... [ more] |
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Jul 5, 2006 12:28 pm by Senator |
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[Release] MTL_FacilityCall of Duty 2 : CoD2 Custom Map ReleasesTheres not a .map file released in my map, dont want people stealing parts
off the map . What you do, is you add a SCRIPT_MODEL to your map, choose
the model, and give it a targetname of stuka 1, 2, and 3. Then you put a
script origin where you want it t... [ more] |
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Jun 27, 2006 04:54 pm by Senator |