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Latest Posts by branded01
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Adding mp3's to maps
Call of Duty : CoD Level Design
The_Caretaker writes...Quote: However, note that if another server wants to host just one of your maps.. they need the whole mp3 .pk3 file as wel... and this will have to be downloaded by their clients as wel. Hmm, never thought of this. However, si... [more]
3 149 Nov 26, 2007 05:33 pm
by branded01
Adding mp3's to maps
Call of Duty : CoD Level Design
I hope its possible to do this as it would help our server to play our music in our custom maps. I hope this hasn't been adressed on modsonline before, my appologies if it has. Were looking to make a pk3 purely for our mappers to use. This pk3 will hav... [more]
3 149 Nov 26, 2007 05:18 pm
by branded01
Help onthunder n lightning
Call of Duty : CoD Level Design
Ive just finished a map and would like to put thunder and lightning in to it. Ive followed the link http://www.modsonline.com/Tutorials-read-120.html and after altering the x,y,z the lightning works perfect. However, the thunder is silent because the soun... [more]
3 208 Jul 7, 2007 08:17 pm
by branded01
mp3 file wont play properly
Call of Duty : CoD Level Design
Thank you for the Help again. I gave some bad info in my original post, . .wav file should have been .mp3. Anyhow, this is what I have done to get it to work and changed the dist,min and dist,max to suit too. bridgesound,,misc/bridgeturn.mp3,0.7,1,,,... [more]
6 229 Feb 6, 2007 04:26 am
by branded01
mp3 file wont play properly
Call of Duty : CoD Level Design
Jeepers. What a fast reply, done it, tried it, and it works . But it works too well, I can hear the sound all round the map and would like it to be more localised to a room only, If its not possible then no worries. Brilliant Grassy, thank you. Oh,... [more]
6 229 Feb 5, 2007 08:05 am
by branded01
mp3 file wont play properly
Call of Duty : CoD Level Design
I have a weird "fault" when I want to play a mp3 music file while in codmp. 1, When I go to the target location that should start the music I dont hear anything, however, and I found this by chance, when I press the escape and go to the main menu, with... [more]
6 229 Feb 5, 2007 06:37 am
by branded01
Calling dm and bel only
Call of Duty : CoD Level Design
Thanks guys for replying. I'll just throw a few more details so it'll help to clarify what i'v done. The whole bridge to revolve is classname=script_brushmodel and targetname=bridge. The sound is classname=script_model and targetname=bridgesound. ... [more]
4 345 Oct 29, 2006 01:26 pm
by branded01
Calling dm and bel only
Call of Duty : CoD Level Design
Iv completed a map with a revolving bridge and Im trying to revolve the bridge in dm and bel while trying to keep the bridge stationary in tdm. If I remove the red parts of the script the bridge revolves in all dm bel and tdm. I'm new at scripting so I do... [more]
4 345 Oct 29, 2006 09:27 am
by branded01
Rotating Bridge
Call of Duty : CoD Level Design
Hi DadofAzz. Thanks for replying. The origin texture in the centre was the common/origin brush. Iv been reading up on my problem and I think you hit on it without knowing. I think I have to make up a script to make it rotate. Is this what you were... [more]
3 362 Oct 12, 2006 06:53 pm
by branded01
Rotating Bridge
Call of Duty : CoD Level Design
Hi. Iv got a map on the go and it's tdm and sided across water. What I'v done is constructed a bridge that rotates slowly so players can cross. This has been done with the func/rotating function and origin texture at the cente. However, all the map com... [more]
3 362 Oct 12, 2006 02:34 pm
by branded01
Custom textures for pk3
Call of Duty : CoD Level Design
A small bug, eh This small bug has caused me months of . Caretaker, dont let it go to your head but your a genious. This has solved the problem. However, in my haste to resolve this problem myself. I made a folder called user_textures.pk3 (think thats... [more]
5 505 Oct 7, 2006 06:58 pm
by branded01
Custom textures for pk3
Call of Duty : CoD Level Design
Hi. Im using CodBuilder and Paint.NET (with DDS plugin). The problem I'm having is when I make up a pk3 file, my custom textures dont work, they are just blank greyish squares. This problem doesn't arise when I run the game from codbuilder straight af... [more]
5 505 Oct 7, 2006 05:40 am
by branded01
VC_LOG.. Help required
Call of Duty : CoD Level Design
As an answer to my own question. When I initially tried to do a vclog, due to the nature of this map being totally enveloped within a tunnel the natural lighting wasn't enough to cause a vclog to read the dots, my best guess. Iv since put some "feel... [more]
2 248 Sep 28, 2006 06:31 am
by branded01
Water problem
Call of Duty : CoD Level Design
Thanks StrYdeR for your quick reply. What I actually need is to be able to shoot both ways. At the moment while standing submerged in the water I can kill someone on dry land, What I need is for dry boy to be able to kill wet boy at same time as wet b... [more]
6 294 Sep 25, 2006 09:35 am
by branded01
Water problem
Call of Duty : CoD Level Design
No I dont need to see a doctor. What I need to do is to be able to shoot into water. Im using common/water as the main body and sfx/pondwater as the top surface texture. I can kill when I'm in the water and the opposition is out the water but the o... [more]
6 294 Sep 25, 2006 07:52 am
by branded01
VC_LOG.. Help required
Call of Duty : CoD Level Design
Im trying to do a vc_log on a MP map Iv compiled. I'v followed the video tutorial by Wyatt extreamly closely and read the documentation which comes with COD. The first scenario I have, and I hope I explain this right, is when I follow Wyatts tutor... [more]
2 248 Sep 24, 2006 06:24 am
by branded01
DDS PLUGIN HELP
Call of Duty : CoD Level Design
Thanks StrYder. I put it in a folder. Looked 10 times and was convinced it was in the correct folder. After I placed it in the correct folder it works. Oops. Lesson learned. Thank you. Branded... [more]
3 298 Sep 10, 2006 01:05 pm
by branded01
DDS PLUGIN HELP
Call of Duty : CoD Level Design
Im starting to try to use some of my own custom textures on Call of Duty 1. Im using Paint.net as the programme and have the dds plugin. (I dont own any other programme apart form the paint which comes with windows.) I have made a simple room to test m... [more]
3 298 Sep 8, 2006 12:26 pm
by branded01
First map
Call of Duty : CoD Level Design
Hi Guys again. Iv added 20 (10 per side) tdm spawn point and 1 intermission point to my map. However, after compiling (tried codpiler and codbuilder) I recieve the fatal error "Unable to load DLL. Possibly due to low memory, insufficient hard drive space... [more]
7 430 Aug 27, 2006 06:10 am
by branded01
First map
Call of Duty : CoD Level Design
Thanks Caretaker and StrYder. The answer was to remove all but files required. All sorted now. Branded... [more]
7 430 Aug 21, 2006 07:48 am
by branded01
First map
Call of Duty : CoD Level Design
Thanks Caretaker for a very quick reply. I seemed to have lost the sfx textutes. I know I'v seen them in the past but alas they have gone, any ideas how to bring them back. Branded... [more]
7 430 Aug 20, 2006 08:01 am
by branded01
First map
Call of Duty : CoD Level Design
Hi Guys. Iv nearly finished my first map using Codradiant and since it is a snipers map is has two sides. Iv only got to the stage of debuggin it in sp mode and all is virtually done except for the water. When Im in sp mode the water is invisible and ... [more]
7 430 Aug 20, 2006 07:08 am
by branded01
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