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Latest Posts by WOrLdWAr2
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water leakage
Call of Duty 4 : CoD 4 Level Design
kjohn175 writes...Quote:I have an underground tunnel that goes under the surface of water, the map has got rain in it, but when I go through the tunnel it is raining in there can anyone help me please??I have tried using one of the clips to stop it, but t... [more]
9 254 Apr 18, 2008 09:55 am
by WOrLdWAr2
Map After_tchernobyl
Call of Duty 4 : CoD4 Custom Map Releases
Wow...looks good even without specular mapping...(Looks like it's off in your screenshots that is...Imagine if Specular Maps were enabled!) And BTW a PERFECT setting for the era/textures in which this game takes place...... [more]
12 670 Mar 29, 2008 07:33 pm
by WOrLdWAr2
Solution for "White" Custom Textures/Is Materials Necessary in Zone File?
Call of Duty 4 : CoD 4 Level Design
Ok... it WAS at default on "Normal" Compression I tried again to create a Zip and then renaming it to an Iwd and packaged images and gsc's into it in conjunction with one of my test maps with custom materials in use... The game didn't see or pick up on ... [more]
7 226 Mar 27, 2008 08:30 pm
by WOrLdWAr2
Solution for "White" Custom Textures/Is Materials Necessary in Zone File?
Call of Duty 4 : CoD 4 Level Design
SpeedHighway writes...Quote:Mind performing an experiment for me? Make another .zip file with winrar and make sure the compression is set to "Best" Tell me if that makes a difference.... (or if it was already set to Best) (In addition, how old ... [more]
7 226 Mar 26, 2008 06:57 pm
by WOrLdWAr2
Solution for "White" Custom Textures/Is Materials Necessary in Zone File?
Call of Duty 4 : CoD 4 Level Design
SpeedHighway writes...Quote:It needs to be added like material,train_ext_corrug_wall Yes, the material files are added to the fastfile. The image file (.iwi) is NOT the material file. When you make a material, it makes 3 files, only 1 of which is the... [more]
7 226 Mar 25, 2008 05:06 pm
by WOrLdWAr2
Solution for "White" Custom Textures/Is Materials Necessary in Zone File?
Call of Duty 4 : CoD 4 Level Design
Tridon writes...Quote:I've done it your way (which I did read) but I should've written it as "Also tried putting the .iwd's in my fs_game folder and the .ff's in the usermaps/mapname folder. Both ways do actually work. My problem was that I made the .iwd ... [more]
7 226 Mar 24, 2008 08:50 pm
by WOrLdWAr2
Crysis Shark Attack
MODSonline : In The News
LoL...I think i can confirm that this game is virtual reality in 2D...lol...some things in it look better than real things LOL!... [more]
6 289 Jan 22, 2008 12:37 pm
by WOrLdWAr2
A Cool Map I thought of but can't make lol
Call of Duty 4 : CoD 4 Level Design
try making a map with a network of sewers under a few apartment buildings...... [more]
12 496 Dec 27, 2007 09:05 pm
by WOrLdWAr2
Call of Duty 4 Steam and Multiplayer Issues
MODSonline : In The News
I bet we won't even be able to test our own multiplayer maps we make for CoD4 just because steam wants to be an ass in offline mode apparently requiring an internet connection to authenticate with its VAC Secure Servers just for a measely LISTEN SERVER!! ... [more]
4 316 Nov 17, 2007 01:43 pm
by WOrLdWAr2
[Release] CoD2 Rifle Range
Call of Duty 2 : CoD2 Custom Map Releases
Hey Thx for posting my map on your website! Much appreciated =D... [more]
13 1060 Sep 16, 2007 07:25 pm
by WOrLdWAr2
[RELEASE]Twin Towers
Call of Duty 2 : CoD2 General Gaming
callshadowduty writes...Quote:==============Future updates=============== Ive already thought of some updates at the moment What would be really good is if i got some feedback from it so i kno what you all like... and yeah the updates i might work ... [more]
3 304 Jul 19, 2007 11:02 pm
by WOrLdWAr2
Need Help Updating Hardware
Call of Duty 4 : CoD4 General Gaming
Sparks. writes...Quote: I was going to buy a wide screen monitor to use for scripting (After rotating it 90 degrees), but I was thinking instead of buying a new monitor which would cost a lot for such a basic use of scripting, I'd rather go with a new gr... [more]
4 270 Jul 12, 2007 08:45 pm
by WOrLdWAr2
New Call of Duty unveiling on April 28?
MODSonline : In The News
elmer_fudd writes...Quote:COD 4? What happened to COD3? Last one I knew of is the one I currently have COD2. Have I been in a come and no one told me CoD3 is explicitly a console title only...and bringing CoD3 to the PC brings about pretty high system... [more]
11 681 Apr 25, 2007 11:46 am
by WOrLdWAr2
coduo train engine
Call of Duty : CoDUO Level Design
Major_Lowrey writes...Quote:it would? ill try it out, but6 if there is no collmap for it or somethin like that, what good would it do Well...if you are patient enough you could just get a picture of a train engine/locomotive you want and eye it (unless... [more]
20 640 Apr 25, 2007 11:37 am
by WOrLdWAr2
Is it possible to add music to ur map like jk2???
Call of Duty 2 : CoD 2 Level Design
You can do that as an ambient sound... [more]
5 469 Mar 24, 2007 09:47 pm
by WOrLdWAr2
Loading Cod2 Problem
Call of Duty 2 : CoD2 General Gaming
This is reminiscent of a problem I had encountered before involving any Call of Duty game for the PC. Basically what would happen was that on executing one of the game's multiplayer executable (or shortcut to it) the splash image of the game (Particularly... [more]
11 538 Mar 18, 2007 08:41 pm
by WOrLdWAr2
Custom decal problems
Call of Duty 2 : CoD 2 Level Design
={E|S|R}=Switch writes...Quote:woohoo, finally got it! cant remember how I got it, but I have lol. LoL congrats...... [more]
23 723 Mar 9, 2007 07:14 pm
by WOrLdWAr2
Custom decal problems
Call of Duty 2 : CoD 2 Level Design
={E|S|R}=Switch writes...Quote:tried it and while it saved it and got round the too many channels problem I still have a white background. have I missed something in the asset mannager or something? Is it the same prblem you encounter in photoshop bec... [more]
23 723 Mar 8, 2007 08:11 pm
by WOrLdWAr2
Custom decal problems
Call of Duty 2 : CoD 2 Level Design
={E|S|R}=Switch writes...Quote:oops, posted at the same time as WW2, edited till I've read your solution mate lol edited on Mar. 8, 2007 07:55 pm by ={E|S|R}=Switch The "red masking effect" as i'd like to call is is simply when you have in your chan... [more]
23 723 Mar 8, 2007 08:00 pm
by WOrLdWAr2
Custom decal problems
Call of Duty 2 : CoD 2 Level Design
I've encountered this export problem numerous times when I was making custom decals and textures for CoD2 using Photoshop CS 8.0... Problem: For example many of the combinations I tried which led to this problem was when you simply open an image of wh... [more]
23 723 Mar 8, 2007 07:45 pm
by WOrLdWAr2
Close but no cigar.....
Call of Duty 2 : CoD 2 Level Design
have you checked if you were accidently starting your map in a gametype other than tdm? ... [more]
12 692 Mar 4, 2007 08:39 pm
by WOrLdWAr2
Using console as a trigger (if possible)
Call of Duty : CoDUO Level Design
ZwApZ writes...Quote: Have here a MP map with 32 (sliding)doors. now i want to open them useing a console command; like "open 23" (23= doornumber) is this possible? i now how doors work using triggers ingame. (forget about the gamerules ed, i just ... [more]
33 482 Feb 19, 2007 02:00 pm
by WOrLdWAr2
radiusDamage doesn't seem to work...
Call of Duty 2 : CoD2 Scripting
Rasta writes...Quote:Try using a script_origin instead of a model. Ok I'll try that as soon as I can...However can you use script_origins also as an origin for playing a sound? Spikenaylor writes...Quote:This is my radiusdamge line and it works ok i... [more]
4 380 Feb 4, 2007 04:03 pm
by WOrLdWAr2
radiusDamage doesn't seem to work...
Call of Duty 2 : CoD2 Scripting
Ok...I've posted recently about a problem I had on using getentarray which was resolved with the help from Sevenz with his script in conjunction with getentarray... However I am having another problem... the radiusDamage doesn't seem to be working... W... [more]
4 380 Feb 4, 2007 01:24 pm
by WOrLdWAr2
array is not an entity ***script runtime error***
Call of Duty 2 : CoD2 Scripting
Sevenz writes...Quote:i would do it like that (not tested): Code: main() { thread airraid(); } airraid() { // Returns entity-array bombers = getentarray("bombers","targetname"); // if array is set... if (isdefined(bombers)) { fo... [more]
5 474 Feb 1, 2007 09:52 pm
by WOrLdWAr2
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