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More than 20 AABB nodes?? Weird errorCall of Duty 4 : CoD 4 Level DesignHi guys, got a weird error again:
More than 20 AABB nodes needed
Never seen this error before, anyone suggestions?
Compile log here:
Er bestaat al een submap of bestand C:\Program Files\Activision\Call of
Duty 4 -
Modern Warfare\raw\maps\mp\.
.
... [ more] |
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Apr 7, 2008 10:35 am by kuijpers007 |
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Security CamerasCall of Duty 4 : CoD 4 Level DesignUhmmm,, i think he means, a live camera footage :),... [ more] |
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Mar 30, 2008 11:13 am by kuijpers007 |
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Fog Problem or relatedCall of Duty : CoD Level DesignHi, after some months of inactivity, i came up with a new map. The only
problem is, this:
The fog is set up properly, but i don't want do see the building.
Anyone got ideas?
edited on Mar. 29, 2008 08:18 am by kuijpers007... [ more] |
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Mar 29, 2008 08:17 am by kuijpers007 |
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I go through my models *pics*Call of Duty 4 : CoD 4 Level DesignHow you mean: "I keep going trough my models"? Do you mean, you can walk
trough the models? That means your collmaps aren't setup properly.
Explain yourself a bit more, please :)... [ more] |
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Feb 10, 2008 10:56 am by kuijpers007 |
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error mp_float5.ff is diffrent from serverCall of Duty 4 : CoD 4 Level Design/set pure 0 will fix it. But i wouldn't recommend it, since players can use
modified files.... [ more] |
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Feb 9, 2008 02:48 pm by kuijpers007 |
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WIP Jailblock MP Map (w\ PICS)Call of Duty 4 : CoD4 Custom Map ReleasesThat looks pretty awesome :)
Still wondering how you did those n1ce lightbeams.
Keep up the good work... [ more] |
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Feb 3, 2008 12:46 pm by kuijpers007 |
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Convert PK3 to .MapCall of Duty 4 : CoD 4 Level DesignLolz Rasta, looks like i was first :)... [ more] |
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Feb 2, 2008 05:54 am by kuijpers007 |
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Convert PK3 to .MapCall of Duty 4 : CoD 4 Level Design1. Wrong Forum Category
2. PK3 is only an archivement file, bsp files are the compiled versions
from .map files.
3. If you had searched the forums first, you should find 20 of those
topics.
So please, just search a little first, at the forums..
But ... [ more] |
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Feb 2, 2008 05:52 am by kuijpers007 |
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Compiler appears to hangCall of Duty 2 : CoD 2 Level DesignUhm, 5 min i guess..
But that mayn't take so much time, it's a little map... [ more] |
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Jan 21, 2008 01:15 pm by kuijpers007 |
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Why it is thus, colored? Call of Duty 4 : CoD 4 Level DesignCan be the Video Card, make sure you have the latest Drivers installed.
~ Edit your post, make those screenies clickable :)... [ more] |
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Jan 21, 2008 01:00 pm by kuijpers007 |
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Compiler appears to hangCall of Duty 2 : CoD 2 Level DesignHi guys,
After 6 month of inactivity, i came back with a new idea in my head. So i
created a little map, to warm up. Now, i was compiling, and when i'm
compiling it just hangs at Building light Transport
Compile Log:
Er bestaat al een submap of besta... [ more] |
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Jan 21, 2008 12:46 pm by kuijpers007 |
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[release]Transit DepotCall of Duty 2 : CoD2 Custom Map ReleasesTry to apply some worldspawn settings:
http://www.modsonline.com/Tutorials-read-296.html
You'll see your sky will be much more beautifull than it was, and some
lightning thins will change by changing worldspawn settings:
Good Luck,... [ more] |
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Aug 26, 2007 08:58 am by kuijpers007 |
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[Preview] Tommy Gun - Chicago/Mafia styleCall of Duty : CoD General Gamingmmm, Looks very nice, but that magazine,, mmm looks quit similar to the
PPSH magazine, but keep up your good working !
... [ more] |
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Aug 26, 2007 08:22 am by kuijpers007 |
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awe - actf Call of Duty : CoD General GamingOmfg, a man with make-up, haha,... [ more] |
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Aug 26, 2007 08:18 am by kuijpers007 |
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[release]Transit DepotCall of Duty 2 : CoD2 Custom Map ReleasesLooks good, for a first map :P, 7/10... [ more] |
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Aug 26, 2007 08:17 am by kuijpers007 |
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bsp to mapSoldier of Fortune : SoF Editing, Gaming, and DesignAhumado writes...Quote:kuijpers007
winbspc converts bsp to map for Kingpin. Q1, Q2, Sin, HL1 and Heretic 2 and
works quite well.
Time wasting is what computer gaming is all about!!
Thanks for the replies
Ahumado
I'm sorry, i forgot to type:... [ more] |
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Aug 20, 2007 12:18 pm by kuijpers007 |
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bsp to mapSoldier of Fortune : SoF Editing, Gaming, and DesignIn all games that use .bsp or .d3dbsp files:
- Cannot be DE-Compiled to .map files
So don't waste your time,
... [ more] |
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Aug 20, 2007 06:17 am by kuijpers007 |
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Should I?MODSonline : GeneralSure, why not? Some General Photoshop Tutorials are always good!
Love my Style ?!
edited on Aug. 20, 2007 06:10 am by kuijpers007... [ more] |
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Aug 20, 2007 06:09 am by kuijpers007 |
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invisible barrierCall of Duty : CoDUO Level DesignHit F to show Filters > Maybe some brushes/entities aren't selected, select
them and Delete your barrier.
If this doesn't work, i don't have any ideas.
Are you sure it exist in the Compiled Version and not in the Radiant (.map)
version?... [ more] |
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Aug 18, 2007 12:29 pm by kuijpers007 |
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[Release] mp_arrigny_sm finalCall of Duty 2 : CoD2 Custom Map ReleasesLooks a bit like Call of Duty1 Carentan+Dawnville :P
Maybe some ideas: Improve your roofs with some arches or:
It's for repairing leaky roofs, but you can get some ideas of it..:
+ chimney & vent pipe: some smoke coming out, maybe a small fire
... [ more] |
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Aug 18, 2007 11:50 am by kuijpers007 |
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How do I make structural?Call of Duty 2 : CoD 2 Level DesignShift + Click = Is MOST Common used Function in Radiant..
How you will know that. Even if you're starting Mapper ... [ more] |
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Aug 18, 2007 11:43 am by kuijpers007 |
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CoD4 Projects SectionMODSonline : In The NewsYou guys (Moderators and Admins), delay the new Category. Until the first
Mapping&Modding Tools are released.
@94Sniper: It goes the same way like CoD2 Files, mostly i think will be
other file types.
> By the Way: <
CharlieOscarDelta.com
... [ more] |
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Aug 18, 2007 11:40 am by kuijpers007 |
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AI in trucks not workingCall of Duty : CoDUO Level Designg_connectpaths 2
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Aug 3, 2007 06:46 am by kuijpers007 |
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ppl crashing server prob ):Call of Duty : CoDUO Level DesignFirst off all, i'm not so familar to Zobie Mod,
1) Write all server cvars, and other cvars in a .cfg file, save it in your
zombie mod folder (example: zombie_server.cfg)
2) Start CoD:UO » MODS » "Zombie Mod" (or something simular to Zombie
Mod)
3) S... [ more] |
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Aug 3, 2007 06:44 am by kuijpers007 |
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CoDRadiant Vista Version/Patch?Call of Duty : CoD Level DesignOk, i solved my problem:
1) right click on your CoDRadiant
2) Choose Settings, Properties or something like that
3) then compatibility (or something like that :))
4) Then with the setting compatibility-modus: Windows NT 4.0 (Service Pack
5)
Then y... [ more] |
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Aug 2, 2007 04:36 pm by kuijpers007 |