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5 New W@W videos 10/1/08Call of Duty: World at War : Offsite Links and InformationI'm disappointed by the fact that russians speak in english...again.
i dont think its that hard to read subtitles, while still giving the game
more realistic feel.
Want to see some multiplayer action, maybe some vehicles too.
edited on Oct. 1, 2008 ... [ more] |
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Oct 1, 2008 09:20 pm by [WFH]SLAYER |
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[WIP] mp_TrainStationCall of Duty 4 : CoD4 Custom Map ReleasesWell I got some screenshots which are taken in game, tho might not be new
to everybody, because I had them posted on my clans forums way before.
Never less, it shows insides of two warehouses in the map, so enjoy and tho
these are nothing new, I hope you... [ more] |
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Aug 29, 2008 10:11 pm by [WFH]SLAYER |
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[WIP] mp_TrainStationCall of Duty 4 : CoD4 Custom Map ReleasesYes, all the stuff on the floor in physical models so no cliped already.
The railings are the stock size, so they are jumpable, will test them out,
maybe will need a mantle over some spots for players to help them climb
over the railings, but I will have... [ more] |
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Aug 29, 2008 02:04 am by [WFH]SLAYER |
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[WIP] mp_TrainStationCall of Duty 4 : CoD4 Custom Map ReleasesThank you guys,
new stuff, new update.
Alright guys, this time I put some hours this past few days, and finnaly
finished my main trainstation building, its kind of an entrance with ticket
boots, I added little bet of an old/abandoned feel and look to i... [ more] |
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Aug 28, 2008 12:47 am by [WFH]SLAYER |
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[WIP] mp_TrainStationCall of Duty 4 : CoD4 Custom Map ReleasesWhats up guys, man I didn't have much to release for some time, very busy.
Well I got many new things done, mostly one giant prefab composed of couple
big buildings, still got to do minor details but its almost finished. Tho I
don't have any in game scre... [ more] |
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Aug 23, 2008 01:41 am by [WFH]SLAYER |
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[WIP] mp_TrainStationCall of Duty 4 : CoD4 Custom Map Releases=================Train Station===================
=========designed by: {WFH}+SLAYER+==============
Please visit us at: http://www.warriorsfromhell.com/home/
Progress:50-60% (excluding FX and other small coding jobs)
size:medium-big (perfect for 8... [ more] |
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May 13, 2008 07:30 pm by [WFH]SLAYER |
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xmodels fps portals issues.Call of Duty 4 : CoD 4 Level Designmostly, there are fiew things to consider, one is that from what I can tell
you dont have that much models on your map to make the engine drop in fps,
does the fps drop happen only when you walk in the grass and go near it?
second it might be that your... [ more] |
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Feb 25, 2008 12:33 pm by [WFH]SLAYER |
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MODSCON 08 BeginsMODSonline : In The NewsGreat news, Im working on my next big map project,Im not going to try and
rush this ,so I will see if I can make it on time, if not then good luck to
others.
... [ more] |
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Feb 4, 2008 12:26 pm by [WFH]SLAYER |
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Fiew Radiant questions.Call of Duty 4 : CoD 4 Level DesignHi,
Since the release of the new radiant I was busy drawing, desiging the
layout for my future map, finished with the layout since couple days ago,
and for the past 2 days, I started maping my prefabs-buildings.
Couple things interest me about the pro... [ more] |
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Jan 28, 2008 12:28 pm by [WFH]SLAYER |
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Call of Duty Series Contest Starts NowMODSonline : In The NewsGood luck to everyone entering the contest,
I will have to pass on this, I myself cant find the time and effort to work
with a new terrain and by just creating a new map, as I'm trying to finish
my newest project as soon as possible, after cod4 comes ou... [ more] |
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Aug 20, 2007 01:21 pm by [WFH]SLAYER |
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CoD2 BoB MoD UpdateCall of Duty 2 : CoD 2 Level DesignIs this mod in construction, or you will be starting it?
If its in construction, I would like to see some screen shots of this mod,
as it sounds interesting.... [ more] |
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Aug 19, 2007 01:58 am by [WFH]SLAYER |
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Call of Duty Series Contest Starts NowMODSonline : In The NewsThis is good, I believe such contests are good source of keeping the map
makers going towards one goal, and keeping the mapping community up and
running.
I myself after finishing Warsaw, Poland didn't think that I will go and
make anything more to the ... [ more] |
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Aug 19, 2007 12:28 am by [WFH]SLAYER |
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[Release] Montargis - Search and DestroyCall of Duty 2 : CoD2 Custom Map Releasesits a very nice map, good detail and design.
but you got some serious problems not just with the exploits.
here you can cross over the fence, and get out of the map.
... [ more] |
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Jul 22, 2007 11:14 pm by [WFH]SLAYER |
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CoD4 Official Box ArtCall of Duty 4 : Offsite Links and InformationDo you mean the game? of course the PC will always have the best detail,
such as texture, they always wash out some detail for the consoles just to
make it run smoothly.
Same was for Cod2.
I dont think it matters that they are showing a 360 on the box f... [ more] |
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Jul 20, 2007 11:21 pm by [WFH]SLAYER |
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Call of Duty 4 XBOX 360 Public BetaMODSonline : In The NewsIm not even going to care much about all this beta for the 360, as they
will just look for mostly bugs, and glitches, and see how the game will run
for the 360. Just ot make sure it will run better then cod2 did, as you
guys said it,the game run horribly ... [ more] |
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Jul 14, 2007 02:52 pm by [WFH]SLAYER |
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MODSCON 07 Winners AnnouncementMODSonline : In The NewsThank you all for the posts, and mostly to the judges over modsonline and
typhoon servers for picking my map as a winner.
Thank you once again for the comments and have fun playing on my map.
I will try to call you guys tomorrow after work and set it al... [ more] |
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Jul 5, 2007 10:55 pm by [WFH]SLAYER |
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MODSCON judging extendedMODSonline : In The NewsI respect that decision, only one question tho, so are we allowed to
release our mods or maps to the public as it was stated in the rules, or we
have to wait until the new date?... [ more] |
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Jul 1, 2007 10:50 pm by [WFH]SLAYER |
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[Preview] Warsaw, PolandCall of Duty 2 : CoD2 Custom Map ReleasesHeres some more screen shots of the map I took yesterday:
http://img185.imageshack.us/img185/6224/72234432hw7.jpg
http://img170.imageshack.us/img170/4746/74703187fo3.jpg
http://img291.imageshack.us/img291/1748/76003914op2.jpg
http://img1... [ more] |
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Jun 26, 2007 10:09 pm by [WFH]SLAYER |
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[Preview] Warsaw, PolandCall of Duty 2 : CoD2 Custom Map Releasesif a person plays original maps with x7 and constant 91 frames, this map
should run at the same level, on x9 it works perfectly also, if your
computer can run on x9.
thats what I was going for mostly, perfect constant frames, thats why i
went with design... [ more] |
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Jun 25, 2007 05:07 pm by [WFH]SLAYER |
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[Preview] Warsaw, PolandCall of Duty 2 : CoD2 Custom Map Releases==============Warsaw, Poland================
=========Designed by: {WFH}+SLAYER+===========
=========================================
=================================
Warsaw,Poland
Russian army is advancing over Poland, soon they reach the capi... [ more] |
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Jun 25, 2007 02:31 pm by [WFH]SLAYER |
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MODSCON CoD Mapping Contest Deadline TomorrowMODSonline : In The NewsMy entry is uploading right now, finished just yesterday.
My map is Warsaw, Poland.
Good luck to all people that submitted their projects. ... [ more] |
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Jun 23, 2007 06:47 pm by [WFH]SLAYER |
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[Release] Le Crew, NormandyCall of Duty 2 : CoD2 Custom Map Releasesyes, i know its a really nice map, but its unplayable online, just by
playing by myself i get 40-50 frames around the map, playing with people
makes it even worse. its not much about your computer tho, the engine just
cant take that much detail, and mostl... [ more] |
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Jun 21, 2007 01:11 pm by [WFH]SLAYER |
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not creating a shadow.Call of Duty 2 : CoD 2 Level DesignI got a small question , how could I make an object, or a brush, not to
drop a shadow after a compile? I got some wires going through 2 streets and
after compiling they show not exactly what you call nice.
they are set to none-colliding, and i would like... [ more] |
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Jun 20, 2007 04:36 pm by [WFH]SLAYER |
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[Release] Le Crew, NormandyCall of Duty 2 : CoD2 Custom Map ReleasesThis is one of the most beautiful and detailed maps i ever seen and
played.
only one problem is that with all this detail, the frame impact it brings
is huge, with a bigger number of people it gets to unplayable levels.
but on the design level, its ... [ more] |
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Jun 19, 2007 07:55 pm by [WFH]SLAYER |
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LIGHT AND SHADOWSCall of Duty 2 : CoD 2 Level DesignYou need to create a grid file for your map.
heres a tutorial:
http://www.modsonline.com/Tutorials-read-341.html
... [ more] |
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Apr 29, 2007 11:03 pm by [WFH]SLAYER |