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Latest Posts by [WFH]SLAYER
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5 New W@W videos 10/1/08
Call of Duty: World at War : Offsite Links and Information
I'm disappointed by the fact that russians speak in english...again. i dont think its that hard to read subtitles, while still giving the game more realistic feel. Want to see some multiplayer action, maybe some vehicles too. edited on Oct. 1, 2008 ... [more]
7 109 Oct 1, 2008 09:20 pm
by [WFH]SLAYER
[WIP] mp_TrainStation
Call of Duty 4 : CoD4 Custom Map Releases
Well I got some screenshots which are taken in game, tho might not be new to everybody, because I had them posted on my clans forums way before. Never less, it shows insides of two warehouses in the map, so enjoy and tho these are nothing new, I hope you... [more]
13 602 Aug 29, 2008 10:11 pm
by [WFH]SLAYER
[WIP] mp_TrainStation
Call of Duty 4 : CoD4 Custom Map Releases
Yes, all the stuff on the floor in physical models so no cliped already. The railings are the stock size, so they are jumpable, will test them out, maybe will need a mantle over some spots for players to help them climb over the railings, but I will have... [more]
13 602 Aug 29, 2008 02:04 am
by [WFH]SLAYER
[WIP] mp_TrainStation
Call of Duty 4 : CoD4 Custom Map Releases
Thank you guys, new stuff, new update. Alright guys, this time I put some hours this past few days, and finnaly finished my main trainstation building, its kind of an entrance with ticket boots, I added little bet of an old/abandoned feel and look to i... [more]
13 602 Aug 28, 2008 12:47 am
by [WFH]SLAYER
[WIP] mp_TrainStation
Call of Duty 4 : CoD4 Custom Map Releases
Whats up guys, man I didn't have much to release for some time, very busy. Well I got many new things done, mostly one giant prefab composed of couple big buildings, still got to do minor details but its almost finished. Tho I don't have any in game scre... [more]
13 602 Aug 23, 2008 01:41 am
by [WFH]SLAYER
[WIP] mp_TrainStation
Call of Duty 4 : CoD4 Custom Map Releases
=================Train Station=================== =========designed by: {WFH}+SLAYER+============== Please visit us at: http://www.warriorsfromhell.com/home/ Progress:50-60% (excluding FX and other small coding jobs) size:medium-big (perfect for 8... [more]
13 602 May 13, 2008 07:30 pm
by [WFH]SLAYER
xmodels fps portals issues.
Call of Duty 4 : CoD 4 Level Design
mostly, there are fiew things to consider, one is that from what I can tell you dont have that much models on your map to make the engine drop in fps, does the fps drop happen only when you walk in the grass and go near it? second it might be that your... [more]
5 179 Feb 25, 2008 12:33 pm
by [WFH]SLAYER
MODSCON 08 Begins
MODSonline : In The News
Great news, Im working on my next big map project,Im not going to try and rush this ,so I will see if I can make it on time, if not then good luck to others. ... [more]
11 270 Feb 4, 2008 12:26 pm
by [WFH]SLAYER
Fiew Radiant questions.
Call of Duty 4 : CoD 4 Level Design
Hi, Since the release of the new radiant I was busy drawing, desiging the layout for my future map, finished with the layout since couple days ago, and for the past 2 days, I started maping my prefabs-buildings. Couple things interest me about the pro... [more]
9 202 Jan 28, 2008 12:28 pm
by [WFH]SLAYER
Call of Duty Series Contest Starts Now
MODSonline : In The News
Good luck to everyone entering the contest, I will have to pass on this, I myself cant find the time and effort to work with a new terrain and by just creating a new map, as I'm trying to finish my newest project as soon as possible, after cod4 comes ou... [more]
88 498 Aug 20, 2007 01:21 pm
by [WFH]SLAYER
CoD2 BoB MoD Update
Call of Duty 2 : CoD 2 Level Design
Is this mod in construction, or you will be starting it? If its in construction, I would like to see some screen shots of this mod, as it sounds interesting.... [more]
5 359 Aug 19, 2007 01:58 am
by [WFH]SLAYER
Call of Duty Series Contest Starts Now
MODSonline : In The News
This is good, I believe such contests are good source of keeping the map makers going towards one goal, and keeping the mapping community up and running. I myself after finishing Warsaw, Poland didn't think that I will go and make anything more to the ... [more]
88 498 Aug 19, 2007 12:28 am
by [WFH]SLAYER
[Release] Montargis - Search and Destroy
Call of Duty 2 : CoD2 Custom Map Releases
its a very nice map, good detail and design. but you got some serious problems not just with the exploits. here you can cross over the fence, and get out of the map. ... [more]
9 468 Jul 22, 2007 11:14 pm
by [WFH]SLAYER
CoD4 Official Box Art
Call of Duty 4 : Offsite Links and Information
Do you mean the game? of course the PC will always have the best detail, such as texture, they always wash out some detail for the consoles just to make it run smoothly. Same was for Cod2. I dont think it matters that they are showing a 360 on the box f... [more]
5 309 Jul 20, 2007 11:21 pm
by [WFH]SLAYER
Call of Duty 4 XBOX 360 Public Beta
MODSonline : In The News
Im not even going to care much about all this beta for the 360, as they will just look for mostly bugs, and glitches, and see how the game will run for the 360. Just ot make sure it will run better then cod2 did, as you guys said it,the game run horribly ... [more]
7 367 Jul 14, 2007 02:52 pm
by [WFH]SLAYER
MODSCON 07 Winners Announcement
MODSonline : In The News
Thank you all for the posts, and mostly to the judges over modsonline and typhoon servers for picking my map as a winner. Thank you once again for the comments and have fun playing on my map. I will try to call you guys tomorrow after work and set it al... [more]
20 485 Jul 5, 2007 10:55 pm
by [WFH]SLAYER
MODSCON judging extended
MODSonline : In The News
I respect that decision, only one question tho, so are we allowed to release our mods or maps to the public as it was stated in the rules, or we have to wait until the new date?... [more]
6 259 Jul 1, 2007 10:50 pm
by [WFH]SLAYER
[Preview] Warsaw, Poland
Call of Duty 2 : CoD2 Custom Map Releases
Heres some more screen shots of the map I took yesterday: http://img185.imageshack.us/img185/6224/72234432hw7.jpg http://img170.imageshack.us/img170/4746/74703187fo3.jpg http://img291.imageshack.us/img291/1748/76003914op2.jpg http://img1... [more]
22 1051 Jun 26, 2007 10:09 pm
by [WFH]SLAYER
[Preview] Warsaw, Poland
Call of Duty 2 : CoD2 Custom Map Releases
if a person plays original maps with x7 and constant 91 frames, this map should run at the same level, on x9 it works perfectly also, if your computer can run on x9. thats what I was going for mostly, perfect constant frames, thats why i went with design... [more]
22 1051 Jun 25, 2007 05:07 pm
by [WFH]SLAYER
[Preview] Warsaw, Poland
Call of Duty 2 : CoD2 Custom Map Releases
==============Warsaw, Poland================ =========Designed by: {WFH}+SLAYER+=========== ========================================= ================================= Warsaw,Poland Russian army is advancing over Poland, soon they reach the capi... [more]
22 1051 Jun 25, 2007 02:31 pm
by [WFH]SLAYER
MODSCON CoD Mapping Contest Deadline Tomorrow
MODSonline : In The News
My entry is uploading right now, finished just yesterday. My map is Warsaw, Poland. Good luck to all people that submitted their projects. ... [more]
15 347 Jun 23, 2007 06:47 pm
by [WFH]SLAYER
[Release] Le Crew, Normandy
Call of Duty 2 : CoD2 Custom Map Releases
yes, i know its a really nice map, but its unplayable online, just by playing by myself i get 40-50 frames around the map, playing with people makes it even worse. its not much about your computer tho, the engine just cant take that much detail, and mostl... [more]
19 706 Jun 21, 2007 01:11 pm
by [WFH]SLAYER
not creating a shadow.
Call of Duty 2 : CoD 2 Level Design
I got a small question , how could I make an object, or a brush, not to drop a shadow after a compile? I got some wires going through 2 streets and after compiling they show not exactly what you call nice. they are set to none-colliding, and i would like... [more]
2 172 Jun 20, 2007 04:36 pm
by [WFH]SLAYER
[Release] Le Crew, Normandy
Call of Duty 2 : CoD2 Custom Map Releases
This is one of the most beautiful and detailed maps i ever seen and played. only one problem is that with all this detail, the frame impact it brings is huge, with a bigger number of people it gets to unplayable levels. but on the design level, its ... [more]
19 706 Jun 19, 2007 07:55 pm
by [WFH]SLAYER
LIGHT AND SHADOWS
Call of Duty 2 : CoD 2 Level Design
You need to create a grid file for your map. heres a tutorial: http://www.modsonline.com/Tutorials-read-341.html ... [more]
3 336 Apr 29, 2007 11:03 pm
by [WFH]SLAYER
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