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Latest Posts by andylegate
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A Tutorial would help.....
Call of Duty 4 : CoD 4 Scripting
Quote:well, you don't need a memory dump. you can get gsc, csv and wav straight out of the ff files located in the zone folder. Ah, no, I'm afraid you misunderstood what I was trying to do. I don't want to look at the stock FF files, I wanted to be abl... [more]
15 297 Aug 31, 2008 05:06 pm
by andylegate
A Tutorial would help.....
Call of Duty 4 : CoD 4 Scripting
Thanks guys! I do have a good understanding of scripting, having worked on maps for COD, UO and COD2. Plus I use Python, and we use what we call ALCscripting in Blender to export what we've built into Ages (the prp files that Plasma uses), which is bas... [more]
15 297 Aug 31, 2008 08:12 am
by andylegate
A Tutorial would help.....
Call of Duty 4 : CoD 4 Scripting
Thanks for the replies! You already answered several questions Caretaker that I had just by replying! While I understand that there is no "you HAVE to include THIS", However there are little things that some need answers to, or have questions, s... [more]
15 297 Aug 30, 2008 06:38 pm
by andylegate
A Tutorial would help.....
Call of Duty 4 : CoD 4 Scripting
Having spent many days searching this forum, and reading posts, and reading through tutorials, I find that information on making Server Mods for a COD4 server seriously lacking. This includes the Infinityward wiki. Yes, a tutorial in this area would he... [more]
15 297 Aug 30, 2008 11:15 am
by andylegate
Sniper Scope Hold Breath Sound
Call of Duty 4 : CoD 4 Level Design
Crud.....was worried that's where it was out. yep, head phones startin' to look real good right now......... [more]
3 64 Aug 25, 2008 03:43 pm
by andylegate
Sniper Scope Hold Breath Sound
Call of Duty 4 : CoD 4 Level Design
I'm looking into trying to remove the sound you get when you steady your sniper scope, the holding breath and heart beat. My first idea was to remove the sound files......except I can't find any sound file in the IWD's that match that... The idea is... [more]
3 64 Aug 25, 2008 03:32 pm
by andylegate
A new texture question.....
Call of Duty 2 : CoD 2 Level Design
I'm pretty sure that this has been covered, but I don't have the time to search for it on here right now. So a link to the right thread or tutorial from someone would be much appriciated (or just a "Yah you can do it." or "Nope, forget it buddy." would he... [more]
3 253 Jan 23, 2007 12:50 pm
by andylegate
Texture question
Call of Duty 2 : CoD 2 Level Design
YES! THAT'S IT! I don't have a 3 button mouse, but the scroll wheel does click to act as one, and it worked perfect! Thanks Guy!... [more]
5 267 Jan 23, 2007 12:42 pm
by andylegate
Texture question
Call of Duty 2 : CoD 2 Level Design
Blah! It's been quite awhile since I've done any mapping, but now I'm getting back into it. Lucky me, I had to re-read a lot of the tutorials to remember how to do a lot of things! (getting old sucks! ). However there was something I was able to do with ... [more]
5 267 Jan 23, 2007 08:51 am
by andylegate
Why is it when I'm playing the game gets stuck and makes noises(stuttering) for about 10 secs then resumes. It's happened about 4 times now? Maybe graphics card?
Call of Duty 2 : CoD 2 Level Design
There are several things that can cause games like this to "Stutter" while playing. Make sure you have the latest drivers for you graphics adaptor and for your sound. That one is always the golden rule, but rarely fixes this problem. Mainly because the "S... [more]
4 406 Jan 23, 2007 08:41 am
by andylegate
walking cows
Call of Duty 2 : CoD2 Scripting
hmmmmmmm......dead cow......flying stuka script.....mix the stuka flyby sound file with the sound of mooing cow......... Must be a Secret WWII weapon! ... [more]
21 745 Jul 9, 2006 11:58 am
by andylegate
get cod 2 map online
Call of Duty 2 : CoD 2 Level Design
pimboollie, you really need to go look at the tutorial for making IWD files. It explains what all you need to make it, and so your map will show up in the game, etc. If your english is not too good and you have trouble reading it, find someone who can tra... [more]
31 412 Jul 9, 2006 11:42 am
by andylegate
[TUTORIAL] exploding barrels - FlesyM's way
Call of Duty 2 : CoD 2 Level Design
MAHAHAHAHAHAHAHAHA! Thanks FlesyM! I've always wanted to put exploding barrels in my maps that I make for my family, and now I can........but I ain't gonna tell them that until we play the map! MAHAHAHAHAH! My son loves to hide behind barrels on MP... [more]
28 1481 Jul 9, 2006 11:33 am
by andylegate
Skybox
Call of Duty 2 : CoD 2 Level Design
This is most likely one of the easiest things to do, so you shouldn't have too much trouble. Basically, a skybox is six very large brushes that encase your whole map. Make a cube with 6 sides in other words (do NOT make a large cube and hollow it out w... [more]
4 300 Jul 9, 2006 11:26 am
by andylegate
file size - what contributes the most?
Call of Duty 2 : CoD 2 Level Design
"Mirrored Planes" are where you have two or more brushes intersect each other. For example the corner of two walls, but instead of beveling the edges to 45 degrees, or "T" them, you have one brush going into or through another. Your structured brushes ... [more]
16 477 Jul 3, 2006 04:05 pm
by andylegate
file size - what contributes the most?
Call of Duty 2 : CoD 2 Level Design
This is a topic I had talked about before, with some mixed results. Prefabs will start increasing your .map file size quickly. There are ways to trim that. If your map is a MP map, go in and edit the prefab and remove all the SP enities that are in it.... [more]
16 477 Jul 3, 2006 11:05 am
by andylegate
Editing Prefabs
Call of Duty 2 : CoD 2 Level Design
They should. The prefab is still a map file that is inserted into yourmapname file. That means the sturctures and models are still treated the same when the map is compiled into a bsp file. The only time you need to worry about something like this is if... [more]
3 262 Jul 3, 2006 10:54 am
by andylegate
Converting bsp's to maps.....NOT...
Call of Duty 2 : CoD 2 Level Design
There is only one answer to having your original .map files destroyed......backup.....backup.....backup! In truth, right now if a virus or something attacked my hard drive to where I had to wipe it, I'd loose all my map files. There is no reason for me... [more]
16 2538 Jul 3, 2006 10:46 am
by andylegate
HELP.. my brushes are red
Call of Duty 2 : CoD 2 Level Design
Codmp, Just because you can play all the Cod versions, does not mean that COD 2 Radiant will work properly. I found that out the hard way too. I had a ATI 9250 Radion card, and everything worked fine with it, but when I loaded up COD 2 Radiant, none o... [more]
13 449 Jun 18, 2006 10:16 am
by andylegate
how to
Call of Duty 2 : CoD 2 Level Design
There are several ways to add rain to your map. Look at the tutorials and also the threads in this forum, do a search for it. It's quite easy most of the time, and no, unless you have a very slow computer and lousy graphics card, it should not cause a lag... [more]
7 370 Jun 17, 2006 11:03 am
by andylegate
manipulating script models?
Call of Duty 2 : CoD 2 Level Design
I think you'll have to edit or create a new model using a 3d program for this one. ... [more]
3 347 Jun 17, 2006 10:58 am
by andylegate
Converting bsp's to maps.....NOT...
Call of Duty 2 : CoD 2 Level Design
yes, some of them LOOK that good, that you'd think it was ported, but no, someone took a LOT of time to remake the map. This should encourage people, give it a try! And Thanks Rasta. ... [more]
16 2538 Jun 11, 2006 05:23 pm
by andylegate
surface sounds
Call of Duty 2 : CoD 2 Level Design
The answer to your 2nd question is Yes. You have to cover the area that you want to affect the surface sound with a clip from the Tool textures, for example, you can make concrete sound like metal by covering you concrete looking ground with the Metal_Cli... [more]
26 423 Jun 11, 2006 05:16 pm
by andylegate
railroad rail prefabs?
Call of Duty 2 : CoD 2 Level Design
I know there are box car models, but I've not seen anything for the tracks and ties. I HAVE seen textures for like the wooden railroad ties (you have to use the surface editor to set it to the one you want). This is a good question too as I'm thinking of... [more]
7 326 Jun 11, 2006 05:09 pm
by andylegate
ambient sound question
Call of Duty 2 : CoD 2 Level Design
I just tested this on my small test map here at home on my LAN and this is what I got: Trigger was a small button that plays music. When I hit the trigger, the music played and those in the area heard the music play on their computers too. They could ... [more]
2 253 Jun 11, 2006 05:04 pm
by andylegate
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