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Latest Posts by Darkone
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skybox tut prob
Valve's Source : HL2 Level Design
make a box around your map using the nodraw texture. use the skybox texture for just the inside of the box. go into map properties and choose skybox name. heres a link to a place that has skyboxes shown and their names. Skybox List once thats done... [more]
6 440 Jun 30, 2005 10:49 am
by Darkone
which card wins?
Valve's Source : Source General Gaming
im a =n nvidia fan but trying to find an fx5900 is rough but ati has a nice card... the x700 http://www.newegg.com/OldVersion/app/ViewProductDesc.asp?description=14-102 -537&depa=0... [more]
23 815 Jun 21, 2005 05:15 pm
by Darkone
CSS: Map Won't Compile
Valve's Source : HL2 Level Design
after your maps compiled and your walking around in it type bot_add in console and it will make the .nav for ya.... [more]
4 566 Jun 11, 2005 11:57 pm
by Darkone
creating a skybox??? how? ive read the tuts i cant do it for some reason
Valve's Source : HL2 Level Design
Quote:Dont forget that you need a light_environment to light up the map as the sun would.... [more]
8 873 Jun 5, 2005 03:50 pm
by Darkone
creating a skybox??? how? ive read the tuts i cant do it for some reason
Valve's Source : HL2 Level Design
make the box for your sky using the nodraw texture. from there use the skybox texture on the face you can see only. now goto your map properties and choose your sky. heres a webpage with skybox names and an image of them. Link to skybox page Dont f... [more]
8 873 Jun 2, 2005 05:08 pm
by Darkone
White snow in doom3
DOOM III : DOOM III General Gaming
uninstall game, remove folder from program files, restart computer, reinstall game. dont use your old config make a new one w/o tweaking it. see if it works then add tweaks 1 by 1.... [more]
5 1206 May 24, 2005 09:36 pm
by Darkone
White snow in doom3
DOOM III : DOOM III General Gaming
System Specs? and video drivers version?... [more]
5 1206 May 23, 2005 09:25 pm
by Darkone
How to make a 3d skybox
Valve's Source : HL2 Level Design
I see that this tutorial still isnt on the hl2 mapping tutorials. If you guys need some tutorials i can make them. come visit my site at www.darkconcepts.net i have a few tutorials posted and a few i stll have to add.... [more]
7 693 May 16, 2005 12:03 pm
by Darkone
How to make a 3d skybox
Valve's Source : HL2 Level Design
hmmmmm........ [more]
7 693 May 15, 2005 11:25 am
by Darkone
How to make a 3d skybox
Valve's Source : HL2 Level Design
Can someone add this to tutorials please... [more]
7 693 May 5, 2005 09:08 am
by Darkone
music distance
Valve's Source : HL2 Level Design
i dont want it through the whole map, i just want it in a specific area but what happens is i can be right near the speaker where its the loudest and turn a 180 and ...no sound. ... [more]
5 685 May 4, 2005 10:08 am
by Darkone
music distance
Valve's Source : HL2 Level Design
i'm working on a club map and have the area where i want my music to play. I have that part working...the music plays fine, however even with the max audible distance at 1024 and volume at 10 it stops playing when im 20 feet away from it with my back tur... [more]
5 685 May 3, 2005 10:17 am
by Darkone
How to make a 3d skybox
Valve's Source : HL2 Level Design
:bump:... [more]
7 693 Apr 25, 2005 08:47 am
by Darkone
How to make a 3d skybox
Valve's Source : HL2 Level Design
3D SkyBoxes By Darkone You can add this to tutorials :) Ok i know alot of people have been asking how to make a 3d skybox so after toying with a few tutorials, i have found my own way of making them so ill share that with you. First things first... [more]
7 693 Apr 18, 2005 10:13 am
by Darkone
teleporting problem
Valve's Source : HL2 Level Design
http://www.hl2world.com/wiki/index.php/Normal_and_random_teleports... [more]
2 474 Apr 8, 2005 09:27 am
by Darkone
HUGE HL2 Map not compiling properly.
Valve's Source : HL2 Level Design
Anywhere where your player will never be fill with a playerclip brush and see if that helps any....... [more]
9 756 Apr 8, 2005 09:27 am
by Darkone
animated models?
Valve's Source : HL2 Level Design
i have seen animated crows in a CS:S map i believe its de_go_nuke... [more]
5 685 Apr 7, 2005 02:28 am
by Darkone
animated models?
Valve's Source : HL2 Level Design
how can i add... lets say an animated model of a crow as decoration? i've been trying to get this to work all day and no luck thus far. i've seen it done so i know its possible.... [more]
5 685 Apr 4, 2005 02:27 pm
by Darkone
SkyBox Names?
Valve's Source : HL2 Level Design
http://www.hl2world.com/wiki/index.php/Sky_List... [more]
3 488 Apr 4, 2005 02:25 pm
by Darkone
CS:S Spawns?
Valve's Source : HL2 Level Design
most of the time i see that is when the spawns are inside of the ground. make sure they arent that way. I make them a bit over the ground to prevent that problem.... [more]
4 529 Mar 30, 2005 11:53 pm
by Darkone
Rotating Decals...
Valve's Source : HL2 Level Design
Is it possible to roate a decal image to face a different direction. I think ive tried everything.... [more]
2 594 Mar 3, 2005 06:06 pm
by Darkone
Compiling options and commands...
Valve's Source : HL2 Level Design
Does anyone know all the different commands for compiling? id like to know so i can do a better compile.... [more]
2 439 Mar 2, 2005 05:04 pm
by Darkone
Setting up a Hostage Rescue Map Tutorial
Valve's Source : HL2 Level Design
Foyleman You can add this as a tutorial too. :) The first thing would be the obvious, create your map. Now we need to add some hosties. Choose your entity tool and choose hostage_entity as your entity to use. Place your hostage entity wherever y... [more]
2 575 Mar 1, 2005 11:00 am
by Darkone
How to Add a "Buy Zone"
Valve's Source : HL2 Level Design
Yes i'll surely do that :) Foyleman can you add this as a tutorial?... [more]
4 879 Mar 1, 2005 12:19 am
by Darkone
new patch gives me errors please help
Valve's Source : HL2 Level Design
did u validate all hl2 files? this includes sdk, css, hl2, hl2deathmatch. Since all of these share files you will have to do them all. Also... if you start the validate process and it comes up and disappears fast you will have to redo it. on an... [more]
5 1982 Feb 19, 2005 12:08 pm
by Darkone
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