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skybox tut probValve's Source : HL2 Level Designmake a box around your map using the nodraw texture.
use the skybox texture for just the inside of the box.
go into map properties and choose skybox name.
heres a link to a place that has skyboxes shown and their names. Skybox
List
once thats done... [ more] |
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Jun 30, 2005 10:49 am by Darkone |
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which card wins?Valve's Source : Source General Gamingim a =n nvidia fan but trying to find an fx5900 is rough but ati has a nice
card... the x700
http://www.newegg.com/OldVersion/app/ViewProductDesc.asp?description=14-102
-537&depa=0... [ more] |
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Jun 21, 2005 05:15 pm by Darkone |
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CSS: Map Won't CompileValve's Source : HL2 Level Designafter your maps compiled and your walking around in it type bot_add in
console and it will make the .nav for ya.... [ more] |
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Jun 11, 2005 11:57 pm by Darkone |
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creating a skybox??? how? ive read the tuts i cant do it for some reasonValve's Source : HL2 Level DesignQuote:Dont forget that you need a light_environment to light up the map as
the sun would.... [ more] |
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Jun 5, 2005 03:50 pm by Darkone |
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creating a skybox??? how? ive read the tuts i cant do it for some reasonValve's Source : HL2 Level Designmake the box for your sky using the nodraw texture.
from there use the skybox texture on the face you can see only.
now goto your map properties and choose your sky.
heres a webpage with skybox names and an image of them.
Link to skybox page
Dont f... [ more] |
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Jun 2, 2005 05:08 pm by Darkone |
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White snow in doom3DOOM III : DOOM III General Gaminguninstall game, remove folder from program files, restart computer,
reinstall game.
dont use your old config make a new one w/o tweaking it.
see if it works then add tweaks 1 by 1.... [ more] |
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May 24, 2005 09:36 pm by Darkone |
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White snow in doom3DOOM III : DOOM III General GamingSystem Specs? and video drivers version?... [ more] |
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May 23, 2005 09:25 pm by Darkone |
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How to make a 3d skyboxValve's Source : HL2 Level DesignI see that this tutorial still isnt on the hl2 mapping tutorials.
If you guys need some tutorials i can make them.
come visit my site at www.darkconcepts.net
i have a few tutorials posted and a few i stll have to add.... [ more] |
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May 16, 2005 12:03 pm by Darkone |
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How to make a 3d skyboxValve's Source : HL2 Level Designhmmmmm........ [ more] |
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May 15, 2005 11:25 am by Darkone |
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How to make a 3d skyboxValve's Source : HL2 Level DesignCan someone add this to tutorials please... [ more] |
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May 5, 2005 09:08 am by Darkone |
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music distanceValve's Source : HL2 Level Designi dont want it through the whole map, i just want it in a specific area but
what happens is i can be right near the speaker where its the loudest and
turn a 180 and ...no sound.
... [ more] |
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May 4, 2005 10:08 am by Darkone |
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music distanceValve's Source : HL2 Level Designi'm working on a club map and have the area where i want my music to play.
I have that part working...the music plays fine, however even with the max
audible distance at 1024 and volume at 10 it stops playing when im 20 feet
away from it with my back tur... [ more] |
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May 3, 2005 10:17 am by Darkone |
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How to make a 3d skyboxValve's Source : HL2 Level Design:bump:... [ more] |
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Apr 25, 2005 08:47 am by Darkone |
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How to make a 3d skyboxValve's Source : HL2 Level Design3D SkyBoxes By Darkone
You can add this to tutorials :)
Ok i know alot of people have been asking how to make a 3d skybox so after
toying with a few tutorials,
i have found my own way of making them so ill share that with you.
First things first... [ more] |
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Apr 18, 2005 10:13 am by Darkone |
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teleporting problemValve's Source : HL2 Level Designhttp://www.hl2world.com/wiki/index.php/Normal_and_random_teleports... [ more] |
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Apr 8, 2005 09:27 am by Darkone |
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HUGE HL2 Map not compiling properly.Valve's Source : HL2 Level DesignAnywhere where your player will never be fill with a playerclip brush and
see if that helps any....... [ more] |
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Apr 8, 2005 09:27 am by Darkone |
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animated models?Valve's Source : HL2 Level Designi have seen animated crows in a CS:S map
i believe its de_go_nuke... [ more] |
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Apr 7, 2005 02:28 am by Darkone |
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animated models?Valve's Source : HL2 Level Designhow can i add... lets say an animated model of a crow as decoration?
i've been trying to get this to work all day and no luck thus far.
i've seen it done so i know its possible.... [ more] |
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Apr 4, 2005 02:27 pm by Darkone |
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SkyBox Names?Valve's Source : HL2 Level Designhttp://www.hl2world.com/wiki/index.php/Sky_List... [ more] |
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Apr 4, 2005 02:25 pm by Darkone |
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CS:S Spawns?Valve's Source : HL2 Level Designmost of the time i see that is when the spawns are inside of the ground.
make sure they arent that way. I make them a bit over the ground to prevent
that problem.... [ more] |
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Mar 30, 2005 11:53 pm by Darkone |
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Rotating Decals...Valve's Source : HL2 Level DesignIs it possible to roate a decal image to face a different direction.
I think ive tried everything.... [ more] |
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Mar 3, 2005 06:06 pm by Darkone |
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Compiling options and commands...Valve's Source : HL2 Level DesignDoes anyone know all the different commands for compiling?
id like to know so i can do a better compile.... [ more] |
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Mar 2, 2005 05:04 pm by Darkone |
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Setting up a Hostage Rescue Map TutorialValve's Source : HL2 Level DesignFoyleman You can add this as a tutorial too. :)
The first thing would be the obvious, create your map.
Now we need to add some hosties.
Choose your entity tool and choose hostage_entity as your entity to use.
Place your hostage entity wherever y... [ more] |
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Mar 1, 2005 11:00 am by Darkone |
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How to Add a "Buy Zone"Valve's Source : HL2 Level DesignYes i'll surely do that :)
Foyleman can you add this as a tutorial?... [ more] |
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Mar 1, 2005 12:19 am by Darkone |
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new patch gives me errors please helpValve's Source : HL2 Level Designdid u validate all hl2 files?
this includes sdk, css, hl2, hl2deathmatch.
Since all of these share files you will have to do them all.
Also... if you start the validate process and it comes up and disappears
fast you will have to redo it.
on an... [ more] |
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Feb 19, 2005 12:08 pm by Darkone |