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Porting CoD1 and CoD2 custom maps to CoD4Call of Duty 4 : CoD 4 Level Designanyone? this would be really helpful... [ more] |
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Feb 3, 2008 01:14 pm by duck11 |
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Porting CoD1 and CoD2 custom maps to CoD4Call of Duty 4 : CoD 4 Level Designnvm i got the snap to grid thing but it didnt help anything. Does anyone
know how to port maps effectively?... [ more] |
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Feb 3, 2008 03:53 am by duck11 |
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Porting CoD1 and CoD2 custom maps to CoD4Call of Duty 4 : CoD 4 Level Designworth a try but how do i disable it, i tried unchecking Grid>Snap to Grid
but it didnt work, it's still checked... [ more] |
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Feb 3, 2008 01:08 am by duck11 |
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Porting CoD1 and CoD2 custom maps to CoD4Call of Duty 4 : CoD 4 Level Designi dled the shader bin update and i have the 1.5 patch which i think fixed a
few things but im still getting weird looking caulk that looks nothing like
my original map and it is no use to me. I understand im supposed to be
losing textures but im actually ... [ more] |
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Feb 2, 2008 11:51 pm by duck11 |
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Porting CoD1 and CoD2 custom maps to CoD4Call of Duty 4 : CoD 4 Level DesignOK, so I have a couple cod1 and cod2 maps I wanna port to cod4 but when I
open them in the CoD4 radiant, it looks nothing like the original map, only
a few stuctures look similar.
I remember that you were able to open cod1 maps in cod2 radiant and only l... [ more] |
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Feb 2, 2008 08:07 pm by duck11 |
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A master checklistCall of Duty 4 : CoD 4 Level DesignThis is a good idea imo, especially if there was a simple tutorial for each
step. I know it would take time but it would pay off for everyone in the
long run.... [ more] |
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Jan 29, 2008 04:11 pm by duck11 |
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Starting under the mapCall of Duty 4 : CoD 4 Level Design=/ sorry for double post, I don't know why it's been happening to me
lately.
edited on Jan. 20, 2008 05:05 pm by duck11... [ more] |
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Jan 20, 2008 05:04 pm by duck11 |
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Starting under the mapCall of Duty 4 : CoD 4 Level Designyour d key moves up, c moves down, a looks up, and z looks down... [ more] |
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Jan 20, 2008 05:04 pm by duck11 |
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New worldspawn settingsCall of Duty 4 : CoD 4 Level Designhttp://www.infinityward.com/wiki/index.php?title=CoD4_Map_light_settings
edited on Jan. 19, 2008 09:29 pm by duck11... [ more] |
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Jan 19, 2008 09:28 pm by duck11 |
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CoD4 Entity ScaleCall of Duty 4 : CoD 4 Level Designwhat is the entity key for scale. There are certain prefabs I would like to
make bigger but ive tried scale, modelscale, model_scale,etc and none of
them work. I tried searching but all i got was player height scale... [ more] |
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Jan 19, 2008 09:27 pm by duck11 |
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Plz sticky- How To Solve Shader errorsCall of Duty 4 : CoD 4 Level Designi did this and it works for most prefabs, however, the building prefabs
still do not work for me.... [ more] |
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Jan 19, 2008 01:16 pm by duck11 |
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Updating Zone File ErrorCall of Duty 4 : CoD 4 Level Designi run the map but it does not load the changes i made to the map. ... [ more] |
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Jan 19, 2008 01:15 pm by duck11 |
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Updating Zone File ErrorCall of Duty 4 : CoD 4 Level Designi click continue and it still crashes. It does only say the program will
ignore the error and "attempt" to continue. I'll keep messing with it, just
bugs me that i finally finish a map and then the error occurs while
compiling =P... [ more] |
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Jan 19, 2008 12:30 pm by duck11 |
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Updating Zone File ErrorCall of Duty 4 : CoD 4 Level DesignWhen updating the zone file for my map using the compile tools an error
comes up that reads "Can't find C:\Program Files\Activision\Call of Duty 4
- Modern Warfare\main\missingasset.csv. Try building the level fast file
again. It's possible the zone file ... [ more] |
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Jan 19, 2008 12:18 pm by duck11 |
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mp_depot for CoD2Call of Duty 2 : CoD2 Custom Map Releasesu have some floating boxes in one of the garages and i wish u woulda made
the two hotel bulings playable but othere than that its great... [ more] |
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Jun 12, 2006 08:43 pm by duck11 |
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prefabs?!Call of Duty 2 : CoD 2 Level Designthis is not a bad idea. i have some prefabs i would like to share as well... [ more] |
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May 30, 2006 09:40 pm by duck11 |
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water=killCall of Duty 2 : CoD 2 Level Designyay it works, thanx... [ more] |
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May 20, 2006 03:40 pm by duck11 |
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water=killCall of Duty 2 : CoD 2 Level Designwhen i select the brush and press n, worldspawn is automatically selected
and when i change the classname it messes everything up.... [ more] |
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May 20, 2006 03:04 pm by duck11 |
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water=killCall of Duty 2 : CoD 2 Level Designhow do i change the classname and value?... [ more] |
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May 20, 2006 02:46 pm by duck11 |
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water=killCall of Duty 2 : CoD 2 Level Designi know ive seen somewhere on how to make a player die when they fall in the
water but i dont know where it is now. i used the search bar but all i
could find is how to make water.any help would be greatly appreciated.
thanx... [ more] |
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May 20, 2006 02:36 pm by duck11 |
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skeleton maps problemCall of Duty 2 : CoD 2 Level Designnvm i got it thanx... [ more] |
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May 18, 2006 11:45 pm by duck11 |
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skeleton maps problemCall of Duty 2 : CoD 2 Level Designthe sample map that came with it works fine but the others im having
trouble with... [ more] |
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May 18, 2006 11:43 pm by duck11 |
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skeleton maps problemCall of Duty 2 : CoD 2 Level Designwhen i try to load a skeleton map i get this error
Expression:
ent->brushes.ownerPrev != &ent->brushes
create brush
Module: N:\Games\Call of Duty 2 Client\bin\CoD2Radiant.exe
File: .\MainFrm.cpp
Line: 6467
:
i searched ... [ more] |
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May 18, 2006 10:34 pm by duck11 |
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carentan sizeCall of Duty 2 : CoD 2 Level Designmp cod2
btw thanx for the fast reply... [ more] |
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May 18, 2006 08:47 pm by duck11 |
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carentan sizeCall of Duty 2 : CoD 2 Level Designcan anyone tell me about the size of carentan because im wanting to make a
map about that size but i just cant get it right
thanx... [ more] |
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May 18, 2006 08:41 pm by duck11 |