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Steam and COD5-WW
CoD:WW Level Des.. Posts: (3) Views: (31) by batistablr
Game Freezes after loading custom level
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Latest Posts by OLD_MAN_WITH_GUN
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MODSonline.com Forums
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pam4 guns select? how do I get it like that? help please
Call of Duty 4 : CoD 4 Level Design
I don't think that he mean to rank up to level 55 instantly (afaik. PAM don't have this function like AWE.). I think he mean the way you can choose weapons and perks like in modwarfare. @ARKaMAN: Do you have added maps/mp/gametypes/_modwarfare.gsc to ... [more]
4 76 Oct 13, 2008 12:44 pm
by OLD_MAN_WITH_GUN
Plz Help (Update Zone Files)
Call of Duty 4 : CoD 4 Level Design
Check the box beside 'Enable Developer' and start your map out of the compiletools. This will create the missingasset.csv automatically.... [more]
4 79 Oct 12, 2008 11:11 am
by OLD_MAN_WITH_GUN
Maya....
Call of Duty 4 : CoD 4 Level Design
timb0 writes...Quote:Any help with importing it into cod4 so I can use it as a terrain will be greatly appreciated & result in several new maps available.I hope you know that there isn't any player to xmodel collision in the game. You need to rebuild the ... [more]
4 112 Oct 8, 2008 01:37 pm
by OLD_MAN_WITH_GUN
how to you make brushmodels rotate
Call of Duty 2 : CoD2 Scripting
Have a look into the vCoD 'moving things' tut http://www.modsonline.com/Tutorials-read-121.html There you'll find all commands for moving/rotating things. edited on Oct. 5, 2008 05:58 pm by OLD_MAN_WITH_GUN... [more]
4 89 Oct 5, 2008 05:57 pm
by OLD_MAN_WITH_GUN
Prefabs
Call of Duty 4 : CoD 4 Level Design
1ninjaman1 writes...Quote:Its not the same as the cod1/uo/cod2 tools. you cant select what you want and click edit/save as prefab.Btw. CoD2 don't have a button 'save as prefab' in the edit menu. It's the same like here (File -> Save selected...).... [more]
5 98 Oct 5, 2008 08:23 am
by OLD_MAN_WITH_GUN
QUESTION: How do I...
Call of Duty 4 : CoD 4 Level Design
In Radiant go to Edit -> Preferences In the middle section (New functionality) you'll find at the lower left two settings, 'model origin size' and 'prefab origin size'. The values infront of them defines how big this boxes are. Set their values to '0' an... [more]
10 158 Oct 5, 2008 08:10 am
by OLD_MAN_WITH_GUN
Paintball Textures
Call of Duty 4 : CoD 4 Level Design
http://www.modsonline.com/Tutorials-read-452.html... [more]
2 108 Sep 27, 2008 03:26 pm
by OLD_MAN_WITH_GUN
Loadscreen not working
Call of Duty 4 : CoD 4 Level Design
OG_Luciano writes...Quote:But for some reason know I can't even convert the loadscreen TGA. It is telling me that the gdt file is read only and can't be converted.That problem have a lot at the beginning. Before you hit the PC-Convert button in AssetM... [more]
4 142 Sep 26, 2008 06:15 am
by OLD_MAN_WITH_GUN
[Help] Scripting
Call of Duty 4 : CoD 4 Level Design
No one can compile the map for you, coz. there are self made prefabs in this map which have only you (e.g prefabs/vechicles/vehicle_80s_hatch1_green.map). But your problem is an other (prefab with no model). You can see this error in the compile log. ... [more]
6 219 Sep 25, 2008 05:59 pm
by OLD_MAN_WITH_GUN
[Help] Scripting
Call of Duty 4 : CoD 4 Level Design
http://www.infinityward.com/wiki/index.php/MP_Mapping#Setting_up_factions ... [more]
6 219 Sep 23, 2008 05:32 pm
by OLD_MAN_WITH_GUN
FEEDER_ALLMAPS
Call of Duty 4 : CoD 4 Scripting
To change the list, you only need to modify the cod2maps.arena file (you'll find it in the folder raw/mp). Make your changes and add it to your mod.ff. Nothing more.... [more]
4 107 Sep 23, 2008 11:38 am
by OLD_MAN_WITH_GUN
put new weapons in the game
Call of Duty 4 : CoD 4 Level Design
http://www.modsonline.com/Tutorials-read-471.html... [more]
2 63 Sep 23, 2008 11:29 am
by OLD_MAN_WITH_GUN
Tool use as Maya
Call of Duty 4 : CoD 4 Scripting
Do you use Maya Complete 8.5 or the PLE-Version (Personal Learning Edition) ? With the PLE-Version you can't use the plugins.... [more]
22 284 Sep 23, 2008 11:03 am
by OLD_MAN_WITH_GUN
Undefind is not an field object
Call of Duty 4 : CoD 4 Single Player
objective_add(2, "active", &"SPMAP_OBJ2", mgobjectivetrig.origin); Should do it.... [more]
14 208 Sep 23, 2008 09:55 am
by OLD_MAN_WITH_GUN
Ranked + custom classes
Call of Duty 4 : CoD 4 Scripting
acaymo writes...Quote:My server is actually runing mod ACE 1.9, with "fullmetal" ennabledHow do you do this? "fullmetal" was implemented in ACE 2.0, not 1.9.... [more]
7 210 Sep 23, 2008 09:49 am
by OLD_MAN_WITH_GUN
Tool use as Maya
Call of Duty 4 : CoD 4 Scripting
andfont writes...Quote:the files are where they need to be tools of management version Maya8_Plugins.zip downloaded to the directory: D:\Jocs\Call of Duty 4 - Modern Warfare\bin\Maya\toolsDo you have extracted Maya8_Plugins.zip to the folder D:\Jo... [more]
22 284 Sep 23, 2008 03:51 am
by OLD_MAN_WITH_GUN
Couldn't load image
Call of Duty 4 : CoD 4 Level Design
rdxradar writes...Quote:Anyone else having a problem running their maps through the editor after creating a loadscreen?The game don't read files from the raw folder. So the images you've created (like your loadscreen) must be in an .iwd file. Create a ne... [more]
7 203 Sep 22, 2008 06:59 am
by OLD_MAN_WITH_GUN
Tool use as Maya
Call of Duty 4 : CoD 4 Scripting
andfont writes...Quote:I have the correct version for plugins cod4, the Maya version 8.5 I've changed and I have introduced the variables PATH: MAYA_SCRIPT_PATH = D: \ Jocs \ Call of Duty 4 - Modern Warfare \ bin \ Maya \ tools MAYA_PLUG_IN_PATH = D: ... [more]
22 284 Sep 22, 2008 06:43 am
by OLD_MAN_WITH_GUN
Make detail?
Call of Duty 4 : CoD 4 Level Design
Have a look at http://www.modsonline.com/Tutorials-read-135.html It's for vCoD but here it's the same.... [more]
4 107 Sep 22, 2008 06:31 am
by OLD_MAN_WITH_GUN
Is this possible for a mp map?
Call of Duty 4 : CoD 4 Level Design
You can't use the map file directly in CoD4 radiant and you can't use the scripts directly. First you have to caulk all brushes of the map in CoD-Radiant, remove all xmodels , lights, triggers aso. Then open this modified map in CoD4-Radiant , retexture i... [more]
17 305 Sep 19, 2008 01:13 pm
by OLD_MAN_WITH_GUN
Is this possible for a mp map?
Call of Duty 4 : CoD 4 Level Design
Damn, time for editting has been expired. You'll need a little mapping and scripting experience to figure out how all works together.... [more]
17 305 Sep 19, 2008 03:49 am
by OLD_MAN_WITH_GUN
Is this possible for a mp map?
Call of Duty 4 : CoD 4 Level Design
The base map is called mp_rifle_range and was made by Bodger2 and Bdbodger. The CoD-Map (SP and MP) can be found here (open the pk3 with winzip to get the gsc-files). http://callofduty.filefront.com/file/Rifle_Range;40691 And the source mapfiles you ... [more]
17 305 Sep 19, 2008 03:28 am
by OLD_MAN_WITH_GUN
Maps pirated... again
Call of Duty 4 : CoD4 General Gaming
lol, look at the homepage of usl http://www.unitedsniperleague.nl/ Quote:Honor, Integrity, Teamwork & Trust. These are the ideals we live by. They use words which they never understood. edited on Sep. 18, 2008 05:34 am by OLD_MAN_WITH_GUN... [more]
37 258 Sep 18, 2008 05:33 am
by OLD_MAN_WITH_GUN
.gsc file problems
Call of Duty 4 : CoD 4 Level Design
Stev0 writes...Quote:so what part deals with the loadscreen then?If you don't have created a loadscreen you'll get a warning that maps/mp_mapname.csv is missing.... [more]
8 168 Sep 17, 2008 02:30 pm
by OLD_MAN_WITH_GUN
.gsc file problems
Call of Duty 4 : CoD 4 Level Design
Stev0 writes...Quote:I would not worry too much about the missing mp_house.vision file as it is just for the loadscreen.The vision.file has absolutely nothing to do with the loadscreen. The vision.file is to adjust brightness, contrast, blur, shiny etc. o... [more]
8 168 Sep 17, 2008 10:11 am
by OLD_MAN_WITH_GUN
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