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EXPLODING TRUCK HELP
CoDUO Level Desi.. Posts: (10) Views: (68) by morgawr
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Latest Posts by UB_Dragon
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load screen issue
Call of Duty 4 : CoD 4 Level Design
wow, been working on this, read the tuts ect ! ! ! I have got everythign done in the tuts with no luck I can put my load screen in a different map and it works, (change the name to the other map) is there something i am missing, some command in m... [more]
12 220 Jul 13, 2008 10:37 am
by UB_Dragon
mod.ff
Call of Duty 4 : CoD 4 Level Design
I will, I did not know he made it, but hwo would I run both mods, it should be in a iwd so they can be made where you can use more then 1 mod in a game. I have a good cod2 awe server running where I added different mods together to customize the se... [more]
9 171 Apr 4, 2008 11:35 am
by UB_Dragon
mod.ff
Call of Duty 4 : CoD 4 Level Design
well I run the AWE mod on our servers, and they have a mod.ff file for it somone came out with a replacement "ion cannon" in replace of the air strike. but thats in a mod.ff format as well i tried to leave the awe mod.ff and rename the ion cannon... [more]
9 171 Apr 4, 2008 09:55 am
by UB_Dragon
mod.ff
Call of Duty 4 : CoD 4 Level Design
OK, starting to hate the new format for CoD4 I used to be able to run different mods in my folder, now with the mod.ff, i have several i am trying to run, i used to be able to open the iwd and add the contents of the other mod to it and have 1 .iwd in ... [more]
9 171 Mar 31, 2008 04:46 pm
by UB_Dragon
Help With Triggers
Call of Duty 4 : CoD 4 Scripting
DeekCiti writes...Quote:Would someone be kind enough to give me some simple steps on how to set up a trigger in Radiant, and how to call that trigger from script... I want to trigger sounds. It can be Any example, I just need an outline to start with...... [more]
20 239 Mar 31, 2008 08:15 am
by UB_Dragon
Lighting question
Call of Duty 4 : CoD 4 Level Design
if you can post your results, i a still lost on this i have seen other maps, nice outside, get in dark areas and it's, well, DARK! lol thanks in advance... [more]
12 301 Mar 17, 2008 02:04 pm
by UB_Dragon
Destructable Cars trouble
Call of Duty 4 : CoD 4 Level Design
Build the FF again, then update Zone File again, you should see a bunch of stuff like this it should take about 2-3 times before you get all the stuff to work xmodel,vehicle_80s_hatch1_brn_destroyed xmodel,vehicle_80s_hatch1_brn_hood xmodel,vehicl... [more]
5 127 Mar 10, 2008 08:16 am
by UB_Dragon
Lighting question
Call of Duty 4 : CoD 4 Level Design
Saureco writes...Quote:Also, shield off these areas with Caulk_Shadow if you want to prevent light from leaking through. no luck ! anything else i can try?... [more]
12 301 Mar 7, 2008 08:27 am
by UB_Dragon
Lighting question
Call of Duty 4 : CoD 4 Level Design
i put caulk shawod box all around a house and some underground and it was still light, now if i change the settings will it change the exterior light settings ? i like them just the way they are... [more]
12 301 Mar 7, 2008 07:34 am
by UB_Dragon
Lighting question
Call of Duty 4 : CoD 4 Level Design
I like the look of my world settings, but underground where it should be pitchblack, well, it's not I have played with the shadow brush by blocking the areas i wish to keep dark, but no luck, any input thanks !... [more]
12 301 Mar 6, 2008 10:12 pm
by UB_Dragon
fast file to map file?
Call of Duty 4 : CoD 4 Level Design
i know there was a map de-compiler for wolf-et old pk3 files, wish they made one for cod/uo/2/4... [more]
5 146 Mar 6, 2008 10:09 pm
by UB_Dragon
Trigger brush activate sound question
Call of Duty 4 : CoD 4 Level Design
Hey killer, real quick, how would i get certain sounds louder than others. thanks!... [more]
17 343 Mar 6, 2008 10:01 pm
by UB_Dragon
what is the open bus.map file?
Call of Duty 4 : CoD 4 Level Design
works fine for me... [more]
4 147 Mar 6, 2008 02:08 pm
by UB_Dragon
aMBIENT sOUNDs =->
Call of Duty 4 : CoD 4 Level Design
YEAH ! and thanks for posting the fix, so many people post questions, they get it working without posting how they fixed it. 1 problem down, more to come i am sure, LOL... [more]
44 551 Mar 3, 2008 08:13 pm
by UB_Dragon
Trigger brush activate sound question
Call of Duty 4 : CoD 4 Level Design
nice, i did get the other way working last night and did not have a chance to update the forums here, here is what i used (changing the name of the "self playsound("dogs");" "dogs" to the sound file in the multiplayer/common soundaliasses file name, i wil... [more]
17 343 Mar 3, 2008 08:04 am
by UB_Dragon
"fog_river_200" & frog sound fx advice
Call of Duty 4 : CoD 4 Level Design
for my logs i would select it, then hit "r" to rotate I use the extreme mod for bots, great to test the air strikes and helo paths, i had to move my walls out about half an acre due to the bomb fragments getting stuck in the walls, i will zip it up and... [more]
15 294 Mar 3, 2008 07:57 am
by UB_Dragon
Trigger brush activate sound question
Call of Duty 4 : CoD 4 Level Design
nice, ok, got it to work pulling and checking the games gsc's now if i want 2 different dog sounds, would i targetname one brush "dog" and the other "dog2" and my main() { *map stuff here* dogtrigs = getentarray("dog","targetname"); do... [more]
17 343 Mar 2, 2008 09:43 pm
by UB_Dragon
Trigger brush activate sound question
Call of Duty 4 : CoD 4 Level Design
yep, i am finding out the 2 are allot more different than I first thought. I think i will go crack some custom maps open a nd see what I find, cant get much in the forums, been searching for weeks on this thanks anyways... [more]
17 343 Mar 2, 2008 09:10 pm
by UB_Dragon
"fog_river_200" & frog sound fx advice
Call of Duty 4 : CoD 4 Level Design
yeah, been doing that want to do mine???? :) you did a fine job my map covers about 8-10 acres lots of work lol edited on Mar. 2, 2008 08:55 pm by UB_Dragon... [more]
15 294 Mar 2, 2008 08:55 pm
by UB_Dragon
Trigger brush activate sound question
Call of Duty 4 : CoD 4 Level Design
well the sound I like is in the iw_09 "sound/amb_elements" folder elm_dog10.wav I can see without even trying the code will not work as it is posted, i have to change something telling it where to find it or something. I see some custom maps... [more]
17 343 Mar 2, 2008 08:53 pm
by UB_Dragon
Trigger brush activate sound question
Call of Duty 4 : CoD 4 Level Design
thanks, i found my sound, do i need to extract it from the iwd or can it stay in like the ambiant sounds, and how would i direct the trigger name to play the certain file, does it need to be wav/mp3 or a certain format ?... [more]
17 343 Mar 2, 2008 06:24 pm
by UB_Dragon
Trigger brush activate sound question
Call of Duty 4 : CoD 4 Level Design
what would the right key value be ? i have never messed with this kind of stuff before piere rambo made a map, shoot the bell and it would "ding" walk in an area a dog would bark, ... [more]
17 343 Mar 2, 2008 03:32 pm
by UB_Dragon
question about car models.
Call of Duty 4 : CoD 4 Level Design
I always get that error the car exploding thing is neat, but who really cares i took all my cars out, just a waste of time IMO i just focused on a good playable map and if you use the same sedan model with different collors, it will count agai... [more]
5 146 Mar 2, 2008 11:21 am
by UB_Dragon
Trigger brush activate sound question
Call of Duty 4 : CoD 4 Level Design
LOL, there is something even niftier, called "read" i can see you need to read about the post you were directing me too, i was very active in that posting with no results not the same I am familliar with the "full map" ambiant sounds, I am as... [more]
17 343 Mar 2, 2008 11:17 am
by UB_Dragon
Trigger brush activate sound question
Call of Duty 4 : CoD 4 Level Design
i use search all the time, did not see anything also this is about my 3-4 post on this with no results, had this in the scripting section for 1-2 weeks with no results i agree, search before posting!... [more]
17 343 Mar 2, 2008 11:12 am
by UB_Dragon
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