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Latest Posts by Zero_Rain
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What if?
Call of Duty 2 : CoD 2 Level Design
What if everything on the map is detail (except a couple things?) not structural whats wrong with that?... [more]
3 155 Jan 13, 2008 01:41 pm
by Zero_Rain
Please Share
Call of Duty 2 : CoD 2 Level Design
simple prefabs will do too as far as how they are displayed they can be more detailed , but there needs to be more to sort just send in anything youll be suprised on what is helpfull... [more]
11 436 Jan 9, 2008 04:31 pm
by Zero_Rain
Portals?
Call of Duty 2 : CoD 2 Level Design
NovemberDobby writes...Quote:Speak for yourself. I just did Why work hard then only do something half assed? Make something everyone can enjoy.... [more]
30 404 Jan 7, 2008 10:11 am
by Zero_Rain
Portals?
Call of Duty 2 : CoD 2 Level Design
NovemberDobby writes...Quote:They're usually only needed if your map is relatively complex, and in my opinion aren't worth the effort anyway. Same for -vis when compiling. WHOA VIS is VERY important high vis = high lag = a map nobody want to pay, if yo... [more]
30 404 Jan 6, 2008 06:48 pm
by Zero_Rain
Please Share
Call of Duty 2 : CoD 2 Level Design
I wanted to return this post to it original topic I have knoticed a ton of prefabs for everying but russian style maps. If any of you have made a high detail russian prefab you know they are much more involved than any other style so hopefully I... [more]
11 436 Jan 5, 2008 07:30 pm
by Zero_Rain
Bomb Texture
Call of Duty 2 : CoD 2 Level Design
Does anyone know where to find the S&D glowing bomb texture? (Ive seen it in other maps) like a pulsing yellow ... [more]
2 131 Jan 1, 2008 12:51 am
by Zero_Rain
brushes delete when pressing escape!
Call of Duty : CoD Level Design
hey Im getting good at this HAHAHAHA Your welcome edited on Dec. 31, 2007 09:46 pm by Zero_Rain... [more]
6 198 Dec 31, 2007 09:46 pm
by Zero_Rain
brushes delete when pressing escape!
Call of Duty : CoD Level Design
make sure everything is checked... [more]
6 198 Dec 30, 2007 06:41 pm
by Zero_Rain
Please Share
Call of Duty 2 : CoD 2 Level Design
Please Please Put Up prefabs the more shared the better, Chateau if its the one I am thinking thats got cool stuff... [more]
11 436 Dec 28, 2007 08:42 pm
by Zero_Rain
Please Share
Call of Duty 2 : CoD 2 Level Design
I have knoticed a ton of prefabs for everying but russian style maps. If any of you have made a high detail russian prefab you know they are much more involved than any other style so hopefully I am starting a trend here; these are my latest russia... [more]
11 436 Dec 24, 2007 05:17 pm
by Zero_Rain
Tripwire
Call of Duty 2 : CoD2 Scripting
go to www.codextreme.com ask tally, joke, or gixxer fo the code they will email you the seperate code usually, but you must say please... [more]
4 171 Dec 16, 2007 10:21 pm
by Zero_Rain
Need help with this script
Call of Duty 2 : CoD 2 Level Design
youll have to make the boat as taget 1 call it what ever... then the door as target two both will start with the same movement but the door add wait 2 sec then rotate, create 2 seperate .gsc this isnt exactly right youll have to tweek it to your nee... [more]
2 141 Dec 16, 2007 09:58 pm
by Zero_Rain
Problem with window textures becoming transparent.
Call of Duty 2 : CoD 2 Level Design
I want to add some info to this i know its an old sting if the texture ends in "_unlit" its see through just do find replace and remove the "_unlit" youll be good to go... [more]
12 489 Dec 16, 2007 09:50 pm
by Zero_Rain
Making a Compass
Call of Duty 2 : CoD2 Scripting
kammo writes...Quote:Ok so if ya wanna make this server side so people have to download them when they come to your server you would go about that how? you put it in you "cod2/main" file, and your "cod2/main" redirect if you have one kammo writes...... [more]
12 526 Dec 14, 2007 09:03 am
by Zero_Rain
SP to MP
Call of Duty 2 : CoD2 Scripting
more exactly I need to know while in game can you get your cordinates X,Y,Z... [more]
4 216 Dec 9, 2007 10:09 pm
by Zero_Rain
SP to MP
Call of Duty 2 : CoD2 Scripting
How do you change an SP map to MP spacificly I want to pull hill 400 but add CTF to it... [more]
4 216 Dec 9, 2007 09:39 pm
by Zero_Rain
Can someone to a porting for dummys
Call of Duty 2 : CoD 2 Level Design
I would be honored... [more]
21 284 Dec 8, 2007 10:01 pm
by Zero_Rain
Can someone to a porting for dummys
Call of Duty 2 : CoD 2 Level Design
i did a lil something best to my ability http://www.gooutlawclan.com/Videos/portaling.wmv edit: edited the link, should work now edited on Dec. 8, 2007 06:17 am by The_Caretaker... [more]
21 284 Dec 8, 2007 05:09 am
by Zero_Rain
Can someone to a porting for dummys
Call of Duty 2 : CoD 2 Level Design
I GET IT OK THANKS now that a dummy understands; a dummy guide i can do. ... [more]
21 284 Dec 6, 2007 03:52 pm
by Zero_Rain
Can someone to a porting for dummys
Call of Duty 2 : CoD 2 Level Design
so if you just portal the doors and windows is that better?... [more]
21 284 Dec 6, 2007 03:22 pm
by Zero_Rain
Can someone to a porting for dummys
Call of Duty 2 : CoD 2 Level Design
great answers one last question how EXACTALY does portaling a map help does it cut down vis? does it increase fps? I want to portal a new map I am doing but at the same time I am going to work on a Tutoral so the more info the better... [more]
21 284 Dec 6, 2007 02:34 pm
by Zero_Rain
Can someone to a porting for dummys
Call of Duty 2 : CoD 2 Level Design
ok there is the blue "portal" and the yellow "no draw portal" when you have a portal brush it needs to be all but one face the yellow? yes or no? and what is the diffrence between yellow no draw portal and blue portal?... [more]
21 284 Dec 6, 2007 02:08 pm
by Zero_Rain
Can someone to a porting for dummys
Call of Duty 2 : CoD 2 Level Design
DRUMBUM writes...Quote:Zeros a newbie Zeros a newbie haha, good idea except your maps are crazy good and your computers even faster Later bro edited on Dec. 5, 2007 11:09 pm by DRUMBUM lol thanks i guess... [more]
21 284 Dec 6, 2007 06:34 am
by Zero_Rain
Can someone to a porting for dummys
Call of Duty 2 : CoD 2 Level Design
I have gone over the porting tutorials a dozen times. the problem is they are done with very simple maps. how to you portal a map the twists and turns how about a arched door way and explain how it works and why it works and how to do the brushes e... [more]
21 284 Dec 5, 2007 07:20 pm
by Zero_Rain
Adding sound to a specific area on a map???
Call of Duty 2 : CoD 2 Level Design
I ran across this thread if its something like a radio playing sound , or my fav is wind when you high up in a tower this is all i do and it works fine. you dont need anyting in the map itself, no targets, scripts etc.. in my .gsc maps\mp\_fx::loop... [more]
10 297 Dec 5, 2007 06:26 am
by Zero_Rain
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