MODSonline
  Welcome Guest to MODSonline Home | Forums | Register | Login
Main-Menu
Home
Login
Register
Add Download
Add News
Add Tutorial *
Forums

Advertise
Affiliate Store US *
Affiliate Store UK *
Affiliate Store CA *
Angry Letter Generator
Avatar Upload
Calendar of Games
Contact
Downloads
FAQs
Forums
Member List
Member Projects
News
News Grabber *
Policy
Polls
Private Messages
Reviews
Screenshot Gallery
Search
Servers - Game
Store - Shirts *
Subscribe
Topics
Tutorials
Weblinks
Wiki *
Tutorials
CoD Mapping
CoDUO Mapping
CoD2 Mapping
CoD4 Mapping
CoDWW Mapping
CoD FAQs
HL2 Mapping
HL2 FAQs
SOF1 Mapping
Crysis Mapping
Q4 Mapping
Doom 3 Mapping
Doom 3 FAQs
UT2K3 Mapping
SOF2 Mapping
SOF2 FAQs

Lightray Modeling
General Modeling
General Modding
Adobe Photoshop
Common Mapping Errors

Readme.txt Generator
Members-Online
NotDeadYet [Tutor]
123 [Downl]
techno2sl [Today]
stiss [Forum]
DeekCiti [Forum]
AFteRShoCI{ [Forum]
welshdom [Forum]

7 Members and 9 Guests
Chat MODSonline
0 People Now Chatting
MODSOnline TeamSpeak

download TeamSpeak

In-The-News
Sunday, Jan. 4th
MODSonair 161 Live
Friday, Jan. 2nd
MODSonair Episode 160
Thursday, Jan. 1st
HAPPY NEW YEAR MODSONLINE AND ALL
Sunday, Dec. 28th
MODSonair 160 Live
Saturday, Dec. 27th
MODSonline Holiday Pwnage
Latest Poll
Modsonair audio or video?
Video from here on. 48.48%
Sticking with audio. 3.03%
Either is good. 18.18%
What is modsonair? 30.3%
Read More...
4 comments

Newsletter
Name:
Email:
Newsletter Archives
Your Membership
User Name:
Password:
Register.
In The Forums
Error: Couldn't find a spawn point
CoD 4 Level Desi.. Posts: (2) Views: (11) by DeekCiti
Slight Problem
CoD 4 Level Desi.. Posts: (8) Views: (50) by welshdom
Player start
CoD:WW Single Pl.. Posts: (7) Views: (96) by RsF-UXO
Extreme newbie to mapping question
CoD:WW Zombie/Co.. Posts: (2) Views: (23) by SparkyMcSparks
Art of War Central Quake 4 Mods for Dummies
CoDWW Download
Forums
MODSonline.com Forums

Welcome to the MODSonline.com forums. Looking for Frequently Asked Questions? Check out our FAQs section or search it out using the SEARCH link below. If you are new here, you may want to check out our rules and this great user's guide to the forums and the website.
For more mapping and modding information, see our Wiki: MODSonWiki.com

Jump To:
Latest Posts by foxteamfr
These topics are the latest to have been updated with new posts.
Show me more: 50 100 150
MODSonline.com Forums
Latest Posts
Subscribed Posts
Search
  Topic Replies Views Last Post
Protecting a map
Call of Duty 4 : CoD 4 Scripting
Some mappers put invisible but not crossable brushs around spawn points, and if the map is on the right server, brushs are moved to an unused part of the map, don't ask me how they do that, this is the only link that help: http://www.modsonline.com/Forum... [more]
33 533 May 2, 2008 03:56 pm
by foxteamfr
adding ghillies
Call of Duty 4 : CoD 4 Level Design
Sevenz writes...Quote:requires gsc scripting, giving player ghillie model bodies and SAS vs. Spetznatz as well ghillie related scripts (assumed): character\character_mp_usmc_sniper.gsc codescripts\character_mp.gsc maps\mp\ ??? very interesting,... [more]
17 353 Feb 11, 2008 07:34 pm
by foxteamfr
adding ghillies
Call of Duty 4 : CoD 4 Level Design
oki, that's a nice info. On codutlity, for each "snipers only" maps, admin of server ask for ghillie. So we can resume that's not a possibility for mappers to automatiquely add ghillie.... [more]
17 353 Feb 11, 2008 04:18 pm
by foxteamfr
adding ghillies
Call of Duty 4 : CoD 4 Level Design
{PADZ}grimreaper writes...Quote:Are you sure it should say russian at axis. Cause i thought that didnt exist anymore in cod4 look at the mp-overgrown.gsc: Quote:main() { maps\mp\mp_overgrown_fx::main(); maps\createart\mp_overgrown_art::main()... [more]
17 353 Feb 8, 2008 05:28 pm
by foxteamfr
adding ghillies
Call of Duty 4 : CoD 4 Level Design
actually when i choose sniper guns (stock game/dev mod or awe on server) players have a classic skin, not ghillie.... [more]
17 353 Feb 8, 2008 04:19 pm
by foxteamfr
trigger function "drown"
Call of Duty 4 : CoD 4 Level Design
TY ALL, i'll try it, right, i forgot to use a script, i was thinking it was like minefield, directly with game. ty edited on Feb. 8, 2008 03:43 pm by foxteamfr... [more]
7 172 Feb 8, 2008 03:42 pm
by foxteamfr
adding ghillies
Call of Duty 4 : CoD 4 Level Design
my file was there just to illustrate what i said, but i would know what set/write to have ghillies....... [more]
17 353 Feb 8, 2008 11:15 am
by foxteamfr
trigger function "drown"
Call of Duty 4 : CoD 4 Level Design
... [more]
7 172 Feb 8, 2008 10:12 am
by foxteamfr
adding ghillies
Call of Duty 4 : CoD 4 Level Design
... [more]
17 353 Feb 8, 2008 10:11 am
by foxteamfr
trigger function "drown"
Call of Duty 4 : CoD 4 Level Design
hi@all, I would like to add a trigger with drown function, i try the same from cod2: trigger "multiple" targetname "drown" or "drownnow" it seems to doesn't work, is there another function in cod4?... [more]
7 172 Feb 8, 2008 04:51 am
by foxteamfr
adding ghillies
Call of Duty 4 : CoD 4 Level Design
hi@all, I'm doing sniper only maps with vegetation and some are asking me to add ghillie. I don't know how doing that here's my .gsc: Quote:main() { maps\mp\_load::main(); ambientPlay("ambient_backlot_ext"); game["allies"] = "sas"; ... [more]
17 353 Feb 8, 2008 04:48 am
by foxteamfr
making custom reticles
Call of Duty 2 : CoD 2 Level Design
hi@all, I want to do my own scope_overlay_... but i can't find any tutorial about that, i know how to do customs textures for mapping, but not reticles, any help/idea?... [more]
2 170 Aug 1, 2007 05:21 am
by foxteamfr
max_map_draw_verts 524288 exceeded
Call of Duty 2 : CoD 2 Level Design
No Prob LPray, thanks. I will attempt for other answers. Here's a screen of what happened when i make a "pointfile" on radian: http://foxfrteam.free.fr/divers/maxverts2.JPG... [more]
7 295 May 7, 2007 06:48 pm
by foxteamfr
max_map_draw_verts 524288 exceeded
Call of Duty 2 : CoD 2 Level Design
here's a screenshot of the radian, all terrain are on "structural", do i have to change in "detail"? http://foxfrteam.free.fr/divers/maxverts.JPG... [more]
7 295 May 7, 2007 06:41 pm
by foxteamfr
max_map_draw_verts 524288 exceeded
Call of Duty 2 : CoD 2 Level Design
max_map_draw_verts 524288 exceeded Hello@all, i have this message during compil, i think there is too much of something but don't know what!! Any Idea? ... [more]
7 295 May 7, 2007 06:27 pm
by foxteamfr
[preview]mp_hurtgen
Call of Duty 2 : CoD2 Custom Map Releases
Hello slick , It's Fox from old french |[FR]| team, very nice work on shak_winter, we have it on our rotate , Just a quest about hurtgen, will it be a sided or not map? edited on Nov. 6, 2006 07:40 pm by foxteamfr... [more]
33 2511 Nov 6, 2006 07:40 pm
by foxteamfr
script runtime error
Call of Duty 2 : CoD2 Scripting
Ty, i found the answer in forum (was better if i had search before post) It's Here... [more]
3 369 Oct 9, 2006 09:55 am
by foxteamfr
script runtime error
Call of Duty 2 : CoD2 Scripting
Hello@all Got a problem to run a my own custom map It run well if i just launch a server with COD2 but if i launch the map with an extrem+ server, it make the server shutdown, this is the console error message: Quote: File Handles: handle 1: conso... [more]
3 369 Oct 9, 2006 07:17 am
by foxteamfr
MODSonline.com Forums
All logos and trademarks and information in this site are property of MODSonline LLC © 2009.
The comments are property of their posters.
RSS news feeds for MODSonline can be found News.php.
Art of War Central
Partners
Battle for Europe COD2
Call of Duty Headquarters
CODAddicts - Call of Duty News & Downloads
modbase.be
XoXide
The Firing Box
Frag Universe
Ask About
Advertising
Friends
The Clan Database
ModTheater
SOF2 Files and Downloads
Ask About
Advertising
Link to Us
MODSonair
View in iTunes
Please help us to raise in the ranks of podcasting and subscribe to our itunes feed using the link above.
MODSonair Releases
MODSonair Episode 160
MODSonair Episode 159
MODSonair Episode 158
MODSonair Episode 157
MODSonair Episode 156
Next Show
The next MODSonair show will air LIVE on:
01/11/2009 12:00 EST

Time remaining:
Copyright © 2009 MODSonline
Tresware Content Management System Copyright © 2009 Tresware
Website Designed and Hosted   Tresware