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[RELEASE] Homefront: Downtown single playerCall of Duty 4 : CoD 4 Single PlayerJust finished it, very nice job :P
Few bugs i found:
1) Marines ran through the fence right after cobra crashes and u have to
hop the low-fence to get to the crash site on other side of building.
2) When you snipe guys off roof, at least for me, ... [ more] |
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Nov 7, 2008 03:54 pm by Boltriflemaster |
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CoD:WW PC BETA can now be Pre-LoadedCall of Duty: World at War : CoD:WW General GamingTo the above, im getting the same error and apparently so are lots of
others. Im looking into it but i doubt it can be fixed by mere file
shifting, its most likely an .exe error :(
Thats what happens when they rush a non-ready beta cause of public dema... [ more] |
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Oct 28, 2008 06:52 pm by Boltriflemaster |
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CoD4 - Breathe Into Me { Music Video }Call of Duty 4 : CoD4 General Gaming Originally i wasnt going to use the video, then after creating a small
practice video using 3 Doors Down's Kryptonite with the same technique of
taking segments of the music video and making it "flash" onto the screen, i
knew it would come out good.
An... [ more] |
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Jun 29, 2008 07:52 pm by Boltriflemaster |
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CoD4 - Breathe Into Me { Music Video }Call of Duty 4 : CoD4 General Gaming Hey, this is my 2nd music video ive made for Call of Duty 4, the song
chosen was Breathe into Me written by Red. Tell me what you think. I spent
alot of time on it,hand-recording over 200 video clips and
cutting/trimming/pasting em into a timeline, then a... [ more] |
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Jun 29, 2008 05:18 pm by Boltriflemaster |
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Well, who knew... lawyers do suckMODSonline : In The Newsthat impression is not representing modsonline, like i stated above, im
more calm now, but that was mainly all my first-impression thoughts summed
up. sorry if i caused any...issues. But that is MY opinion on this guy, who
thinks he is superman by "saving... [ more] |
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Mar 21, 2008 11:42 am by Boltriflemaster |
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Well, who knew... lawyers do suckMODSonline : In The News
*I am not affiliated with this website, and teh following does not express
the opinions of modsonline and its admins*
Boy do i have some things to say to this.......man ( im not sure if he is).
Tbh i think you should send him a simple message:
To ... [ more] |
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Mar 21, 2008 11:03 am by Boltriflemaster |
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Starting out in Blackhawk ?Call of Duty 4 : CoD 4 Single Playerok, ive tried and tried but ive gotten past the minor stuff ( missing
assests etc..) and now im getting errors supposably within the Utility file
and anim files? Im really stuck, can you pm on xfire ( boltriflemaster181)
or here:? I cud rly use some exper... [ more] |
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Feb 28, 2008 07:24 pm by Boltriflemaster |
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Starting out in Blackhawk ?Call of Duty 4 : CoD 4 Single Playerthnx m8, im tring to get it working right now :D
Can you tell me what are the bare essential's that you need to add into
your .gsc to get the heli simply floating in midair with rotors spinning,
no pilots?
And thnx again for the help, ill post back ... [ more] |
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Feb 28, 2008 07:08 pm by Boltriflemaster |
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Starting out in Blackhawk ?Call of Duty 4 : CoD 4 Single PlayerDid you connect player and AI via .gsc or was it all in radiant? if so can
i see your .gsc you used plz? I think i can find the different heli tags,
cause i know they used a wierdo one, not like a normal seat or position. ... [ more] |
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Feb 27, 2008 06:47 pm by Boltriflemaster |
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Starting out in Blackhawk ?Call of Duty 4 : CoD 4 Single PlayerHey, me and my friend are going to work cooperativly to make an SP map. the
design is calling for the player to start in a heli then rope down. Im
completely stumped as how to go about doing this. The problem is i cant
look at the dev's map and cross refe... [ more] |
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Feb 27, 2008 05:51 pm by Boltriflemaster |
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CoD 4 Vehicle SciptCall of Duty 4 : CoD 4 Single PlayerSparks, ive got a pretty good idea as to how to get vehicle collision.
While reading though heli scripts, i found this:
Apparently, CoD4 devs create the collmap by just using some collision
brushes in radiant, the linking it to the vehicle. To do this,... [ more] |
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Feb 27, 2008 05:45 pm by Boltriflemaster |
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Converting a map from one game (MOHAA) To COD4Call of Duty 4 : CoD 4 Level DesignHmm, im not sure if you can just open a MOHAA .map file in CoD4. It would
probably give you an error. You can try this:
1. Make the whole map caulk, in mohaa radiant ( idk what caulk is in
there)
2. Im not sure if vCoD Radiant will recognize it, but o... [ more] |
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Feb 19, 2008 08:35 pm by Boltriflemaster |
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my ai's wont moveCall of Duty 2 : CoD 2 Single PlayerCoD2 Actors can only move if you specify the places they are allowed to go
via using something called pathnodes. They are the pink nodes, same shape
as cover nodes and you just place them wherever you know AI are going to be
walking. In this case in betwe... [ more] |
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Feb 12, 2008 03:59 pm by Boltriflemaster |
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MODSonline.com Site RedesignMODSonline : In The NewsEvery "section" of a page is bordered in a box shape. To give it a little
nice effect. Maybe round out the edges of the boxes kindof like the Xfire
app design. Steam does it too. It just looks nicer.
... [ more] |
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Nov 15, 2007 04:59 pm by Boltriflemaster |
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Band of Brothers: Call of Duty 2Call of Duty 2 : CoD 2 Single PlayerHey guys
us guys at BoB are hard at work ( maybe not that hard :p) to start churning
out content. Even so we could use more help, specifically modellers and
mappers. Even so, if you can do any form of modding and are very skilled in
that area, post in ... [ more] |
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Sep 23, 2007 07:35 pm by Boltriflemaster |
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Pathnode/Covernode Indetification Procedures?Call of Duty 2 : CoD2 ScriptingHey,
What im lookin for is a command that can allow the script to identify a
pathnode or a covernode that is wherever the player points his mouse (aka
the aimbox). Is this even possible? If so then please mention the command.
Would it be a getent? I dont... [ more] |
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Aug 30, 2007 09:14 pm by Boltriflemaster |
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CoD2 BoB MoD UpdateCall of Duty 2 : CoD 2 Level DesignIt is under construction, currently we have a mere 2 screenies out to the
public on our moddb page. Both are from 2 unfinished maps, hopefully soon
we will get more pics out of our new skins, models, maps etc..
join forums for that is where most major ... [ more] |
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Aug 19, 2007 09:54 am by Boltriflemaster |
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Very Wierd script errorCall of Duty 2 : CoD 2 Single PlayerLol, i was just about to post a NVM reply, i figured that out already, wow
im stupid, plz call me stupid.... [ more] |
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Aug 15, 2007 11:22 am by Boltriflemaster |
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Very Wierd script errorCall of Duty 2 : CoD 2 Single PlayerHey, im testing some tanks going down a road and then unloading. And i get
the stupidest syntax error. First, it says the line
maps\_sherman::main("xmodel/vehicle_american_sherman");
has a syntax error. THen, if i remove or do // to that it says
map... [ more] |
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Aug 15, 2007 11:15 am by Boltriflemaster |
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DronesCall of Duty 2 : CoD 2 Single PlayerThnx for help, it didnt work, sparks, i know u gave me the script. Thnx for
it mate. But i know that the game isnt calling on the _drones.gsc file.
Thats why the ENTIRE script is buggy. Can some1 show me how to properly
call on another script for that seg... [ more] |
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Aug 14, 2007 12:04 pm by Boltriflemaster |
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AI won't budge - Hopeless, horrible, situation worth crying over!Call of Duty 2 : CoD 2 Level Designmake a shortcut to your CoD2SP_s.exe
Right click and go to properties and in the command line right after it
shows the path to the original CoD2SP_s.exe, you make a space and type +set
g_connectpaths 1 and then if you want +set developer 1 for develope... [ more] |
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Aug 12, 2007 02:36 pm by Boltriflemaster |
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MAP FILE NEEDEDCall of Duty 2 : CoD 2 Level DesignOk, heres how to get it:
1. Take a plane to California
2. Drive up to IW HQ in a pizza van and stake out.
3. Find a guy that has a regular entry time into the building.
4. Ask Tom Crusie to lend you his face modelling machine
5. Buy a slienced pist... [ more] |
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Aug 6, 2007 04:55 pm by Boltriflemaster |
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Secret HuntingCall of Duty : CoD General GamingSo you want the player to have to go to certain coordinates? And u need to
identify the coorindates. Give the brushmodel a targetname
ex: ( targetname is secret)
use the function "secret.origin" And if you want the coordinates to be a
valuse do:
se... [ more] |
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Aug 6, 2007 04:44 pm by Boltriflemaster |
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DronesCall of Duty 2 : CoD 2 Single PlayerI really appreciate all the help Sparks, but i got another error
:(
unkown function: (file 'maps\test2.gsc, line 42)
guy thread drone_think( self );
I think it might not be calling on the _drones file since it seems to not
be able to find the d... [ more] |
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Aug 6, 2007 11:08 am by Boltriflemaster |
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DronesCall of Duty 2 : CoD 2 Single PlayerYo Sparks thnx alot for that code but it gave me an error.
Unitnitialised variable = 'qFakeDeath'
Here is my .gsc
Code:
//#include maps\_utility;
//#include maps\_drones;
main()
{
maps\_load::main();
level.player takeallweapons();
... [ more] |
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Aug 5, 2007 08:54 pm by Boltriflemaster |