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Latest Posts by Boltriflemaster
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[RELEASE] Homefront: Downtown single player
Call of Duty 4 : CoD 4 Single Player
Just finished it, very nice job :P Few bugs i found: 1) Marines ran through the fence right after cobra crashes and u have to hop the low-fence to get to the crash site on other side of building. 2) When you snipe guys off roof, at least for me, ... [more]
24 224 Nov 7, 2008 03:54 pm
by Boltriflemaster
CoD:WW PC BETA can now be Pre-Loaded
Call of Duty: World at War : CoD:WW General Gaming
To the above, im getting the same error and apparently so are lots of others. Im looking into it but i doubt it can be fixed by mere file shifting, its most likely an .exe error :( Thats what happens when they rush a non-ready beta cause of public dema... [more]
8 260 Oct 28, 2008 06:52 pm
by Boltriflemaster
CoD4 - Breathe Into Me { Music Video }
Call of Duty 4 : CoD4 General Gaming
Originally i wasnt going to use the video, then after creating a small practice video using 3 Doors Down's Kryptonite with the same technique of taking segments of the music video and making it "flash" onto the screen, i knew it would come out good. An... [more]
5 219 Jun 29, 2008 07:52 pm
by Boltriflemaster
CoD4 - Breathe Into Me { Music Video }
Call of Duty 4 : CoD4 General Gaming
Hey, this is my 2nd music video ive made for Call of Duty 4, the song chosen was Breathe into Me written by Red. Tell me what you think. I spent alot of time on it,hand-recording over 200 video clips and cutting/trimming/pasting em into a timeline, then a... [more]
5 219 Jun 29, 2008 05:18 pm
by Boltriflemaster
Well, who knew... lawyers do suck
MODSonline : In The News
that impression is not representing modsonline, like i stated above, im more calm now, but that was mainly all my first-impression thoughts summed up. sorry if i caused any...issues. But that is MY opinion on this guy, who thinks he is superman by "saving... [more]
53 750 Mar 21, 2008 11:42 am
by Boltriflemaster
Well, who knew... lawyers do suck
MODSonline : In The News
*I am not affiliated with this website, and teh following does not express the opinions of modsonline and its admins* Boy do i have some things to say to this.......man ( im not sure if he is). Tbh i think you should send him a simple message: To ... [more]
53 750 Mar 21, 2008 11:03 am
by Boltriflemaster
Starting out in Blackhawk ?
Call of Duty 4 : CoD 4 Single Player
ok, ive tried and tried but ive gotten past the minor stuff ( missing assests etc..) and now im getting errors supposably within the Utility file and anim files? Im really stuck, can you pm on xfire ( boltriflemaster181) or here:? I cud rly use some exper... [more]
9 526 Feb 28, 2008 07:24 pm
by Boltriflemaster
Starting out in Blackhawk ?
Call of Duty 4 : CoD 4 Single Player
thnx m8, im tring to get it working right now :D Can you tell me what are the bare essential's that you need to add into your .gsc to get the heli simply floating in midair with rotors spinning, no pilots? And thnx again for the help, ill post back ... [more]
9 526 Feb 28, 2008 07:08 pm
by Boltriflemaster
Starting out in Blackhawk ?
Call of Duty 4 : CoD 4 Single Player
Did you connect player and AI via .gsc or was it all in radiant? if so can i see your .gsc you used plz? I think i can find the different heli tags, cause i know they used a wierdo one, not like a normal seat or position. ... [more]
9 526 Feb 27, 2008 06:47 pm
by Boltriflemaster
Starting out in Blackhawk ?
Call of Duty 4 : CoD 4 Single Player
Hey, me and my friend are going to work cooperativly to make an SP map. the design is calling for the player to start in a heli then rope down. Im completely stumped as how to go about doing this. The problem is i cant look at the dev's map and cross refe... [more]
9 526 Feb 27, 2008 05:51 pm
by Boltriflemaster
CoD 4 Vehicle Scipt
Call of Duty 4 : CoD 4 Single Player
Sparks, ive got a pretty good idea as to how to get vehicle collision. While reading though heli scripts, i found this: Apparently, CoD4 devs create the collmap by just using some collision brushes in radiant, the linking it to the vehicle. To do this,... [more]
11 432 Feb 27, 2008 05:45 pm
by Boltriflemaster
Converting a map from one game (MOHAA) To COD4
Call of Duty 4 : CoD 4 Level Design
Hmm, im not sure if you can just open a MOHAA .map file in CoD4. It would probably give you an error. You can try this: 1. Make the whole map caulk, in mohaa radiant ( idk what caulk is in there) 2. Im not sure if vCoD Radiant will recognize it, but o... [more]
15 358 Feb 19, 2008 08:35 pm
by Boltriflemaster
my ai's wont move
Call of Duty 2 : CoD 2 Single Player
CoD2 Actors can only move if you specify the places they are allowed to go via using something called pathnodes. They are the pink nodes, same shape as cover nodes and you just place them wherever you know AI are going to be walking. In this case in betwe... [more]
9 354 Feb 12, 2008 03:59 pm
by Boltriflemaster
MODSonline.com Site Redesign
MODSonline : In The News
Every "section" of a page is bordered in a box shape. To give it a little nice effect. Maybe round out the edges of the boxes kindof like the Xfire app design. Steam does it too. It just looks nicer. ... [more]
38 403 Nov 15, 2007 04:59 pm
by Boltriflemaster
Band of Brothers: Call of Duty 2
Call of Duty 2 : CoD 2 Single Player
Hey guys us guys at BoB are hard at work ( maybe not that hard :p) to start churning out content. Even so we could use more help, specifically modellers and mappers. Even so, if you can do any form of modding and are very skilled in that area, post in ... [more]
2 255 Sep 23, 2007 07:35 pm
by Boltriflemaster
Pathnode/Covernode Indetification Procedures?
Call of Duty 2 : CoD2 Scripting
Hey, What im lookin for is a command that can allow the script to identify a pathnode or a covernode that is wherever the player points his mouse (aka the aimbox). Is this even possible? If so then please mention the command. Would it be a getent? I dont... [more]
2 151 Aug 30, 2007 09:14 pm
by Boltriflemaster
CoD2 BoB MoD Update
Call of Duty 2 : CoD 2 Level Design
It is under construction, currently we have a mere 2 screenies out to the public on our moddb page. Both are from 2 unfinished maps, hopefully soon we will get more pics out of our new skins, models, maps etc.. join forums for that is where most major ... [more]
5 423 Aug 19, 2007 09:54 am
by Boltriflemaster
Very Wierd script error
Call of Duty 2 : CoD 2 Single Player
Lol, i was just about to post a NVM reply, i figured that out already, wow im stupid, plz call me stupid.... [more]
4 165 Aug 15, 2007 11:22 am
by Boltriflemaster
Very Wierd script error
Call of Duty 2 : CoD 2 Single Player
Hey, im testing some tanks going down a road and then unloading. And i get the stupidest syntax error. First, it says the line maps\_sherman::main("xmodel/vehicle_american_sherman"); has a syntax error. THen, if i remove or do // to that it says map... [more]
4 165 Aug 15, 2007 11:15 am
by Boltriflemaster
Drones
Call of Duty 2 : CoD 2 Single Player
Thnx for help, it didnt work, sparks, i know u gave me the script. Thnx for it mate. But i know that the game isnt calling on the _drones.gsc file. Thats why the ENTIRE script is buggy. Can some1 show me how to properly call on another script for that seg... [more]
17 416 Aug 14, 2007 12:04 pm
by Boltriflemaster
AI won't budge - Hopeless, horrible, situation worth crying over!
Call of Duty 2 : CoD 2 Level Design
make a shortcut to your CoD2SP_s.exe Right click and go to properties and in the command line right after it shows the path to the original CoD2SP_s.exe, you make a space and type +set g_connectpaths 1 and then if you want +set developer 1 for develope... [more]
9 463 Aug 12, 2007 02:36 pm
by Boltriflemaster
MAP FILE NEEDED
Call of Duty 2 : CoD 2 Level Design
Ok, heres how to get it: 1. Take a plane to California 2. Drive up to IW HQ in a pizza van and stake out. 3. Find a guy that has a regular entry time into the building. 4. Ask Tom Crusie to lend you his face modelling machine 5. Buy a slienced pist... [more]
13 571 Aug 6, 2007 04:55 pm
by Boltriflemaster
Secret Hunting
Call of Duty : CoD General Gaming
So you want the player to have to go to certain coordinates? And u need to identify the coorindates. Give the brushmodel a targetname ex: ( targetname is secret) use the function "secret.origin" And if you want the coordinates to be a valuse do: se... [more]
2 210 Aug 6, 2007 04:44 pm
by Boltriflemaster
Drones
Call of Duty 2 : CoD 2 Single Player
I really appreciate all the help Sparks, but i got another error :( unkown function: (file 'maps\test2.gsc, line 42) guy thread drone_think( self ); I think it might not be calling on the _drones file since it seems to not be able to find the d... [more]
17 416 Aug 6, 2007 11:08 am
by Boltriflemaster
Drones
Call of Duty 2 : CoD 2 Single Player
Yo Sparks thnx alot for that code but it gave me an error. Unitnitialised variable = 'qFakeDeath' Here is my .gsc Code: //#include maps\_utility; //#include maps\_drones; main() { maps\_load::main(); level.player takeallweapons(); ... [more]
17 416 Aug 5, 2007 08:54 pm
by Boltriflemaster
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