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Steam and COD5-WW
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Latest Posts by Slayer2746
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MOD makers needed!!! Paintball Idea for coduo?!?!? 0_o
Call of Duty : CoDUO Level Design
ya just found it i installed on cod1 but when i start my own server its like with no paint guns, and also its not under mod sections so if someone wants to edit the mod or something please tell me :D... [more]
6 241 Jul 14, 2007 09:28 pm
by Slayer2746
MOD makers needed!!! Paintball Idea for coduo?!?!? 0_o
Call of Duty : CoDUO Level Design
hmmm.... Really I will check it out...... [more]
6 241 Jul 14, 2007 07:41 pm
by Slayer2746
MOD makers needed!!! Paintball Idea for coduo?!?!? 0_o
Call of Duty : CoDUO Level Design
Ok I like paintball and coduo. So I was wondering if someone wanted to make a mod for paintball. Ideas are: Add in real guns, like shocker ion, other guns u know or u can search online. Make gun models of the actuall guns find pics and stuff. Idk if you c... [more]
6 241 Jul 14, 2007 05:04 pm
by Slayer2746
strange error pls help?
Call of Duty : CoDUO Level Design
OK this is a common error its becasuse u got mods in your folder C:/programfiles/Call Of Duty/uo in there you will find mods just delte them or do what i do creat a sepreate folder called mods/maps so u can temporaily keep them in there. gl :D ... [more]
2 121 Jun 22, 2007 09:35 pm
by Slayer2746
textrues Wtf?
Call of Duty : CoDUO Level Design
k ur added.... [more]
14 532 May 29, 2007 03:18 pm
by Slayer2746
textrues Wtf?
Call of Duty : CoDUO Level Design
no i cant =(... [more]
14 532 May 29, 2007 07:09 am
by Slayer2746
textrues Wtf?
Call of Duty : CoDUO Level Design
but whats werid is it was just working and nows its not............... [more]
14 532 May 28, 2007 06:43 pm
by Slayer2746
textrues Wtf?
Call of Duty : CoDUO Level Design
no its using all stock textures. and every texture is blue, every model is green boxes outling u cant even see the models. WtF/ actually heres a link for pic: edited on May. 28, 2007 03:54 pm by Slayer2746... [more]
14 532 May 28, 2007 03:44 pm
by Slayer2746
textrues Wtf?
Call of Duty : CoDUO Level Design
well no its the .map not the pk3 i did wat you guys said didnt help =( edited on May. 28, 2007 02:07 pm by Slayer2746... [more]
14 532 May 28, 2007 02:06 pm
by Slayer2746
textrues Wtf?
Call of Duty : CoDUO Level Design
Im having trouble i put back in some mods and maps but i opened my map it was all blue no textures i delted them all back but its still all blue is this a simple problem someone can help me with.... [more]
14 532 May 28, 2007 09:35 am
by Slayer2746
Max infos
Call of Duty : CoDUO Level Design
how about back to my topic.... whats my flicking problem........ [more]
7 457 May 27, 2007 11:03 pm
by Slayer2746
Max infos
Call of Duty : CoDUO Level Design
rofl u didnt tell me that...... wtf? But anyway its not there anyway, so wtf is my problem............... edited on May. 27, 2007 10:09 pm by Slayer2746... [more]
7 457 May 27, 2007 10:06 pm
by Slayer2746
Max infos
Call of Duty : CoDUO Level Design
ok well i tried to start my own server on my map it said max infos unexcpeted end of line, i tried a couple other maps the loaded fine so whats in my map thats causing this.?... [more]
7 457 May 27, 2007 06:19 pm
by Slayer2746
moving script_brushmodels
Call of Duty : CoDUO Level Design
ya with any of them they go weirdly and do 180 stuff and slide across like the waypoints are in differnet spots if u cant figure it or something tell me a date or soemthing and i start a serevr to show u how it goes.... [more]
4 286 Apr 4, 2007 09:02 pm
by Slayer2746
moving script_brushmodels
Call of Duty : CoDUO Level Design
I need help I have a train made of brushes and I selcted all the brushes made it into script_brushmodel, it moves but it points straight and goes off on an angle like strafe right while staying pointed stragiht and the it does some werid stuff goes beond... [more]
4 286 Apr 4, 2007 01:38 pm
by Slayer2746
Trains in map
Call of Duty : CoDUO Level Design
idk if this would make this easier but u wanna add my xfire? slayer2746... [more]
26 711 Apr 4, 2007 09:45 am
by Slayer2746
Trains in map
Call of Duty : CoDUO Level Design
ok clips are annyoing so im using brushes and made them script_modelbrushes they move fine except the move on an angle like --- ------ ----------- poijnt starights but doesnt go staright script an... [more]
26 711 Apr 4, 2007 01:54 am
by Slayer2746
how use prefabs in my map?
Call of Duty : CoDUO Level Design
dude watch tutroials man dont spam fourms whens its in the tutrioals... [more]
7 363 Apr 3, 2007 10:06 pm
by Slayer2746
Trains in map
Call of Duty : CoDUO Level Design
hey killjoy =fk= said u could help me with this i got my trainmoving and i cant get my script_brushmodel moving i put a targetname of train_clip target of Alex1. wondering if u could see something wrong or something? Code:main() { maps\mp\_load::m... [more]
26 711 Apr 3, 2007 09:03 pm
by Slayer2746
Trains in map
Call of Duty : CoDUO Level Design
Ya i figured it out it was still rotating so i had to put this (0,-90,0) Also I keep trying to get them going like move toghter is like i cant figure if theres a script line i can use?... [more]
26 711 Apr 3, 2007 04:33 pm
by Slayer2746
Trains in map
Call of Duty : CoDUO Level Design
Ok well i got the end figured out, but the curve it still does a 180 lol. So im still trying but im guessing its the script ... [more]
26 711 Apr 3, 2007 12:26 pm
by Slayer2746
Trains in map
Call of Duty : CoDUO Level Design
actually i guess they can run on the same waypoint so ingnore the way1 and poo-poo just the last half which is train and waypoint# after changing height and stuff still does same thing. ... [more]
26 711 Apr 3, 2007 11:01 am
by Slayer2746
Trains in map
Call of Duty : CoDUO Level Design
Well my train goes into this factory which it was to go down a couple of inches let me try putting the last orgin at the same height also here's my code. I thought that if I ran two or more trains on the same code would screw it up?? so added different wa... [more]
26 711 Apr 3, 2007 10:48 am
by Slayer2746
Trains in map
Call of Duty : CoDUO Level Design
Ok well I like the tutorial from sunday, but when i tried to do the same thing with anthoer model at the corner it turned 90 degress then at then end it went down in the ground Also my other train which was the same urs turns over on its side, would patc... [more]
26 711 Apr 2, 2007 11:51 pm
by Slayer2746
Getting train to move/work?
Call of Duty : CoDUO Level Design
ahh ok i got them now thanks bro now i see what i did wrong.... [more]
10 380 Apr 1, 2007 11:45 am
by Slayer2746
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