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MOD makers needed!!! Paintball Idea for coduo?!?!? 0_oCall of Duty : CoDUO Level Designya just found it i installed on cod1 but when i start my own server its
like with no paint guns, and also its not under mod sections so if someone
wants to edit the mod or something please tell me :D... [ more] |
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Jul 14, 2007 09:28 pm by Slayer2746 |
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MOD makers needed!!! Paintball Idea for coduo?!?!? 0_oCall of Duty : CoDUO Level Designhmmm.... Really I will check it out...... [ more] |
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Jul 14, 2007 07:41 pm by Slayer2746 |
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MOD makers needed!!! Paintball Idea for coduo?!?!? 0_oCall of Duty : CoDUO Level DesignOk I like paintball and coduo. So I was wondering if someone wanted to make
a mod for paintball. Ideas are: Add in real guns, like shocker ion, other
guns u know or u can search online. Make gun models of the actuall guns
find pics and stuff. Idk if you c... [ more] |
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Jul 14, 2007 05:04 pm by Slayer2746 |
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strange error pls help?Call of Duty : CoDUO Level DesignOK this is a common error its becasuse u got mods in your folder
C:/programfiles/Call Of Duty/uo in there you will find mods just delte
them or do what i do creat a sepreate folder called mods/maps so u can
temporaily keep them in there. gl :D
... [ more] |
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Jun 22, 2007 09:35 pm by Slayer2746 |
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textrues Wtf?Call of Duty : CoDUO Level Designk ur added.... [ more] |
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May 29, 2007 03:18 pm by Slayer2746 |
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textrues Wtf?Call of Duty : CoDUO Level Designno i cant =(... [ more] |
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May 29, 2007 07:09 am by Slayer2746 |
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textrues Wtf?Call of Duty : CoDUO Level Designbut whats werid is it was just working and nows its not............... [ more] |
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May 28, 2007 06:43 pm by Slayer2746 |
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textrues Wtf?Call of Duty : CoDUO Level Designno its using all stock textures. and every texture is blue, every model is
green boxes outling u cant even see the models. WtF/
actually heres a link for pic:
edited on May. 28, 2007 03:54 pm by Slayer2746... [ more] |
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May 28, 2007 03:44 pm by Slayer2746 |
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textrues Wtf?Call of Duty : CoDUO Level Designwell no its the .map not the pk3 i did wat you guys said didnt help =(
edited on May. 28, 2007 02:07 pm by Slayer2746... [ more] |
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May 28, 2007 02:06 pm by Slayer2746 |
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textrues Wtf?Call of Duty : CoDUO Level DesignIm having trouble i put back in some mods and maps but i opened my map it
was all blue no textures i delted them all back but its still all blue is
this a simple problem someone can help me with.... [ more] |
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May 28, 2007 09:35 am by Slayer2746 |
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Max infos Call of Duty : CoDUO Level Designhow about back to my topic.... whats my flicking problem........ [ more] |
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May 27, 2007 11:03 pm by Slayer2746 |
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Max infos Call of Duty : CoDUO Level Designrofl u didnt tell me that...... wtf?
But anyway its not there anyway, so wtf is my problem...............
edited on May. 27, 2007 10:09 pm by Slayer2746... [ more] |
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May 27, 2007 10:06 pm by Slayer2746 |
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Max infos Call of Duty : CoDUO Level Designok well i tried to start my own server on my map it said max infos
unexcpeted end of line, i tried a couple other maps the loaded fine so
whats in my map thats causing this.?... [ more] |
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May 27, 2007 06:19 pm by Slayer2746 |
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moving script_brushmodelsCall of Duty : CoDUO Level Designya with any of them they go weirdly and do 180 stuff and slide across like
the waypoints are in differnet spots if u cant figure it or something tell
me a date or soemthing and i start a serevr to show u how it goes.... [ more] |
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Apr 4, 2007 09:02 pm by Slayer2746 |
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moving script_brushmodelsCall of Duty : CoDUO Level DesignI need help I have a train made of brushes and I selcted all the brushes
made it into script_brushmodel, it moves but it points straight and goes
off on an angle like strafe right while staying pointed stragiht and the
it does some werid stuff goes beond... [ more] |
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Apr 4, 2007 01:38 pm by Slayer2746 |
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Trains in mapCall of Duty : CoDUO Level Designidk if this would make this easier but u wanna add my xfire? slayer2746... [ more] |
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Apr 4, 2007 09:45 am by Slayer2746 |
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Trains in mapCall of Duty : CoDUO Level Designok clips are annyoing so im using brushes and made them script_modelbrushes
they move fine except the move on an angle like ---
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poijnt starights but doesnt go staright script an... [ more] |
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Apr 4, 2007 01:54 am by Slayer2746 |
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how use prefabs in my map?Call of Duty : CoDUO Level Designdude watch tutroials man dont spam fourms whens its in the tutrioals... [ more] |
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Apr 3, 2007 10:06 pm by Slayer2746 |
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Trains in mapCall of Duty : CoDUO Level Designhey killjoy =fk= said u could help me with this i got my trainmoving and i
cant get my script_brushmodel moving i put a targetname of train_clip
target of Alex1. wondering if u could see something wrong or something?
Code:main()
{
maps\mp\_load::m... [ more] |
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Apr 3, 2007 09:03 pm by Slayer2746 |
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Trains in mapCall of Duty : CoDUO Level DesignYa i figured it out it was still rotating so i had to put this (0,-90,0)
Also I keep trying to get them going like move toghter is like i cant
figure if theres a script line i can use?... [ more] |
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Apr 3, 2007 04:33 pm by Slayer2746 |
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Trains in mapCall of Duty : CoDUO Level DesignOk well i got the end figured out, but the curve it still does a 180 lol.
So im still trying but im guessing its the script
... [ more] |
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Apr 3, 2007 12:26 pm by Slayer2746 |
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Trains in mapCall of Duty : CoDUO Level Designactually i guess they can run on the same waypoint so ingnore the way1 and
poo-poo just the last half which is train and waypoint# after changing
height and stuff still does same thing.
... [ more] |
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Apr 3, 2007 11:01 am by Slayer2746 |
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Trains in mapCall of Duty : CoDUO Level DesignWell my train goes into this factory which it was to go down a couple of
inches let me try putting the last orgin at the same height also here's my
code. I thought that if I ran two or more trains on the same code would
screw it up?? so added different wa... [ more] |
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Apr 3, 2007 10:48 am by Slayer2746 |
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Trains in mapCall of Duty : CoDUO Level DesignOk well I like the tutorial from sunday, but when i tried to do the same
thing with anthoer model at the corner it turned 90 degress then at then
end it went down in the ground
Also my other train which was the same urs turns over on its side, would
patc... [ more] |
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Apr 2, 2007 11:51 pm by Slayer2746 |
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Getting train to move/work?Call of Duty : CoDUO Level Designahh ok i got them now thanks bro now i see what i did wrong.... [ more] |
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Apr 1, 2007 11:45 am by Slayer2746 |