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Adding Helicopters to CoD4 Custom MapsCall of Duty 4 : CoD 4 Level DesignHi elim,
in your prefab you have forgotten the Heli_leave node. But with this, it
works fantastic
Thanks a lot!!!
Regards
Private Grob... [ more] |
20 |
675 |
Feb 26, 2008 11:58 am by privategrob |
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out of memory?Call of Duty 4 : CoD 4 Level DesignHi Sevenz,
i have the same problem now. Hope this can help us:
http://www.infinityward.com/community/forum/index.php?topic=15258.0
It a Problem with the light map resolution
Greetings
Private Grob... [ more] |
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256 |
Feb 24, 2008 03:24 am by privategrob |
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Adding Helicopters to CoD4 Custom MapsCall of Duty 4 : CoD 4 Level DesignSevenz writes...Quote:Of course possible. when i got some time, i will do
that for you and make a video from how i did it.
Yes, please do this That would be very helpfully
Thanking you in advance!!!
Regards
Private Grob
... [ more] |
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675 |
Feb 20, 2008 04:40 am by privategrob |
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[release] beta 2 - Normandie, FranceCall of Duty 2 : CoD2 Custom Map ReleasesVery nice Map but remember, in germany it is verbidden to play a map where
you can see the swastika oder the "SS".....
Nowbody in germany is going to play your map if you have custom textures of
this in your map.....
Sorry for this but its german... [ more] |
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1370 |
Feb 26, 2007 03:42 pm by privategrob |
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[Release MP Map CoD2] Panzer Werk, Germany Call of Duty 2 : CoD2 Custom Map ReleasesHello,
this is my third map for CoD2 after Buhlert and Vossennack. My new Map is
playing in an underground tank bunker next to the ocean. For a better
overwiev look at the lay-out at the last screenshoot
Gametypes:
Deathmatch, Team Deathmatch, Sear... [ more] |
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456 |
Feb 14, 2007 01:49 pm by privategrob |
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Elevator sound not playCall of Duty 2 : CoD2 ScriptingType this in your csv:
name,sequence,file,vol_min,vol_max,vol_mod,pitch_min,pitch_max,dist_min,dis
t_max,channel,type,probability,loop,masterslave,loadspec,subtitle,compressi
on,secondaryaliasname,volumefalloffcurve,startdelay,speakermap,reverb,lfe
perce... [ more] |
5 |
343 |
Feb 1, 2007 03:05 am by privategrob |
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flies around dead animalsCall of Duty 2 : CoD2 ScriptingThe easier way for me to become the coordinates in the editor is:
Make a info_null at the position of the flies (or any other position you
want to know), save the map, select the info_null again an then press N.
Now you can see the coordinates. After t... [ more] |
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355 |
Jan 18, 2007 02:57 am by privategrob |
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Name of textur SwastikaflagCall of Duty 2 : CoD 2 Level DesignThanks to you all. I have it now.
Schis writes...Quote:If you are using a stock texture then it will be
localised and the german version of the game will not show the swastika,
just make sure it doesn't appear on your loading screen though.
Yes, tha... [ more] |
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315 |
Jan 5, 2007 03:11 am by privategrob |
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Name of textur SwastikaflagCall of Duty 2 : CoD 2 Level DesignThanks, that was it !!!!
Regards
Private Grob
(Micka)... [ more] |
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315 |
Jan 4, 2007 06:15 pm by privategrob |
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Name of textur SwastikaflagCall of Duty 2 : CoD 2 Level DesignHi all,
please, can someone give me the name of the textur from the german flag
with the swastika?
Thanks a lot
Regards
Private Grob
(Micka)
... [ more] |
6 |
315 |
Jan 4, 2007 05:23 pm by privategrob |
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[release] mp_siegfriedline (Westwall)Call of Duty 2 : CoD2 Custom Map ReleasesVery good Map !!! I love it
Very good Job
Regards
Private Grob
(Micka) ... [ more] |
6 |
841 |
Dec 28, 2006 07:52 am by privategrob |
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[RELEASE] Unterseite, GermanyCall of Duty 2 : CoD2 Custom Map ReleasesHi Hercules,
very nice Map!!! We play it on our server and we have a lot of fun.
Only one think, i mean in the bunker it is a little bit too dark.
Regards
Private Grob
(Micka)
... [ more] |
5 |
1062 |
Nov 20, 2006 03:58 am by privategrob |
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Ebay General Gaming Topics : General Level EditingEbay has stopped the auction premature.......
Regards
Private Grob
(Micka)... [ more] |
15 |
569 |
Oct 5, 2006 03:47 am by privategrob |
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Ebay General Gaming Topics : General Level EditingI have reported it to Ebay immediately....
We will see what happen .....
Regards
Private Grob
(Micka)... [ more] |
15 |
569 |
Oct 4, 2006 09:33 am by privategrob |
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Ebay General Gaming Topics : General Level EditingLook at this, we make custom maps and mods for free and he sells it .......
http://cgi.ebay.de/ws/eBayISAPI.dll?ViewItem&item=140034507936&translate=no
&ssPageName=LanguageToggle
Regards
Private Grob
(Micka)
... [ more] |
15 |
569 |
Oct 4, 2006 09:05 am by privategrob |
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[Release] St Laurent, FranceCall of Duty 2 : CoD2 Custom Map ReleasesSorry but it is the same script. Same targetnames, same struktur of the
script.....
But he can answere by pm, that is okay.
Private Grob
(Micka)
edited on Sep. 4, 2006 04:29 am by privategrob... [ more] |
31 |
915 |
Sep 4, 2006 04:27 am by privategrob |
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[Release] St Laurent, FranceCall of Duty 2 : CoD2 Custom Map ReleasesWhy did you delete my Copyright ( //by Private Grob ) of the dogfight
script? You have this script from my map Vossennack.
Why don´t you respect my work?
Private Grob
(Micka)
... [ more] |
31 |
915 |
Sep 4, 2006 03:12 am by privategrob |
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[Release MP Map CoD2] Vossennack, GermanyCall of Duty 2 : CoD2 Custom Map ReleasesVossennack is my second Multiplayer Map for Call of Duty 2. Vossennack is a
very small town in the "Hürtgenwald". This Map based on my first Map ever,
Vossennack for CoD1, released in 2004.
Specials:
Usable V1 Rocket
Usable Mortar
Custom Sounds and ... [ more] |
3 |
540 |
Aug 23, 2006 11:25 am by privategrob |
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Free ScalingCall of Duty 2 : CoD 2 Level DesignSelect the model, press "N".
Key: modelscale
Value: 5
Value 1 is the normal size, Value 2 is double size, Value 0.5 is half size,
and and and....
But this works only with misc_models not with script_models. Ingame all
script_models are in norm... [ more] |
3 |
255 |
Aug 21, 2006 06:04 am by privategrob |
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[Preview] Auschwitz , PolandCall of Duty 2 : CoD2 Custom Map ReleasesSorry, but I think a concentration camp is not really a good place for a
map.....
Regards
Private Grob
(Micka)
... [ more] |
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1132 |
Jul 17, 2006 05:01 am by privategrob |
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[preview]Salerno BeachheadCall of Duty 2 : CoD2 Custom Map ReleasesHyBr!d writes...Quote:
only have to find out how i can get the radiusdamage command to work :P
I don´t no your plane script, but this is a working radiusdamage:
Code:radiusDamage(origin + (0,0,12), 500, 50, 100);
I have used it in my Alpenro... [ more] |
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Jun 7, 2006 05:12 am by privategrob |
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[release] mp_powcampCall of Duty 2 : CoD2 Custom Map ReleasesHi Ramza,
very beautiful map.
By the way, is it possible that you can make a loadingscreen without the
swastika? In german it is vorbidden to show this and many german player
can´t play yout great map now, because of this ......
Greetings
Priv... [ more] |
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Jun 1, 2006 07:33 am by privategrob |
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Lift for mp_MapCall of Duty 2 : CoD 2 Level DesignRobert1983 writes...Quote:
Quote:Make the elevator bigger, maybe that will help.
Harrr...no effect ...still shaking ..
Same problem for me..... It shake if a player inside the elevator. Can´t
understand this, in my Map Buhlert there ist the same sc... [ more] |
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May 28, 2006 12:09 pm by privategrob |
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[Release MP CoD2] Buhlert, GermanyCall of Duty 2 : CoD2 Custom Map ReleasesThank´s veef, that is a really good Info!!!
Greetings
Private Grob
(Micka)... [ more] |
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May 16, 2006 01:51 pm by privategrob |
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[Release MP CoD2] Buhlert, GermanyCall of Duty 2 : CoD2 Custom Map ReleasesI can´t understand the problem with point B. Both, Allies and Axies needs
(with a pistol) 18 seconds to point B.......
Greetings
Private Grob
(Micka)... [ more] |
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1018 |
May 16, 2006 11:02 am by privategrob |