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Latest Posts by SPY~rb
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best mappers
Soldier of Fortune : SoFII General Gaming
thanks that your thinking about me, i was already afraid that people would forget the sp-part of sof2, (as usualy).thanks!leon... [more]
9 312 Jun 6, 2004 09:33 am
by SPY~rb
10 NEW SP maps, download here;
Soldier of Fortune : SoFII Editing, Gaming, and Design
YES, I BUT THE CORNERS, IT HAS TO DO SOMETHING WITH YOUR COMPUTER, BECAUSE EVERYBODY WRITES THAT THEY CAN PLAY IT JUST WELL. THE FRAMERATE SHOULD BE HIGH.LEON... [more]
6 238 Mar 12, 2004 04:14 am
by SPY~rb
10 NEW SP maps, download here;
Soldier of Fortune : SoFII Editing, Gaming, and Design
finally my latest project is finisht, it took me about 5 months to make. it's a new sof2 SP-mappack, and it contains 10 new sp-maps with a hole lot of custom sounds. in short the story is as follows; you're dropped whit other Marines on a eiland s... [more]
6 238 Feb 4, 2004 06:28 pm
by SPY~rb
Support for SP mods.
Soldier of Fortune : SoFII Editing, Gaming, and Design
i'm sorry when i don'r understand you're question right, but i make sp-mappacks, i put them in a pk3 and place this one in the base folder.but these are sp-maps that only contains original raven stuff.i don't know what you have in you'... [more]
2 170 Nov 4, 2003 05:38 pm
by SPY~rb
SDK1.01 is out
Soldier of Fortune : SoFII Editing, Gaming, and Design
when i started mapping for sof2 i did try all the editors, (gtk and sdk). with sdk i had a lot of trouble installing it, and because the gtk's are automaticly installed correct for sp mapping i decided to work on gtk. after 1.2.13 and 1.3.7dev,1.3.8 i... [more]
6 1652 Sep 4, 2003 06:36 pm
by SPY~rb
trigger explosion?
Soldier of Fortune : SoFII Editing, Gaming, and Design
hello gynec,i did try it like that and it worked,(i didn't read your answer at that time that i did try it again,) so i didn't put in the delay 1000.when i start the map the explosion does go on and on, (boem-boem-boem), when i walk trough the tri... [more]
4 111 Aug 30, 2003 06:01 pm
by SPY~rb
trigger explosion?
Soldier of Fortune : SoFII Editing, Gaming, and Design
when i make a trigger with explosion it doesn't work, what am i doing wronGtrigger;classname  TRIGGER MULTIPLEtarget  1wait 10explosion;classname  TARGET-EFFECTtargetname  1origin bla bla blaeffect EXPLOSIONS/BIG-EXPLOSION.EFXit sh... [more]
4 111 Aug 26, 2003 04:32 am
by SPY~rb
5 newSP-MAPs DOWNLOAD HERE:
Soldier of Fortune : SoFII Editing, Gaming, and Design
you do?that could be. you mean the npc's in the hallway around the cafeteria, you see those?it's possible i think, but that means you walk backwards into the kitchen of the cafeteria?i'm glad you did play on with the last 3, fragger!about ... [more]
5 145 Aug 22, 2003 03:04 am
by SPY~rb
5 newSP-MAPs DOWNLOAD HERE:
Soldier of Fortune : SoFII Editing, Gaming, and Design
i hope you read this,from the 5 maps, the first 2 have bugs in them, the last 3 are better. i can't make those 2 right, every time i get the message SV_brush ste null.(i did try for a hole week to change the errors, still, also those 2 are goodf enoug... [more]
5 145 Aug 18, 2003 06:52 pm
by SPY~rb
5 newSP-MAPs DOWNLOAD HERE:
Soldier of Fortune : SoFII Editing, Gaming, and Design
here are my latest sp maps for sof2;download;http://www.fragdom.com/Downloads-index-req-viewdownload-cid-1 3.htmlleon... [more]
5 145 Aug 18, 2003 12:21 pm
by SPY~rb
Using Cameras
Soldier of Fortune : SoFII Editing, Gaming, and Design
i'm now working very hard on finishing my latest sp-project, it's sp-map pack from 5 maps. 1 or 2 more days and i'm done, i will put a thread at this forum for the downloadsite, also i have than the time to work with the camera option. thanks ... [more]
5 166 Aug 5, 2003 06:09 am
by SPY~rb
Using Cameras
Soldier of Fortune : SoFII Editing, Gaming, and Design
iám sorry, but i don't know the answer on your question. what i did want you to ask is, is there a tutorial about working whit camera's in sof2 sp mapping. or how did you do it to move the camera. because i'm thinking about that working with a... [more]
5 166 Aug 4, 2003 07:37 pm
by SPY~rb
where are all your sp-maps?
Soldier of Fortune : SoFII Editing, Gaming, and Design
i myself make only sp-maps, i know there aren't mutch people building sp with sof2( and i realy can't understand why!). but those who do, where do you leave your maps when your finisht with it, can you give me the download site please?my lates... [more]
1 76 Aug 4, 2003 07:34 pm
by SPY~rb
how to ad weapons in sp-map??
Soldier of Fortune : SoFII Editing, Gaming, and Design
how do i ad weapons in my latest sp-map, i can ad the mm1 and a ak74 and a few grenats but that's it. when i use pickup_weapons ....type weapon there happens nothing. when i use just pick up-weapon and look myself for a weapon with N i can get a few w... [more]
1 76 Aug 4, 2003 03:14 am
by SPY~rb
KEYCARD/DOOR
Soldier of Fortune : SoFII Editing, Gaming, and Design
for my latest sp-map i need to lead the player trough a large house in the countryside, it's the headoffice of a terrorrist group.for letting the player walk as i want him to walk i need to close a few doors that can be opend by the player after he ha... [more]
1 71 Jul 20, 2003 10:46 am
by SPY~rb
KEYCARD/DOOR
Soldier of Fortune : SoFII Editing, Gaming, and Design
for my latest sp-map i need to lead the player trough a large house in the countryside, it's the headoffice of a terrorrist group.for letting the player walk as i want him to walk i need to close a few doors that can be opend by the player after he ha... [more]
1 98 Jul 20, 2003 10:46 am
by SPY~rb
Scripting Demo Map
Soldier of Fortune : SoFII Editing, Gaming, and Design
i want to thank AoG Vortex for this tut map, (spvortex1), it'srealy a very big help for me to get more in to the scripting part (and special effects) of sof2. did you work on the original sof2, by the way.because the quality of the map spvortex1 is as... [more]
11 1040 Jul 14, 2003 04:06 am
by SPY~rb
Scripting Demo Map
Soldier of Fortune : SoFII Editing, Gaming, and Design
i want to thank AoG Vortex for this tut map, (spvortex1), it'srealy a very big help for me to get more in to the scripting part (and special effects) of sof2. did you work on the original sof2, by the way.because the quality of the map spvortex1 is as... [more]
11 1040 Jul 14, 2003 04:06 am
by SPY~rb
SLIDINGDOOR
Soldier of Fortune : SoFII Editing, Gaming, and Design
i'm working hard on my next sp-map; nr;3. it will be made out of 4 maps linked togetter. nr 1 and 2 are finisht. now i have a problem that i can't get right. i need a slidingdoor with trigger, the slidingdoor has to open right into the ground down... [more]
1 113 Jul 7, 2003 09:32 am
by SPY~rb
SP-MAP DOWNLOAD HERE;
Soldier of Fortune : SoFII Editing, Gaming, and Design
i would like that very mutch, i know that scripting makes that you can make the most crazy things happen. but i didn't know how to with mohaa, (and i worked for more than a year with it, and those scripts where easyer than these from sof2). it's h... [more]
6 165 Jun 28, 2003 05:12 pm
by SPY~rb
MODELS SOLID,
Soldier of Fortune : SoFII Editing, Gaming, and Design
in the original game when you shoot for  instance at a pc monitor, it breaks up in 2 pices. i'm working on the Gtk 1.2.13, and making models solid is done by key/value spawnflags/2. but than they are just solid and nothing more. the monitor doesn... [more]
2 98 Jun 28, 2003 07:55 am
by SPY~rb
SP-MAP DOWNLOAD HERE;
Soldier of Fortune : SoFII Editing, Gaming, and Design
thanks for the compliments!!for that empty map lb on the end is a very simple reson.i can't fins a way to close the map down at the end, and i did ask it in forums, but nobody knew. so i had to fins a way myself. because that the map thays ope... [more]
6 165 Jun 27, 2003 06:11 pm
by SPY~rb
SP-MAP DOWNLOAD HERE;
Soldier of Fortune : SoFII Editing, Gaming, and Design
i hope you would like to play my latest sp-map,let me please know what you think of it?download;http://sof2files.com/file.info?ID=15560#Downloadthanks,leon.... [more]
6 165 Jun 27, 2003 04:01 am
by SPY~rb
Getting Work?
Soldier of Fortune : SoFII Editing, Gaming, and Design
i myself make sp-maps for SoF2, (i have just finisht the 3de one). it's impossible to get good information about making sp-maps, you realy have to get it all done by yourself because there are no (NO!!!!) tutorials at all about this. i... [more]
3 110 Jun 24, 2003 06:32 am
by SPY~rb
HINT brushes,
Soldier of Fortune : SoFII Editing, Gaming, and Design
because of the size of my 3de sp-map i have to cut it up in pices. so that the FPS stay high.i'f worked a lot with MohaaRadiant, and there i didn't have problems with the hint brushes, (there called Visleafgroups).i saw in a tutorial on ModsOnline... [more]
1 77 Jun 23, 2003 01:30 pm
by SPY~rb
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