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mod for BFVGeneral Gaming Topics : General Level EditingI am wanting to do a Korean War mod for BFV, the only prob is that i have
zero expertise in modelling. I would like to get together a team to make
this mod. Vehicles are about the only things that need to be added. Most of
the foilage and all will come fr... [ more] |
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Aug 5, 2008 12:14 pm by Major_Lowrey |
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new mod for uo...need helpersCall of Duty : CoDUO Level Designi am wanting to do a mod like what forgotten hope is to bf1942. i want to
have a mod with custom maps, vehicles and for it to support all mp game
tpyes and sp. anyone interested that can help please email me @
lightning9491@gmail.com or pm me. i would app... [ more] |
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Jul 1, 2008 04:28 pm by Major_Lowrey |
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Battlefield 1942General Gaming Topics : General Level Editingwas just wondering if anyone still worked w/ bf42...started messing with
the editor lately and was wondering if anyone could explain all its tools
and all... [ more] |
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Jun 26, 2008 03:27 pm by Major_Lowrey |
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ultimate mod for uoCall of Duty : CoDUO Level Designanyone wishing for a new version of uo please mail me. i am wanting to make
a mod similar to BF1942s Secret Weapons of World War II for call of duty.
Actually maybe a bit more like the Forgotten Hope mod.
Anyway, i want to make a mod that includes sp and... [ more] |
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Jun 19, 2008 12:05 pm by Major_Lowrey |
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scripting stuffCall of Duty : CoDUO Level Designok
well, i was set back about a year in my work as my computer got all screwy
and to date i have had to do about 10 recoveries on it. ... [ more] |
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Apr 29, 2008 07:06 am by Major_Lowrey |
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scripting stuffCall of Duty : CoDUO Level Designyou mean like people falling off the edge of the map?... [ more] |
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Apr 15, 2008 12:55 pm by Major_Lowrey |
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scripting stuffCall of Duty : CoDUO Level Designtrue lee
actually a bit of both of what you all said... [ more] |
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Mar 31, 2008 11:52 am by Major_Lowrey |
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scripting stuffCall of Duty : CoDUO Level Designi am in the process of making a fairly large map and I am hoping to have
some scripting to make it really cool. The scripting I need is:
how to make searchlights sweep across the sky (like sp dam)
put in plane engine noises around them
killed if you wa... [ more] |
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Mar 27, 2008 07:14 am by Major_Lowrey |
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mohaa models to cod modelsCall of Duty : CoDUO Level Designany way to transfer them w/o using milkshape?... [ more] |
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Mar 26, 2008 07:06 am by Major_Lowrey |
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Pacific Theater mod for uo??Call of Duty : CoDUO Level Designhows the b-25 looking now?... [ more] |
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Mar 25, 2008 11:45 am by Major_Lowrey |
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mohaa models to cod modelsCall of Duty : CoDUO Level Designi be impressed!
worked... [ more] |
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Mar 24, 2008 07:08 am by Major_Lowrey |
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mohaa models to cod modelsCall of Duty : CoDUO Level Designschool has thought of that to...all proxy sites also blocked... [ more] |
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Mar 21, 2008 11:46 am by Major_Lowrey |
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mohaa models to cod modelsCall of Duty : CoDUO Level Designhave to check that out when i get home...blocked by the school... [ more] |
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Mar 21, 2008 07:05 am by Major_Lowrey |
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mohaa models to cod modelsCall of Duty : CoDUO Level Designmohaa models= .tik... [ more] |
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Mar 20, 2008 07:05 am by Major_Lowrey |
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mohaa models to cod modelsCall of Duty : CoDUO Level Designi was recently playing the revolt river raid map and i noticed that he had
added about 16 or so MoHAA models
how did he do it?... [ more] |
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Mar 19, 2008 11:57 am by Major_Lowrey |
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Pacific Theater mod for uo??Call of Duty : CoDUO Level Designfound some more websites if they help any
http://aeroweb.brooklyn.cuny.edu/specs/northam/b-25a.htm
http://www.xs4all.nl/~fbonne/warbirds/ww2htmls/nortb25.html
be sure to pay attention to the A model...that is the one that your model
replicates the mo... [ more] |
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Mar 17, 2008 07:09 am by Major_Lowrey |
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Pacific Theater mod for uo??Call of Duty : CoDUO Level Designalong those lines....nose whell needs just a little refinement, but other
than that, looks like it
may be just the perspective, but it looks as if the main gear needs wheels
need to be a bit larger.
do you know how to skin models also?... [ more] |
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Mar 17, 2008 07:05 am by Major_Lowrey |
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Pacific Theater mod for uo??Call of Duty : CoDUO Level Designhttp://en.wikipedia.org/wiki/B-25_Mitchell
here is a link that might help w/ the design of it... [ more] |
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Mar 13, 2008 11:53 am by Major_Lowrey |
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Pacific Theater mod for uo??Call of Duty : CoDUO Level Designmeans that on the ground, the tail points towards the ground....like a 109
or c-47
the b-25 had tricycle landing gear-nose wheel w/ 2 main under the
engines-that was why i asked... [ more] |
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Mar 13, 2008 11:50 am by Major_Lowrey |
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Pacific Theater mod for uo??Call of Duty : CoDUO Level Designjust noticed something...are you making it a tail dragger?... [ more] |
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Mar 13, 2008 07:07 am by Major_Lowrey |
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Pacific Theater mod for uo??Call of Duty : CoDUO Level Designall i can say is WOW!
that looks like it is coming along great. In the mod I was hoping for the
player to play the part of a tail gunner in the Doolittle Raid...looks like
you are replicating the A or B model B-25. Keep up the good work!... [ more] |
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Mar 13, 2008 07:05 am by Major_Lowrey |
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Pacific Theater mod for uo??Call of Duty : CoDUO Level Designalso, i am dedicating a page to this mod and hopefully a future mod on my
blog
here:
http://aircrafting.com/call-of-duty-united-offensive-pacific-theater-mod/
if you want to contact me directly, either email me or pm me.
Lightning9491@gmail.com... [ more] |
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Mar 12, 2008 07:13 am by Major_Lowrey |
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Pacific Theater mod for uo??Call of Duty : CoDUO Level Designcool
hope im not being a pain with asking for the maps to be in coduo format... [ more] |
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Mar 12, 2008 07:07 am by Major_Lowrey |
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Pacific Theater mod for uo??Call of Duty : CoDUO Level Designhows it coming with the xmodel?
fireball, your maps loof pretty cool. later on if we can maybe get some LTV
(A) s made, we can throw em into your island map. one suggestion also, the
destroyed buildings, at least in my opinion, could use a little retex... [ more] |
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Mar 11, 2008 07:14 am by Major_Lowrey |
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Pacific Theater mod for uo??Call of Duty : CoDUO Level Designwell, obviously there will need to be some static vehicles....some
destroyed
lets see some of your work maybe? make something kind of simple like maybe
a b-25 on the ground maybe or a Type 97 Kyugo tank? i dont know, lets just
see what you can do and wel... [ more] |
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Mar 4, 2008 12:02 pm by Major_Lowrey |