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Latest Posts by OutPoursTheRED
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Running a mod with downloads from redirect
Call of Duty: World at War : CoD:WW Scripting
Alright Tally thanks for the post, I assumed something drastic was wrong. So basically allow download in cfg but enter no redirect so the file is transferred directly from the server itself?... [more]
7 138 Nov 22, 2008 08:30 am
by OutPoursTheRED
Running a mod with downloads from redirect
Call of Duty: World at War : CoD:WW Scripting
I assume that mods are set up in the same way as CoD4? I made my mod last night and tested it on my PC and all works fine (I am running from mods/mymod with +set fs_game mods/mymod and +set fs_basegame mods/mymod). When we put the iwd and ff on the redire... [more]
7 138 Nov 21, 2008 11:55 pm
by OutPoursTheRED
Kill Player
Call of Duty 2 : CoD2 Scripting
b3 with power admin plugin.... [more]
3 130 Aug 7, 2008 04:37 am
by OutPoursTheRED
My first mod / i need help
Call of Duty 4 : CoD 4 Scripting
There is an easy way to adjust light levels. In my mod I added a "time of day" lighting - it spawns you at a certain "time of the day" then progresses that day on with lighting to match it. eg. Highest light at midday and darkest at midnight. Play a... [more]
6 266 Jul 26, 2008 08:34 pm
by OutPoursTheRED
Basic killingspree, firstblood... messages code?
Call of Duty 4 : CoD 4 Scripting
Doing attacker = undefined; right before isPlayer(attacker) is obviously going to fail as the attacker is undefined right before it. Add to callback_playerKilled in globallogic: Code:level thread firstBlood(attacker, self); Then change your first... [more]
6 226 Jul 26, 2008 10:57 am
by OutPoursTheRED
Get what the player says
Call of Duty 2 : CoD2 Scripting
If you havent got this fully working yet try installing b3 (Big Brother Bot). It is available for free and has great forum support from the community. It is mainly an admining service but you can tweak it to do what you want quite easily. Commands a... [more]
9 280 Jul 22, 2008 12:18 am
by OutPoursTheRED
Help needed creating a total Conversion
Call of Duty 4 : CoD 4 Scripting
Your ideas seem ok but as Tally said the engine has its limits and they are reached too easily and too often. Also remember when doing the "boost" idea to adjust your map boundaries accordingly - make the exterior walls high enough to stop people climb... [more]
28 380 Jul 21, 2008 11:24 am
by OutPoursTheRED
Adding an image to screen after death
Call of Duty 4 : CoD 4 Scripting
Sure. Try something like: Code://Call this from spawnPlayer on self imageThink() { self endon("disconnect"); self endon("game_ended"); for(;;) { self waittill("killed_player"); self thread addImageToHUD(); //What you want after de... [more]
3 189 Jul 21, 2008 02:14 am
by OutPoursTheRED
LOCAL_VAR_STACK_SIZE exceeded error
Call of Duty 4 : CoD 4 Scripting
Problem fixed now after I tweaked all the threads a little bit. My guess is that there is a limit to the number of times you can pass on a variable across threads too?... [more]
3 159 Jul 21, 2008 01:50 am
by OutPoursTheRED
LOCAL_VAR_STACK_SIZE exceeded error
Call of Duty 4 : CoD 4 Scripting
Has anyone had this before and fixed it or knows what causes this issue. I have had my mod running fine for weeks and just tweaked a few little things and now I am getting this error. Maybe there is a maximum length for a gsc file? (Mine is currently 12,2... [more]
3 159 Jul 4, 2008 04:19 pm
by OutPoursTheRED
Menu modification
Call of Duty 4 : CoD 4 Scripting
In my menus I made it so the players can pick any combination of perks by making each slot take all perks. Now the only issue is stopping people from taking special grenade x 3 in slot 2 or 3 while already having smoke nades picked. I have edited the menu... [more]
1 198 Feb 25, 2008 11:29 pm
by OutPoursTheRED
Script error by picking up a weapon
Call of Duty 4 : CoD 4 Scripting
It is dragunov_mp not weapon_dragunov_mp. In give weapon you don't need the 1 either as it isn't an offhand and it will assume 1 anyway.... [more]
4 169 Feb 6, 2008 05:27 pm
by OutPoursTheRED
Menu mods - still not possible?
Call of Duty 4 : CoD 4 Scripting
I am trying to make what I think is a very simple menu mod. The mod I use disables all but 12 perks. Now what I intend to do is make these perks be selectable in any slot. There is a ui_mp folder in the mod tools and I have edited cac_ingame to: Cod... [more]
2 272 Jan 31, 2008 03:37 am
by OutPoursTheRED
Voice Chat ID for Hardcore Mode
Call of Duty 4 : CoD 4 Scripting
Go into downloads section of this site. Find the full MP rip of cod4. Start editing in _globallogic. You can search for level.hardcore to find some features of hardcore mode. Then simply change the script so that you have the hardcore features you want wi... [more]
9 282 Jan 23, 2008 02:49 pm
by OutPoursTheRED
Voice Chat ID for Hardcore Mode
Call of Duty 4 : CoD 4 Scripting
Check the post I made on server side unranked mod. This has been possible to do since day 1. I have done it myself.... [more]
9 282 Jan 22, 2008 11:47 pm
by OutPoursTheRED
Possible mod error kicks all players
Call of Duty 4 : CoD 4 Scripting
Nothing custom to do with weapons or models, no.... [more]
5 249 Jan 9, 2008 08:37 pm
by OutPoursTheRED
Possible mod error kicks all players
Call of Duty 4 : CoD 4 Scripting
Running a full mod that I designed myself, no weapons mod but there is a weapons folder in the fs_game, should I remove? Cannot give more info about when it happens as it hasnt happened to me specifically and people are a long way from c4 when they tri... [more]
5 249 Jan 9, 2008 10:22 am
by OutPoursTheRED
Possible mod error kicks all players
Call of Duty 4 : CoD 4 Scripting
Rarely, when players explode C4, there is an error made on the server that results in kicking all the current players. The error is along the lines of: Code:no xmodel loaded for item 106, weapon index 106, model 0 [] Anyone got an idea of how to ... [more]
5 249 Jan 9, 2008 06:59 am
by OutPoursTheRED
Creating a stat monitor for players
Call of Duty 4 : CoD 4 Scripting
"+guid+" is a way of putting their guid value to the end of whatever i want, eg. level.score"+guid+" could give level.guid123456, meaning that all players have their own that is only affected by them. Also why can't I set it to 0. I have with other lev... [more]
4 445 Jan 1, 2008 07:41 am
by OutPoursTheRED
Creating a stat monitor for players
Call of Duty 4 : CoD 4 Scripting
I am looking to make a statistics monitor for all players that play on my call of duty 4 mod server. So far the only idea I came up with is: Code:checkStatsOnSpawn() { guid = self getGUID(); if(!isDefined(level.score"+guid+")) level.score"+guid... [more]
4 445 Dec 31, 2007 04:47 am
by OutPoursTheRED
level.legit_weapons...need help pls!
Call of Duty 4 : CoD 4 Scripting
set_legit_weapons_for_cargoship() TO set_legit_weapons_for_cargoship(); That may be the problem.... [more]
29 495 Dec 25, 2007 09:48 pm
by OutPoursTheRED
removing airstrikes & Choppers?
Call of Duty 4 : CoD 4 Scripting
Do these actually function though? A lot of the dvars in the server cfg have no function if you look through the MP GSC files, such as health regen times and respawn times. I have looked through most of the gscs relating to hardpoints and can't find these... [more]
8 516 Dec 25, 2007 06:40 am
by OutPoursTheRED
removing airstrikes & Choppers?
Call of Duty 4 : CoD 4 Scripting
Well you probably need to get a copy of the original _hardpoints and edit it to that. I would assume making a "new" gsc called _hardpoints would replace the original (and doing so get rid of all the other threads). Check your PMs, I will give you a lin... [more]
8 516 Dec 25, 2007 05:30 am
by OutPoursTheRED
removing airstrikes & Choppers?
Call of Duty 4 : CoD 4 Scripting
94sniper writes...Quote:I'm trying to make a GOOD sniper server mod right now, but I can't figure out how to disable airstrikes and choppers. i've looked in _globallogic, _copter, _helicopter, and _perplayer. I can't find anything anywhere. so basicall... [more]
8 516 Dec 24, 2007 05:45 pm
by OutPoursTheRED
Server side unranked mod, how to setup?
Call of Duty 4 : CoD 4 Scripting
Thanks for the reply, but you are wrong, lol. I currently have a full tactical realism mod (about 5000 lines of my own code) running on a server, server sided so nobody gets ANY code! I unlocked all weapons through my own code also. I also made a no... [more]
5 381 Dec 24, 2007 01:52 am
by OutPoursTheRED
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