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Latest Posts by Webber105
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Adding an image to screen after death
Call of Duty 4 : CoD 4 Scripting
Thks I'll try it out.... [more]
3 189 Jul 21, 2008 10:34 pm
by Webber105
Adding an image to screen after death
Call of Duty 4 : CoD 4 Scripting
Is there a way to add an image to a player's screen after he dies. I know how to black out the screen after death but can an image be over layed to the screen and then removed after respawn. Thanks for any help. ... [more]
3 189 Jul 20, 2008 08:04 pm
by Webber105
Script functions for COD2 MP
Call of Duty 2 : CoD2 Scripting
Is there anywhere I can find a list of script commands other than in my DOCs folder? Not all are listed there. ... [more]
4 251 Sep 13, 2007 11:49 am
by Webber105
dissallow attack?
Call of Duty 2 : CoD2 Scripting
Thks That did the trick. ... [more]
6 225 Sep 13, 2007 11:43 am
by Webber105
My MOD works for first player but no one else??
Call of Duty 2 : CoD2 Scripting
Code:onPlayerConnect() { for(;;) { level waittill("connecting", player); player thread onPlayerSpawned(); self waittill("killed_player"); player thread onPlayerKilled(); } } I know that if I remove the line self waittill("killed_pla... [more]
5 240 Sep 13, 2007 11:34 am
by Webber105
My MOD works for first player but no one else??
Call of Duty 2 : CoD2 Scripting
I made a MOD that monitors you running and makes you go crouch after tiring and it also takes your weapon away while running but not if you melee attack. This MOD works great but only the first player that joins the server after the server is reset. Any... [more]
5 240 Sep 12, 2007 09:56 pm
by Webber105
dissallow attack?
Call of Duty 2 : CoD2 Scripting
Thks....Does that work for COD2 MP? I didn't see those commands in the DOCs file. edited on Sep. 11, 2007 03:01 pm by Webber105... [more]
6 225 Sep 11, 2007 02:55 pm
by Webber105
dissallow attack?
Call of Duty 2 : CoD2 Scripting
is there a way to dissallow a player to attack? And then to allow that player after a function in COD2. ... [more]
6 225 Sep 10, 2007 06:22 pm
by Webber105
mp weapon take and give problems
Call of Duty 2 : CoD2 Scripting
I have wriiten a script where you lose your gun while running. But if you are in prone or crouch you have a weapon. But I have a couple of problems. 1...when you climb a ladder you have to call your weapon back once you are at the top. Is there an... [more]
2 170 Sep 6, 2007 01:24 am
by Webber105
wait error
Call of Duty 2 : CoD2 Scripting
I had a similar problem and I found out that everything must be precache before any wait commands. I don't know if that is your problem or not.... [more]
4 248 Sep 6, 2007 01:12 am
by Webber105
Force crouch in MP COD2
Call of Duty 2 : CoD2 Scripting
Thks everyone for your help. I had to use an invisible menu and call upon it when needed.... [more]
9 324 Sep 2, 2007 03:11 pm
by Webber105
Bleeding Mod
Call of Duty 2 : CoD2 Scripting
Thks The_CareTaker It was that simple... [more]
4 383 Sep 1, 2007 04:27 pm
by Webber105
Bleeding Mod
Call of Duty 2 : CoD2 Scripting
I'm looking 4 the samething!! let mew know if you find out how to detect health. thks ... [more]
4 383 Sep 1, 2007 03:51 pm
by Webber105
change self speed mp cod2
Call of Duty 2 : CoD2 Scripting
the way the sprint mod does it is that they change you weapon to a sprint weapon and with the sprint weapon have the speedscale turned up...... [more]
3 121 Sep 1, 2007 01:48 pm
by Webber105
change self speed mp cod2
Call of Duty 2 : CoD2 Scripting
I'm looking for an easier way to change the speed of self while stance = stand without calling a new weapon. in other words, is there a way to seperate the relative speed of self for each stance?... [more]
3 121 Sep 1, 2007 11:19 am
by Webber105
Force crouch in MP COD2
Call of Duty 2 : CoD2 Scripting
I'm looking for a way to force self to crouch in mp. I know Allowstand("false") in mp doesn't work. Any ideas... [more]
9 324 Sep 1, 2007 11:15 am
by Webber105
All weapons sway while at hip
Call of Duty 2 : CoD2 Scripting
Whao!! That worked well thks ... [more]
7 267 Sep 1, 2007 12:25 am
by Webber105
buttons
Call of Duty 2 : CoD2 Scripting
i found this in the doc getkeybinding("goprone") but i do not know how to incorperate it into the script... any ideas? this is the part of script im working on Code:weapon1 = self getWeaponSlotWeapon("primary"); weapon2 = self getWeaponSlotWeapon... [more]
8 236 Aug 31, 2007 07:03 pm
by Webber105
buttons
Call of Duty 2 : CoD2 Scripting
ok so what do you people sugest i do?... [more]
8 236 Aug 31, 2007 06:08 pm
by Webber105
buttons
Call of Duty 2 : CoD2 Scripting
well i know that much but ussually people have differnt prone buttons so is there one that would be like pronebuttonpressed ?... [more]
8 236 Aug 31, 2007 05:40 pm
by Webber105
aim down the sights var
Call of Duty 2 : CoD2 Scripting
thanks man works great now... [more]
5 212 Aug 31, 2007 05:14 pm
by Webber105
buttons
Call of Duty 2 : CoD2 Scripting
ok i know that if(self attackButtonPressed()) works but is there one that determines if you pressed the prone button? ive tried if(self proneButtonPressed()) and if(self goproneButtonPressed()) but they dont seem to work, any ideas?... [more]
8 236 Aug 31, 2007 05:10 pm
by Webber105
All weapons sway while at hip
Call of Duty 2 : CoD2 Scripting
We are looking for a Mod that would make your gun sway if you are not ADS. This is for MP COD2. I know about each weapon has a var for angles of sway... adsSwayMaxAngle\3\adsSwayLerpSpeed\6\adsSwayPitchScale\1\adsSwayYawScale\0. 1\adsSwayHorizScale\0.1\... [more]
7 267 Aug 30, 2007 02:25 pm
by Webber105
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