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Running a mod with downloads from redirectCall of Duty: World at War : CoD:WW ScriptingTry iyt this way.?
The mod here is the Codjumper MOD. we ran it and it worked fine.
1 goto you :\Documents and Settings\(USERNAME)\Local Settings\Application
Data\Activision\CoDWaW
you will see a (mods Folder) enter that and then put in the Mod... [ more] |
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Nov 25, 2008 10:56 am by manickiller |
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Skybox IssuesCall of Duty: World at War : CoD:WW Level DesignLucky you created a skybox, im having a hell of a time even trying to make
one... So if anyone can make a skybox for me i be greatfull.. send me link
to download a Daylight (blue) skybox if possible please.
Stevee... [ more] |
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Nov 25, 2008 09:09 am by manickiller |
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SkyBox.mpCall of Duty: World at War : CoD:WW Level DesignHi all, ok i once mapped on COD4 and now it's been a while since i mapped,
if forgotten how to.lol So i liketo ask a favor.
Could someone please make me a couple of SkyBox maps please. 1 Large 1
Small, Daylight sky please..
Be greatfull for any help
... [ more] |
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Nov 25, 2008 09:06 am by manickiller |
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weather for us dumbiesCall of Duty 4 : CoD 4 Level DesignNot sure why, i get sound no problem, did you check my video out it show
you it has Rain/Thunder/Lightning sound.
Maybe some script only work on some maps.? What kinda map you working on
Day or Night. seems ok on nite maps.,mabe there is a problem wit... [ more] |
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Mar 9, 2008 06:44 pm by manickiller |
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Compiler does not upate my mapCall of Duty 2 : CoD 2 Level Designlacruzdehierro writes...Quote:No one?
I hit ¨Run selected map¨
afther compile it....
and it doesnt load the updated map, just the old one without changes.
on the first compile check the black box for error, you could have a lose
Light refl... [ more] |
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Mar 6, 2008 08:53 pm by manickiller |
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looking for prefabs of stairs and elevator shaft??Call of Duty 4 : CoD 4 Level Designi need a good House Prefab with fire in it, i could proberly add fire by
itself, but getting the grid locations can be hard, so if anyone makes a
house with fire cumming out of it please let mek know so i could use it.
Thanks
Manickiller... [ more] |
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Mar 6, 2008 04:47 pm by manickiller |
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weather for us dumbiesCall of Duty 4 : CoD 4 Level DesignRasta writes...Quote:The problem with doing it that way manickiller is you
are spawning the effect in one place, if you have a large or strangely
shaped map you can be walking in and out of the rain.. (as i did try it
your way too be sure)
i tested my ... [ more] |
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Mar 6, 2008 04:44 pm by manickiller |
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weather for us dumbiesCall of Duty 4 : CoD 4 Level DesignCOLMAC
Mine works, as myself and 2 others heped to script my code,and as you can
see by my picture mine does work,. well it does for me..
Sometimes people do miss out mina bit of inportand code and it can take
ages to get things working on there ma... [ more] |
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Mar 6, 2008 03:28 pm by manickiller |
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tutsCall of Duty 4 : CoD 4 Level DesignCOLMAC writes...Quote:
rasta please help
your tut for rain works great love it
#1 how or what tool do i add in my map prefabs to stop rain in the houses?
#2 how do i make it rain for 10 minutes in your script ?
Stop rain fulling in the hous... [ more] |
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Mar 6, 2008 03:08 pm by manickiller |
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weather for us dumbiesCall of Duty 4 : CoD 4 Level DesignDoes this have thunder and lightning,??? i posted a script last nite and it
has, Rain/Thuinder & lightning
All this is not realy required:
Code:// start rain efx
thread maps\mp\_rain::start();
// start rain runtime function (optional)
thread rain... [ more] |
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Mar 6, 2008 02:59 pm by manickiller |
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[Map Preview] - CS_OFFICECall of Duty 4 : CoD 4 Level Designyep sorry to agree, it looks very much like Vacant, maybe if you add a few
more differnt types of buildings, destoyed or intact, ect then ya could
then rename it as Vacant2 There is a Container map simular and he named it
shipment 2, so why not just make... [ more] |
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Mar 6, 2008 12:41 pm by manickiller |
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(TUTORIAL).. How to add Rain/Thunder & Lightning to your Maps. Call of Duty 4 : CoD 4 Level DesignFluke writes...Quote:My idea with the numbering did work..the leaves were
there but I am using HarkoninVSC method with only the fx.gsc in the maps/mp
directory.
My createfx file has nothing in it except the fire.. I was testing
yours(wiki approach) an... [ more] |
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Mar 5, 2008 10:32 pm by manickiller |
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(TUTORIAL).. How to add Rain/Thunder & Lightning to your Maps. Call of Duty 4 : CoD 4 Level DesignFluke writes...Quote:Ya interestingly I started a month ago too...
I wonder.. how do you increase the density of the effect? Do I just add
extra entries to the fx.gsc file?... I don't see blowing leaves right now.
It's kinda only in 1 spot.. how do I s... [ more] |
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Mar 5, 2008 10:19 pm by manickiller |
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(TUTORIAL).. How to add Rain/Thunder & Lightning to your Maps. Call of Duty 4 : CoD 4 Level DesignHarkoninVSC writes...Quote:Actually the format is almost identical to the
wiki version. Oh well.
if you mean like this.
1. Create a folder createfx under /raw/maps/
2. In that folder create a new file called mp_mapname_fx.gsc, in it put the
follo... [ more] |
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Mar 5, 2008 10:13 pm by manickiller |
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(TUTORIAL).. How to add Rain/Thunder & Lightning to your Maps. Call of Duty 4 : CoD 4 Level DesignHarkoninVSC writes...Quote:Lol, I just started with radiant a month ago!
lol funny that so did i well 4-5 weeks ago, i have a few maps up in
CODutitly betas ones i knocked up in 3-4 days each, there 4 or 5 there i
made, nothink special, the best one i... [ more] |
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Mar 5, 2008 10:02 pm by manickiller |
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(TUTORIAL).. How to add Rain/Thunder & Lightning to your Maps. Call of Duty 4 : CoD 4 Level DesignI dontthink mine looks nothink like the Wiki version to be honest, mine as
you say has loads more in it, just look at the wiki version to mine, i
think it compleatly differnt.
Wiki version
Anyways it 3am im off to bed, nite all.
Manickiller... [ more] |
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Mar 5, 2008 09:54 pm by manickiller |
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(TUTORIAL).. How to add Rain/Thunder & Lightning to your Maps. Call of Duty 4 : CoD 4 Level DesignHarkoninVSC writes...Quote:Easy tiger, it was a statement of fact not a
personal attack.
Good job "making it work" but if you are going to write a "tutorial" you
should have one that is streamlined with the most "efficient" way of doing
things unless ... [ more] |
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Mar 5, 2008 09:48 pm by manickiller |
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(TUTORIAL).. How to add Rain/Thunder & Lightning to your Maps. Call of Duty 4 : CoD 4 Level DesignFluke writes...Quote:His tutorial is similar to how it is presented on the
Wiki...
http://www.infinityward.com/wiki/index.php?title=MP_Mapping#Add_FXs_to_your
_custom_maps again, only a experienced person would know there is
repetitive entries in files.. I... [ more] |
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Mar 5, 2008 09:40 pm by manickiller |
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(TUTORIAL).. How to add Rain/Thunder & Lightning to your Maps. Call of Duty 4 : CoD 4 Level DesignHarkoninVSC writes...Quote:@ Fluke; the breakdown for it is ->
((x coordinate, y coordinate, z coordinate), delay for effect);
@ manic; you haven't written any scripts, your post is simply displaying
"code snippets " used to define an effect and pl... [ more] |
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Mar 5, 2008 09:27 pm by manickiller |
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(TUTORIAL).. How to add Rain/Thunder & Lightning to your Maps. Call of Duty 4 : CoD 4 Level DesignHas anyone used my script yet, have ya got Rain/Thunder/Lightning working
on there maps yet..??
Hope so
Let me know how ya got on.
ManicKiller
edited on Mar. 5, 2008 08:17 pm by manickiller... [ more] |
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Mar 5, 2008 08:08 pm by manickiller |
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(TUTORIAL).. How to add Rain/Thunder & Lightning to your Maps. Call of Duty 4 : CoD 4 Level DesignMy Tutorial on how to add Rain/Thunder & lightning to your maps..
=======================================
1: In your MP_Mapname.gsc add the following.you will find your GSC file
here (C:\Program Files\Activision\Call of Duty 4 - Modern Warfare\raw\m... [ more] |
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Mar 5, 2008 01:57 am by manickiller |
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Where to get cod4 textures...Call of Duty 4 : CoD 4 Level Designyea where do you put downloaded textures, i was told to make in the root
folder a Texture folder, but radiant dont seem to find them. so there has
to be somewhere else.
Steve... [ more] |
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Mar 2, 2008 01:45 pm by manickiller |
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WorldSpawn sky setting required for MP_SKY_DuskCall of Duty 4 : CoD 4 Level DesignSporadiC writes...Quote:there probably arent any worldspawn settings for
MP_SKY_dusk then, try using worldspawn settings from a different map, you
can find them Here
Wrong, ask the write question ya sure to get the right answers. look.
mp_sky_Dusk
... [ more] |
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Mar 2, 2008 01:42 pm by manickiller |
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WorldSpawn sky setting required for MP_SKY_DuskCall of Duty 4 : CoD 4 Level DesignWorldSpawn sky setting required for MP_SKY_Dusk please iv looked on the
list on modsonline and they are not with the listed skys so if anyone has
them please post them here.
Everythink on my map is black without this setting i need to lighten it
up.
T... [ more] |
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Feb 29, 2008 05:03 pm by manickiller |
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Fine Desert Sand Texture Required Call of Duty : CoD Level DesignWelshy writes...Quote:I found some sand textures for you that might be
helpful
http://www.filterforge.com/filters/720.jpg
http://www.escrappers.com/images/sandtexture.jpg
As for getting textures into radiant, make a folder inside your main cod
fold... [ more] |
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Feb 29, 2008 12:19 pm by manickiller |