MODSonline
  Welcome Guest to MODSonline Home | Forums | Register | Login
Main-Menu
Home
Login
Register
Add Download
Add News
Add Tutorial *
Forums

Advertise
Affiliate Store US *
Affiliate Store UK *
Affiliate Store CA *
Angry Letter Generator
Avatar Upload
Calendar of Games
Contact
Downloads
FAQs
Forums
Member List
Member Projects
News
News Grabber *
Policy
Polls
Private Messages
Reviews
Screenshot Gallery
Search
Servers - Game
Store - Shirts *
Subscribe
Topics
Tutorials
Weblinks
Wiki *
Tutorials
CoD Mapping
CoDUO Mapping
CoD2 Mapping
CoD4 Mapping
CoDWW Mapping
CoD FAQs
HL2 Mapping
HL2 FAQs
SOF1 Mapping
Crysis Mapping
Q4 Mapping
Doom 3 Mapping
Doom 3 FAQs
UT2K3 Mapping
SOF2 Mapping
SOF2 FAQs

Lightray Modeling
General Modeling
General Modding
Adobe Photoshop
Common Mapping Errors

Readme.txt Generator
Members-Online
GrymmWolf [Forum]
BAD_DEMON123 [Downl]
MikeNomad [Today]
LPRay [Forum]
one_richard [Forum]
TheDudeUK [Today]
Watter [Downl]
Icey [Tutor]
[ToC]Black... [Forum]
NovemberDo... [Forum]
lazygit [Forum]

11 Members and 11 Guests
Chat MODSonline
0 People Now Chatting
MODSOnline TeamSpeak

download TeamSpeak

In-The-News
Monday, Dec. 1st
A message from foyleman
Sunday, Nov. 30th
MODSonair 156 Live
Friday, Nov. 28th
MODSonair Episode 155
Wednesday, Nov. 26th
MODSonair Forum Buttons
Monday, Nov. 24th
Holiday Gift Guide 2008 - PC
Latest Poll
Single or Multiplayer maps for World at War?
Single-Player 30.12%
Multiplayer 61.45%
WHAT!? The tools are out? 8.43%
Read More...
10 comments

Newsletter
Name:
Email:
Newsletter Archives
Your Membership
User Name:
Password:
Register.
In The Forums
A message from foyleman
In The News.. Posts: (16) Views: (131) by one_richard
Download for Complete MP Gametype Prefabs
CoD:WW Level Des.. Posts: (15) Views: (217) by xvi-bullseye
FX help
CoD:WW Scripting.. Posts: (11) Views: (154) by techno2sl
More competitive maps?
CoD 4 Level Desi.. Posts: (8) Views: (90) by xpero39
Google 468 Banner Half-Life 2 Mods for Dummies
CoDWW Download
Forums
MODSonline.com Forums

Welcome to the MODSonline.com forums. Looking for Frequently Asked Questions? Check out our FAQs section or search it out using the SEARCH link below. If you are new here, you may want to check out our rules and this great user's guide to the forums and the website.
For more mapping and modding information, see our Wiki: MODSonWiki.com

Jump To:
Latest Posts by mclark
These topics are the latest to have been updated with new posts.
Show me more: 50 100 150
MODSonline.com Forums
Latest Posts
Subscribed Posts
Search
  Topic Replies Views Last Post
Zombie Co-op Mod
Call of Duty: World at War : CoD:WW Scripting
Has anyone modified this Co-op gametype yet? I've been looking at the source code for this gametype, but I'm kinda confused on how to intergrate a new Co-op gametype into CoD: WW. Any comments will be very helpfull. ... [more]
2 83 Nov 24, 2008 06:02 pm
by mclark
Saving a single stat?
Call of Duty 4 : CoD 4 Scripting
Thanks Tally. I tested it this week and everything worked perfectly.... [more]
4 144 Jul 31, 2008 12:16 am
by mclark
Missing CSVs
Call of Duty 4 : CoD 4 Scripting
I'm aware of those CSV files, but there are about 20 other CSV files missing.... [more]
4 219 Jul 28, 2008 05:58 pm
by mclark
Saving a single stat?
Call of Duty 4 : CoD 4 Scripting
I'm interested in saving a flag (1 or 0) for each player to determine if the player has been on the server before. I know you can't write to files or CSVs, correct? Has anyone solved this problem for this simple case? edited on Jul. 28, 2008 01:39 pm by ... [more]
4 144 Jul 28, 2008 01:38 pm
by mclark
Missing CSVs
Call of Duty 4 : CoD 4 Scripting
I'm looking for mp/challengetable_tier(N).csv files if anyone's got them or knows where they are located. Thanks... [more]
4 219 Jul 26, 2008 08:41 pm
by mclark
forcing everyone to lvl 55
Call of Duty 4 : CoD 4 Scripting
Is it possible to have everyone start out as lvl 55 in a modded server? If so does anyone know what variables to change? This seems to be the only way I can get my clan into our custom server.... [more]
2 193 Jul 20, 2008 11:16 pm
by mclark
Apha Blend Issues
Call of Duty 4 : CoD 4 Level Design
Has anyone heard of any issues with alpha blending with Radiant? Someimes this feature just doesn't work properly... I am simply making a patch and setting it as non-colliding, and then selecting flatten and alpha in the editing options. I'll do this a... [more]
2 135 Jun 22, 2008 07:28 pm
by mclark
which player triggered
Call of Duty 4 : CoD 4 Scripting
This worked fine. I just didn't test it properly self iprintln(someone.name + "triggered the event"); Thanks!... [more]
5 191 Jun 12, 2008 10:50 pm
by mclark
which player triggered
Call of Duty 4 : CoD 4 Scripting
so I can just do this to get the player's name? trigger1 waittill("trigger", someone); self iprintln(someone.name + "triggered the event"); This doens't seem to work...... [more]
5 191 Jun 12, 2008 09:47 pm
by mclark
which player triggered
Call of Duty 4 : CoD 4 Scripting
How can I get a player's information who caused a triggered event? In my map there is a simple use_trigger which opens a door. I'm currently using the following code: Code: door1_rotate() { //Front door to building door1 = getent("door1", "t... [more]
5 191 Jun 12, 2008 05:24 am
by mclark
localized strings
Call of Duty 4 : CoD 4 Scripting
I think i figured it out.... The pointer &"OBJECTIVES_WAR" actually defines the filename objectives.str and string reference WAR. In file objectives.str this is defined: REFERENCE WAR LANG_ENGLISH "Gain points by eliminating enemy ... [more]
5 243 Jun 9, 2008 05:48 pm
by mclark
unique allies/axis spawn points
Call of Duty 4 : CoD 4 Level Design
ya this gametype will only be supported on our custom maps.... [more]
5 156 Jun 8, 2008 08:28 pm
by mclark
localized strings
Call of Duty 4 : CoD 4 Scripting
I'm alittle confused about the setObjectiveText function in the function "onStartGameType" for each gametype. Some of the references defined for TDM are" REFERENCE OBJ_WAR REFERENCE OBJ_WAR_SCORE REFERENCE OBJ_WAR_HINT ... [more]
5 243 Jun 8, 2008 07:54 pm
by mclark
unique allies/axis spawn points
Call of Duty 4 : CoD 4 Level Design
Thanks edited on Jun. 8, 2008 03:29 pm by mclark... [more]
5 156 Jun 8, 2008 03:28 pm
by mclark
New Gametype
Call of Duty 4 : CoD 4 Scripting
What are the steps required to start a new gametype? From what I gathered its: 1) create a new gametype.gsc 2) create a new _gametypes.txt 3) Add both to CSV file and build ... [more]
2 139 Jun 8, 2008 05:44 am
by mclark
unique allies/axis spawn points
Call of Duty 4 : CoD 4 Level Design
Can i create a new entity classname? For example I want to have unique axis and allies spawn points, so I would create a classname mp_tdm_axis_spawn and mp_tdm_allies_spawn. I should then be able to use: getentarray("mp_tdm_axis_spawn ", "classname"... [more]
5 156 Jun 8, 2008 03:41 am
by mclark
light then darkness
Call of Duty 4 : CoD 4 Level Design
I don't get it....now its working, but I fell through the map at the terrain border.... [more]
5 187 Jun 7, 2008 03:13 pm
by mclark
light then darkness
Call of Duty 4 : CoD 4 Level Design
I was editing a terrain, and when I went to run the map using the compiler tools, everything was dark. It was like my worldspawn didn't load. The previous test run was fine, so I really don't know what I did.... [more]
5 187 Jun 7, 2008 03:07 pm
by mclark
light then darkness
Call of Duty 4 : CoD 4 Level Design
Everything was going good and my next test run didn't have any light. This had occured before, but I don't understand what error(s) result in zero light from the worldspawn. Code:A subdirectory or file C:\Program Files\Activision\Call of Duty 4 - Moder... [more]
5 187 Jun 7, 2008 06:37 am
by mclark
Scaling Prefabs
Call of Duty 4 : CoD 4 Level Design
Is there a simple way to scale a prefab or model? I tried selection -> scale, but that didn't work. For example, I want to scale a tree...... [more]
2 134 Jun 7, 2008 02:20 am
by mclark
Map Failed on Test Server
Call of Duty 4 : CoD 4 Level Design
bah i got it working. Just needed to switch the game type to TDM.... [more]
3 114 Jun 6, 2008 06:47 pm
by mclark
Map Failed on Test Server
Call of Duty 4 : CoD 4 Level Design
I setup all three TDM spawn points and set up an arena file, but still nothing. I deleted the .ff files from zone/english and I don't even download the new map files from the website. Is there somthing else i need to delete? I've been reading tutori... [more]
3 114 Jun 6, 2008 06:24 pm
by mclark
Map Failed on Test Server
Call of Duty 4 : CoD 4 Level Design
Are there certain reasons why the server attempts to load a new map,but then at the end decides to load another? For my first attempt, I forgot to added xmodel definitions in my csv, the console displayed these errors while loading the map. After i add... [more]
3 114 Jun 6, 2008 11:30 am
by mclark
moving a door
Call of Duty 4 : CoD 4 Level Design
I got it working....thanks.... [more]
11 189 Jun 5, 2008 10:43 pm
by mclark
moving a door
Call of Duty 4 : CoD 4 Level Design
How should the orig brush be place? Consider a normal door rotating around the z-axis. Should it cover the length of the door? Can it overlap with the door and the wall? I redid everything and I didn't get an error, but I still don't have any rota... [more]
11 189 Jun 5, 2008 06:10 pm
by mclark
MODSonline.com Forums
All logos and trademarks and information in this site are property of MODSonline LLC © 2008.
The comments are property of their posters.
RSS news feeds for MODSonline can be found News.php.
Art of War Central
Partners
Battle for Europe COD2
Frag Universe
Call of Duty Headquarters
CODAddicts - Call of Duty News & Downloads
XoXide
modbase.be
The Firing Box
Ask About
Advertising
Friends
Volcano
MODS Reloaded
ModTheater
Ask About
Advertising
Link to Us
MODSonair
View in iTunes
Please help us to raise in the ranks of podcasting and subscribe to our itunes feed using the link above.
MODSonair Releases
MODSonair Episode 155
MODSonair Episode 154
MODSonair Episode 153
MODSonair Episode 152
MODSonair Episode 151
Next Show
The next MODSonair show will air LIVE on:

Time remaining:
Copyright © 2008 MODSonline
Tresware Content Management System Copyright © 2008 Tresware
Website Designed and Hosted   Tresware