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A message from foyleman
In The News.. Posts: (30) Views: (155) by techno2sl
Sharks!!!!!!!!!
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Latest Posts by rdxradar
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A message from foyleman
MODSonline : In The News
I appreciate the work you have done here, helping create an avenue for sharing expertise. Without this site and its current management, the mapping world would have definitely suffered. I haven't always had all problems solved, but I was given the t... [more]
30 155 Dec 1, 2008 09:47 pm
by rdxradar
Please help me finish my map; final stages and this error is holding me back
Call of Duty 4 : CoD 4 Level Design
Happened to me when I first loaded the mod tools.....I didn't get all the files in the right places.....might want to try reloading the mod tools.... [more]
14 193 Nov 28, 2008 09:29 pm
by rdxradar
update zone files??????
Call of Duty: World at War : CoD:WW Level Design
[DVDF]BlackJack writes...Quote:im having the same problem with not being able to generate a missingasset.csv tried everything still no joy but if you copy and paste this into your levelname.csv in the /zone_english file it should atleast remove the gun... [more]
19 362 Nov 23, 2008 01:27 pm
by rdxradar
CoD5 Mapping Tools
Call of Duty: World at War : CoD:WW Level Design
Dupont writes...Quote:Just be patient folks,the tools will be out soon.... You cant expect everything in a week or two... I think the game is real cool,and we will have the tools for modding soon and it will be awsome...! Lets see what develops in the ... [more]
46 822 Nov 19, 2008 07:59 pm
by rdxradar
Please help me finish my map; final stages and this error is holding me back
Call of Duty 4 : CoD 4 Level Design
I got the same error. I'm not sure if its correct, but I unticked everything and got the map to compile.... [more]
14 193 Nov 16, 2008 12:03 am
by rdxradar
Flickering brushes
Call of Duty 4 : CoD 4 Level Design
I am having an issue that I can't seem to resolve. My map has some brushes that seem to flicker. It occurs when there is on brush up against another brush or is in line with another brush. This phenomenon only occurs at distances. Specifically, I ... [more]
3 59 Nov 13, 2008 03:03 pm
by rdxradar
CoD5 Mapping Tools
Call of Duty: World at War : CoD:WW Level Design
I can live with some of the issues that Radiant presents. I like being able to create my own buildings. The main item I dislike with radiant is the compiler. Mapping in Far Cry or Crysis is great in the fact that you can jump into the game at any point... [more]
46 822 Nov 8, 2008 11:22 am
by rdxradar
Problems welding terrain patch vertices
Call of Duty 4 : CoD 4 Level Design
I'm having a little difficulty getting welded vertices to remain welded. I created several terrain meshes that are 1024 x 1024 in size and have a 16 x 16 set of vertices. I then selected all the patch and hit the "v" key to show vertices. Next I began ... [more]
4 125 Oct 5, 2008 10:57 am
by rdxradar
Couldn't load image
Call of Duty 4 : CoD 4 Level Design
Anyone else having a problem running their maps through the editor after creating a loadscreen?... [more]
7 212 Sep 10, 2008 09:46 pm
by rdxradar
night vision help
Call of Duty 4 : CoD 4 Level Design
Have you created a .gsc file?... [more]
5 170 Sep 10, 2008 09:43 pm
by rdxradar
Couldn't load image
Call of Duty 4 : CoD 4 Level Design
Thanks Caretaker for the response. The issue isn't so much the red figure in game....I can usually resolve that. My main issue is that I cannot run the map from the editor now that I've added a loadscreen. When running the game from the editor, I get t... [more]
7 212 Sep 7, 2008 07:42 am
by rdxradar
Couldn't load image
Call of Duty 4 : CoD 4 Level Design
I've created a map with a loadscreen. The problem I'm having is that I'm getting the red figure when in game. I know that usually results when the zone files are not updated. Well, I did update the zone file but when I tried to run the map from the edi... [more]
7 212 Sep 6, 2008 11:04 pm
by rdxradar
Brushes and prefabs bleeding through
Call of Duty 4 : CoD 4 Level Design
Here is a screenshot of where the building is in relationship to the trees: http://img294.imageshack.us/my.php?image=buildingtotreests7.png... [more]
2 201 Jul 30, 2008 09:22 pm
by rdxradar
Brushes and prefabs bleeding through
Call of Duty 4 : CoD 4 Level Design
I'm experiencing some bleed through with some brushes that I created. I created a building and the front walls allow some items behind it to visually be seen. The texture I chose is not a decal. Here is an example of the some pine tree prefabs bleedi... [more]
2 201 Jul 30, 2008 07:27 pm
by rdxradar
Vanishing Foliage
Call of Duty 4 : CoD 4 Level Design
I assume they all have the same LOD and any model I choose would be affected.... [more]
8 209 Jul 18, 2008 05:31 pm
by rdxradar
Vanishing Foliage
Call of Duty 4 : CoD 4 Level Design
My vid card is 8800gtx....and this happens to others with similar cards....could be a portalling issue.... [more]
8 209 Jul 17, 2008 10:55 pm
by rdxradar
Lighting question
Call of Duty : CoDUO Level Design
Looks like you need to add your light grid around the areas where the player can walk. Search for light grid for details. ... [more]
10 233 Jul 17, 2008 10:44 pm
by rdxradar
Vanishing Foliage
Call of Duty 4 : CoD 4 Level Design
I've searched the forums with no luck....I'm having an issue with foliage models that are visible while in a scope, but disappear when the player brings down the scope. I've seen this in several maps. There isn't any problems with prefabs, only foliage ... [more]
8 209 Jul 17, 2008 10:29 pm
by rdxradar
Compile Reflections Problem
Call of Duty : CoD Level Design
My map I'm making won't compile reflections. The compile bsp and lighting go fine, but when I try to compile the reflections the box pops up for just a second and goes away. Never had this happen before. I have reflection probes and worldspawn sett... [more]
2 162 Jun 26, 2008 09:13 pm
by rdxradar
Error when rotating entire map
Call of Duty 4 : CoD 4 Level Design
I think I figured it out....I had a building that I made that had some errors. As soon as I took out the building, I could rotate the map. I appreciate your willingness to help....noobs like me would have no clue without you guys!!!! You got me thinkin... [more]
12 169 May 25, 2008 08:22 pm
by rdxradar
Error when rotating entire map
Call of Duty 4 : CoD 4 Level Design
It's definitely an issue with the prefab that got created. I can remove it and move its spawn point and the map compiles and runs properly. I guess I will try to rebuild the other side. I really appreciate your time and patience. Oh....at 49, I don't ... [more]
12 169 May 25, 2008 04:14 pm
by rdxradar
Error when rotating entire map
Call of Duty 4 : CoD 4 Level Design
What I mean by "won't compile" is that I can make a change in the editor, but it doesn't show up in the map. I notice that the light compile last only about 45 seconds versus the usual 5 mins or so. I may just have to scrap this map all together...sham... [more]
12 169 May 25, 2008 03:47 pm
by rdxradar
Error when rotating entire map
Call of Duty 4 : CoD 4 Level Design
Thanks Caretaker for your help. I was able to make the map a prefab and load it into another map.....the only problem is I can't get anything to compile with the prefab in it. I hate it, I've spent 3 weeks on this map.... [more]
12 169 May 25, 2008 02:51 pm
by rdxradar
Error when rotating entire map
Call of Duty 4 : CoD 4 Level Design
I've been using the free rotation button and I've also tried the flip x axis button. I read the thread you posted, but it doesn't sound like the problem was solved in the thread.... [more]
12 169 May 25, 2008 07:43 am
by rdxradar
Error when rotating entire map
Call of Duty 4 : CoD 4 Level Design
Hi guys, I've made a sniper map and I'm attempting to mirror the sides by cloning the existing map and rotating it. I'm able to select the map, clone it and move it into position. The problem is when I go to rotate it....I get the following error mes... [more]
12 169 May 25, 2008 07:13 am
by rdxradar
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