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Compile Tools ErrorsCall of Duty 4 : CoD 4 Level DesignEdiblemittens writes...Quote:I checked my worldspawn settings, and here
they are:
_color 0.466667 0.525490 0.658844
ambient .2
classname worldspawn
diffusefraction .08
northyaw ... [ more] |
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Jul 3, 2008 01:52 pm by rnr_woogie |
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Minimap questions...Call of Duty 4 : CoD 4 Level DesignPlay around with the the placement of the minimap_corners. 64 units high
is a good start. Trial and error will pay off.
Glad you got it working
PS:
P.C.Invasion is right, I told you to put the mp_mapname folder in the
my_mod folder. It will work tha... [ more] |
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Jul 3, 2008 01:35 pm by rnr_woogie |
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Compile Tools ErrorsCall of Duty 4 : CoD 4 Level DesignEdiblemittens writes...Quote:Ok, I got a bit of an improvement. I manually
updated the csv. and managed to get all the red crap and multicolored
objects off my screen. Unfortunantely the map is still pitch black and has
rainbow colored characters. Also, w... [ more] |
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Jul 3, 2008 06:11 am by rnr_woogie |
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Minimap questions...Call of Duty 4 : CoD 4 Level DesignThe compass map and loadscreen are the hard part of the map. But once you
get the hang of it it's not so bad. This is what I do.
Open the .gsc file for the map. add the line
maps\mp\_compass::setupMiniMap("compass_map_mp_mapname");
In the .cvs file... [ more] |
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Jul 3, 2008 06:01 am by rnr_woogie |
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Compile Tools ErrorsCall of Duty 4 : CoD 4 Level DesignEdiblemittens writes...Quote:I deleted that first troublesome probe, but
then I got a new error for another probe, which I am almost certainly sure
is not in solid. So I moved it, saved the map, recompiled BSP, and got the
same error for the same probe, j... [ more] |
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Jul 2, 2008 05:19 pm by rnr_woogie |
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Compile Tools ErrorsCall of Duty 4 : CoD 4 Level Designtechno is right. Fix your skybox and get rid of the probe(s) that is in or
beneath the map floor
edited on Jul. 2, 2008 04:34 pm by rnr_woogie... [ more] |
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Jul 2, 2008 04:33 pm by rnr_woogie |
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Compile Tools ErrorsCall of Duty 4 : CoD 4 Level DesignEdiblemittens writes...Quote:I'm having a few problems compiling thsi new
map I've made. The first is:
Whenever I try to make a Fast File I get this error:
URECOVERABLE ERROR:
EXE_ERR_COUDNTLOADmaps/roadattack.d3dbsp
Linker WIll now terminate
... [ more] |
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Jul 2, 2008 06:36 am by rnr_woogie |
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Questions to Server AdminsCall of Duty 4 : CoD4 General Gaming You can change gametypes in the map rotation config.
Example:
"gametype dm map mp_crash gametype war map mp_vacant
gametype dom map mp_backlot" and so on
... [ more] |
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Jul 1, 2008 05:50 am by rnr_woogie |
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I need help with gsc file Call of Duty 4 : CoD 4 Level DesignTry it this way this:
main()
{
maps\mp\_load::main();
maps\mp\mp_monster_sound_fx::main();
}
Not this :
edited on Jun. 30, 2008 05:22 pm by rnr_woogie
edited on Jun. 30, 2008 05:28 pm by rnr_woogie... [ more] |
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Jun 30, 2008 05:20 pm by rnr_woogie |
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Wiki not much helpCall of Duty 4 : CoD 4 Level DesignZeroy has a video for terrain blending
http://www.zeroy.com/br/other/cod4/tutorials/flash/terrain_blending1.html
IW Forums are another great source for help
http://www.infinityward.com/community/forum/index.php?board=40.0
edited on Apr. 15, 2008 11:... [ more] |
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Apr 15, 2008 11:08 am by rnr_woogie |
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help serious problemCall of Duty 4 : CoD 4 Level DesignAnother way for a ss .. and may be easier is to hit crtl+alt+print-screen
then 'paste' the image in your photo editor.... [ more] |
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Apr 15, 2008 11:02 am by rnr_woogie |
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[WIP]mp_ccCall of Duty 4 : CoD4 Custom Map ReleasesNice.. great fx work. What kind of fps do you have?... [ more] |
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Apr 14, 2008 03:01 pm by rnr_woogie |
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Custom Texture ProblemCall of Duty : CoDUO Level Designdid you put the image in your mods folder? Also.. if you run the map via
compiler the texture won't show in the map.. only a blank texture as in the
SS... or at least it won't for me.
edited on Apr. 14, 2008 02:58 pm by rnr_woogie
edited on Apr. 14, 2... [ more] |
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Apr 14, 2008 02:55 pm by rnr_woogie |
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Error with custom mapsCall of Duty 4 : CoD 4 Level DesignWhat map are you working with.. maybe I can have a go at it.... [ more] |
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Apr 14, 2008 07:53 am by rnr_woogie |
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Custom Textures TransparencyCall of Duty 4 : CoD 4 Level Design
I use the tga's and they look fine to me.. but i'm old as hell and half
blind lol.
edited on Apr. 13, 2008 06:38 pm by rnr_woogie... [ more] |
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Apr 13, 2008 06:35 pm by rnr_woogie |
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Custom Textures TransparencyCall of Duty 4 : CoD 4 Level DesignCreate your transpaerant image.. save is as a .tga
Use the assman to convert to .iwi.
Small tut here
http://www.sluniverse.com/kb/Article.aspx?id=10190
As illram say's check' blend' under blend function and GE128 under alpha
test
... [ more] |
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Apr 13, 2008 06:11 pm by rnr_woogie |
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help serious problemCall of Duty 4 : CoD 4 Level DesignIt seems to me that if the compiler can't find simple material files
something within the game files or mod tools has gone corrupt. Not unusual
at all for rad tools to take a dump.
If you try to reinstall make sure you have backed up all the files for yo... [ more] |
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Apr 13, 2008 06:02 pm by rnr_woogie |
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help serious problemCall of Duty 4 : CoD 4 Level DesignIf it can't find the material you may need to reinstall the mod or at least
the /raw folder... [ more] |
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Apr 13, 2008 05:53 pm by rnr_woogie |
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help serious problemCall of Duty 4 : CoD 4 Level Designtry adding this to your mapname.cvs
Unless we can see the mapname.cvs there is not a lot we can do.
include,mptypes_woodland
include,mptypes_desert... [ more] |
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Apr 13, 2008 05:34 pm by rnr_woogie |
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LightgridCall of Duty 4 : CoD 4 Level DesignUse the light_grid...just don't paint the entire map with it...only the
playing area. It will be fine... [ more] |
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Apr 13, 2008 05:07 pm by rnr_woogie |
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help serious problemCall of Duty 4 : CoD 4 Level Designcan you post the contents of the .cvs please?... [ more] |
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Apr 13, 2008 05:05 pm by rnr_woogie |
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help serious problemCall of Duty 4 : CoD 4 Level DesignGEZUS writes...Quote:still no luck with my srror so i left it for now ok
this is my other question im doing my helicopter paths and i finished my
approch path and im starting on my circle path but im wondering if the
script origin i put in for the last po... [ more] |
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Apr 13, 2008 04:25 pm by rnr_woogie |
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help serious problemCall of Duty 4 : CoD 4 Level DesignJust add the stuff to your zone_source/mapname.cvs. That stupid 'update
zone file' never works... [ more] |
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Apr 13, 2008 12:40 pm by rnr_woogie |
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Error with custom mapsCall of Duty 4 : CoD 4 Level DesignThe loadscreen and compass_map images(s) if any should be packed with the
map in a .iwd file. If the map is calling for the loadscreen there is
almost is no way around it. You could place a stock loadscreen in your mods
folder and rename it to whatever i... [ more] |
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Apr 13, 2008 10:19 am by rnr_woogie |
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help serious problemCall of Duty 4 : CoD 4 Level DesignWatch the compile window for errors. You have an entity that is empty.... [ more] |
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Apr 13, 2008 09:14 am by rnr_woogie |