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Latest Posts by illram
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Water help
Call of Duty 4 : CoD 4 Level Design
Poo-poo is an excellent way of describing it! Lol Probes didn't make a difference for me (tried that first thing ages ago actually). I read somewhere else that portalling the water areas was the trick, can anyone confirm this? I am hoping that's not th... [more]
19 382 Jul 15, 2008 05:37 pm
by illram
Water help
Call of Duty 4 : CoD 4 Level Design
Yep. Anything other than canal water looks really bad, and even canal water doesn't look good. Stretching doesn't seem to help. edited on Jul. 10, 2008 08:45 pm by illram... [more]
19 382 Jul 10, 2008 08:44 pm
by illram
Staircase Railings anyone!?
Call of Duty 4 : CoD 4 Level Design
illram writes...Quote:Looks like patch--> cone and then manipulation of vertices, and possibly increasing complexity with shift [ (or shift ] can't remember). Then just simple circle patches and thickening them for the base. Top base looks like a cone tu... [more]
12 237 Jul 10, 2008 07:50 pm
by illram
Staircase Railings anyone!?
Call of Duty 4 : CoD 4 Level Design
Looks like patch--> cone and then manipulation of vertices, and possibly increasing complexity with shift [ (or shift ] can't remember). Then just simple circle patches and thickening them for the base. Also when joining a curve or a circle patch like... [more]
12 237 Jul 10, 2008 07:48 pm
by illram
[RELEASE] Ruins BETA
Call of Duty 4 : CoD4 Custom Map Releases
Hello all Wanted to port over another one of my favorite SOCOM maps (and the most requested): The Ruins. Download: Size: 2-32 players (medium) Supported Gametypes: all stock gametypes, plus ctf and ctfb More info in Readme. T... [more]
2 115 Jul 7, 2008 05:19 pm
by illram
Need some serious help with compiling reflections
Call of Duty 4 : CoD 4 Level Design
If your error occurs during compile reflections, post the error here. If your map is not compiling (i.e. a bsp is not being created) post the full contents of the compile window by right clicking on the DOS box and selecting all, and then pasting here... [more]
10 236 Jul 6, 2008 07:37 pm
by illram
image folder help
Call of Duty 4 : CoD 4 Level Design
Are you sure you are looking in the right place? The root cod4 directory. Try searching your PC, and if that fails, try adding it yourself. If that doesn't work try clicking the "run converter" program? (Last button on the tools). Just a total guess bu... [more]
3 83 Jul 6, 2008 02:23 pm
by illram
Water help
Call of Duty 4 : CoD 4 Level Design
If I may bump this thread, I am currently having the same problem. No matter how much I stretch my water, it looks really plain and boring and unrealistic. Only one or two of the many textures I have tried seem to have any movement, or even visible ripple... [more]
19 382 Jul 6, 2008 02:18 pm
by illram
Need some serious help with compiling reflections
Call of Duty 4 : CoD 4 Level Design
What is the error?... [more]
10 236 Jul 6, 2008 02:11 pm
by illram
Brush Manipulation Problem
Call of Duty 4 : CoD 4 Level Design
You've probably locked one of the axis. Go to the toolbar above and look for the buttons that have x and y and z on them (little bit right of center), click the one that unlocks the correct axis. (Either x or y I think). ... [more]
4 113 Jul 4, 2008 03:22 am
by illram
Compile Tools Errors
Call of Duty 4 : CoD 4 Level Design
Do you have the boxes I mentioned above ticked? Sorry to ask twice but that's important. ... [more]
30 226 Jul 2, 2008 06:58 pm
by illram
PLZ help the map is Red
Call of Duty 4 : CoD 4 Level Design
qferret writes...Quote:nutty23 writes...Quote: How do I cover the playable areas? Select the floor, walls etc. and assign the light grid - texture to them? WHen I try that it just replaces the original texture with the lightgrid. Please give me a step... [more]
12 257 Jul 2, 2008 05:47 pm
by illram
Compile Tools Errors
Call of Duty 4 : CoD 4 Level Design
Do you have worldspawn settings? Select something, press esc, press N and input worldspawn settings. Settings from stock maps are in the sticky section of this forum. Make sure you check "enable developer" and "enable developer script" to have a missi... [more]
30 226 Jul 2, 2008 05:45 pm
by illram
[WIP]MP_Dam
Call of Duty 4 : CoD4 Custom Map Releases
Looks good, I noticed your fog looks "foggy" without washing out distant geo. Mind if I ask what exp fog values you are using in your gsc?... [more]
18 312 Jul 2, 2008 12:48 am
by illram
Gametype DOM question
Call of Duty 4 : CoD 4 Level Design
Don't copy your script origins, I did that once and for some reason the scripting done in the entity editor got screwed up. Just do them all manually. ... [more]
5 135 Jul 1, 2008 03:49 pm
by illram
Lisence Agreement
Call of Duty 4 : CoD 4 Level Design
How is taking responsibility for the content going to prevent activision from passing on a suit to you? Think about it. The reason they want you to warn people is so they don't come after activision but instead come after you. By all means put the warning... [more]
5 117 Jul 1, 2008 04:32 am
by illram
Gametype DOM question
Call of Duty 4 : CoD 4 Level Design
You mean it loads up TDM and switches to backlot, but you want to know how to initially load it as dom? Two solutions: 1) Go to server set up and set the gametype to domination and then load via console or 2) in the console type g_gametype d... [more]
5 135 Jun 30, 2008 07:43 pm
by illram
road width
Call of Duty 4 : CoD 4 Level Design
Doors, hallways, stairways etc. should generally fit two people, bottlenecks are annoying. (So- 64 units). Or at least not be so long that a bottleneck would be problematic. Anywhere a player gets stuck is annoying and it's also bad when there is a long h... [more]
8 176 Jun 30, 2008 05:52 pm
by illram
Lisence Agreement
Call of Duty 4 : CoD 4 Level Design
I wouldn't worry about it. No one does that. ... [more]
5 117 Jun 30, 2008 05:48 pm
by illram
Why are we making a wiki?
MODSonline : MODSonline
It could be something lithe A-Z tutorial on the old IW forums (which referenced a lot of modsonline tutorials). http://www.infinityward.com/forum/viewtopic.php?f=7&t=1417&p=23912&hilit=tu torial#p23912 Don't think the links in the link would work but... [more]
24 312 Jun 30, 2008 05:34 pm
by illram
I need some advise please
Call of Duty 4 : CoD 4 Level Design
FX will go through brushes, to have it splash on something you need an fx to be matched up correctly the object. In other words fx don't collide with objects or have any physics to them at all. (I've tried turning on collision in effects editor and it doe... [more]
5 147 Jun 30, 2008 02:26 am
by illram
road width
Call of Duty 4 : CoD 4 Level Design
Now that the wiki is gone, those measurements may be very useful. Sticky anyone?... [more]
8 176 Jun 30, 2008 02:20 am
by illram
Compiling problem
Call of Duty 4 : CoD 4 Level Design
No text, nothing, just black space? If the last thing your log says is "loading mp_yourmap.map" then something is up with your .map file. Try renaming it and compiling again. Also no need to have "connect paths" checked when compiling and mp map. ... [more]
8 137 Jun 30, 2008 02:18 am
by illram
Minimap works...but?
Call of Duty 4 : CoD 4 Level Design
In my experience, using anything other than a height of 10,000 when taking your pic will give you the improperly calibrated map image you are talking about. To properly adjust the white box size, go into your .map and move the minimap corners out far e... [more]
9 152 Jun 30, 2008 02:16 am
by illram
Compiling problem
Call of Duty 4 : CoD 4 Level Design
In your pic it's clear that there is 3/4 of a screen left to scroll down through your log. Make sure you are "selecting all" when you right click. ... [more]
8 137 Jun 29, 2008 12:22 am
by illram
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