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effect helpCall of Duty 4 : CoD 4 Level DesignYes the Lazygit tutorial is very spot on...
edited on Sep. 2, 2008 06:50 am by pigshyte... [ more] |
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Sep 2, 2008 06:49 am by pigshyte |
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My first problemCall of Duty 4 : CoD 4 Level Designyes, you must call up your game in the console. ~
/map mp_yourmapname
... [ more] |
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Sep 1, 2008 01:35 am by pigshyte |
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Awfull Silence.... Pls HelpCall of Duty 4 : CoD 4 Scriptingtargetname can be anything I want?
It is the part where I have to add to my script... I am lost there... Where
is the script to be placed?
I am so certain this is all so easy, but I just can't get my head around
it. I t is like there is a big log in the... [ more] |
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Aug 30, 2008 10:41 am by pigshyte |
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Awfull Silence.... Pls HelpCall of Duty 4 : CoD 4 Scriptingplayloopsound
Ok,so my understanding is this....
I have to make a script origin at the point of where I want the soound. I
then open up entity and then.... this is all too much.. I have an awsome
map with no sounds, have read the sounds tutorial, but I ... [ more] |
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Aug 30, 2008 07:30 am by pigshyte |
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Awfull Silence.... Pls HelpCall of Duty 4 : CoD 4 ScriptingStill no good mate...
Could someone please add me to messanger and help on this through
teamviewer... It is a free program that allows you to come straight into my
computer and give remote support. it would help imensly on this.
Teamviewer
add me wit... [ more] |
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Aug 30, 2008 12:54 am by pigshyte |
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Awfull Silence.... Pls HelpCall of Duty 4 : CoD 4 ScriptingAnd this will hopefully solve all my problems?... [ more] |
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Aug 28, 2008 11:19 pm by pigshyte |
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Awfull Silence.... Pls HelpCall of Duty 4 : CoD 4 Scriptinganyone pls.... ???... [ more] |
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Aug 28, 2008 06:48 pm by pigshyte |
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Awfull Silence.... Pls HelpCall of Duty 4 : CoD 4 ScriptingI have completed my map, got running water on the river, got the waterfall
exactly where it is needed, and the dripping water in the caves. I have
tried to add sounds from what I have read in other threads, but rather than
Hijacking other threads, I thoug... [ more] |
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Aug 28, 2008 11:28 am by pigshyte |
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Awfull Silence.... Pls HelpCall of Duty 4 : CoD 4 ScriptingHere is my .csv file in the soundaliases folder:
emt_water_stream_falls,,amb_emitters/emt_water_stream_falls.wav,0.60,0.80,e
lement,0.95,1.05,7,3000,auto,streamed,,looping,0.5,all_mp,,,,,250,,,0.2,,,,
,,
edited on Aug. 28, 2008 11:35 am by pigshyte... [ more] |
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Aug 28, 2008 11:27 am by pigshyte |
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random questionsCall of Duty 4 : CoD 4 Level DesignSo this will add fog to the map?
If not, then I just add this line to my GSC
setExpFog(300, 1400, 0.5, 0.5, 0.5, 0);
Where do I get the values of the Startdist and halfwaydist?
Or do I just use those two numbers already there?
I take it that th... [ more] |
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Aug 28, 2008 08:06 am by pigshyte |
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random questionsCall of Duty 4 : CoD 4 Level DesignIs there a fiix so that the grass models do not disapear in game over a
certain distance?
... [ more] |
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Aug 27, 2008 11:22 am by pigshyte |
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Why is it no one can seem to tell me how to get the loadscreen to work?Call of Duty 4 : CoD 4 Level DesignCan I suggest someone show him via teamviewer remote support, it would be
easier, and effective. That way he must answer in here what he learnt and
what he did wrong... a good trade off for future mistakes to be learnt
from. ;)... [ more] |
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Aug 26, 2008 11:34 am by pigshyte |
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something to keep scoreCall of Duty 4 : CoD 4 ScriptingCool, sounds like a fun duck hunting excursion... I look forward to keeping
an eye on this thread for progression.... [ more] |
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Aug 26, 2008 09:02 am by pigshyte |
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*UWS* Plateau Hell (teaser)Call of Duty 4 : CoD4 Custom Map ReleasesOk.,.. will try this tonight and recompile.. :)
Thanks... ... [ more] |
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Aug 26, 2008 04:32 am by pigshyte |
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Compassmap not lining up with player indicator...Call of Duty 4 : CoD 4 Level DesignAwsome for me, not awsome for you... sorry...
This help of stretching the minimap is exactly what I needed earlier, now I
can go tweak my compass... ;)
Thanks Sevenzzzzzzzz....... ... [ more] |
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Aug 26, 2008 04:31 am by pigshyte |
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*UWS* Plateau Hell (teaser)Call of Duty 4 : CoD4 Custom Map ReleasesChanging the distance in min max range, is that on a numeric value based on
the distance to the other side of the map?
edited on Aug. 26, 2008 01:44 am by pigshyte... [ more] |
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Aug 26, 2008 01:44 am by pigshyte |
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Question: How to find a brush in map?Call of Duty 4 : CoD 4 Level Designukdjaj writes...Quote:go in to your map source folder open up yourmap.map
with notepad press ctrl+f and find it then delete it maully off of there
like that.
edited on Aug. 25, 2008 07:25 pm by ukdjaj
Yes, this works... ... [ more] |
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Aug 26, 2008 01:39 am by pigshyte |
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*UWS* Plateau Hell (teaser)Call of Duty 4 : CoD4 Custom Map ReleasesMaybe a trigger around the whole map to keep the effects going? Would that
do it? At nearly all times in the map the effects can be seen, So no point
it being switched on and off.... [ more] |
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Aug 26, 2008 01:33 am by pigshyte |
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*UWS* Plateau Hell (teaser)Call of Duty 4 : CoD4 Custom Map ReleasesWell, I am near completion of my very first attempt at map making. It has
been a very rewarding task to learn to map using Radient. The map is a TDM
sniper map, short range, but packed to the rafters with hiding spots,
teleporters and secrets. My idea is ... [ more] |
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Aug 25, 2008 11:37 pm by pigshyte |
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GETTING A WARNING ON A NODECall of Duty 2 : CoD 2 Level DesignAnother thing that can cause this is copying something that you have made
and pasting it somewhere else, without actually saving that selection as a
prefab. ie.. making a building from scratch in a map, then highlighting the
building by selecting inside b... [ more] |
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Aug 24, 2008 11:23 am by pigshyte |
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Sound + Door scriptCall of Duty 4 : CoD 4 ScriptingYour the man... thank you for taking the time to explain that for me... ;)... [ more] |
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Aug 24, 2008 11:13 am by pigshyte |
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Map Previeuw: The BridgeCall of Duty 4 : CoD4 Custom Map ReleasesVery very VERY VERY similar to the bridge map in BHD.. Black hawk down...
Did you get the idea from there? ... [ more] |
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Aug 24, 2008 10:23 am by pigshyte |
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Map Previeuw: The BridgeCall of Duty 4 : CoD4 Custom Map ReleasesVery very VERY VERY similar to the bridge map in BHD.. Black hawk down...
Did you get the idea from there? ... [ more] |
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Aug 24, 2008 10:23 am by pigshyte |
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Sound + Door scriptCall of Duty 4 : CoD 4 ScriptingTally, is there a tutorial just on customsounds, and how to implement them
in game, not only ambient, but localised. I know that I have to make a
customsounds folder, and that the folder should have my .wav files in
there, but that is all I know for now.
... [ more] |
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Aug 24, 2008 09:31 am by pigshyte |
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crash, lost 95% of the mapCall of Duty 4 : CoD 4 Level DesignThis world of mapping is so damn adictive, I am hook line and sinkered...
My first map should be out soon, followed very closely by the second
map...
Look out for the *UWS*Hell_Series
i have designed 7 maps and churning through them 1 after the other. 3... [ more] |
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Aug 23, 2008 09:23 am by pigshyte |