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Can Brushmodels take a Players Damage/Health?Call of Duty 4 : CoD 4 Level Designok, gj..
edited on Apr. 22, 2008 03:01 pm by kmabigtime... [ more] |
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Apr 22, 2008 02:59 pm by kmabigtime |
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Can Brushmodels take a Players Damage/Health?Call of Duty 4 : CoD 4 Level Designnp, Kill3r is very good with this scripting stuff, All of his scripts I
have seen or used have worked excellantly....... [ more] |
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Apr 22, 2008 02:41 pm by kmabigtime |
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Another minimap tale...Call of Duty 4 : CoD 4 Level DesignWell then, u may have figued out the universal question about the
minimap..So if mappers follow my tut it should work for them...& if they
followed the other tut, they just have to redo there gdt & save it on its
own in the texture assets folder...Lets al... [ more] |
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Apr 22, 2008 02:32 pm by kmabigtime |
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map changes to backlot when loading my costum map.Call of Duty 4 : CoD 4 Level Design1Daemon writes...Quote:inbetween numerous rainbowsix links Where did u do
the search?? sorry about that, I should of told ya to select cod4 in the
other box..... [ more] |
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Apr 22, 2008 02:28 pm by kmabigtime |
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Another minimap tale...Call of Duty 4 : CoD 4 Level DesignWell, my tut does say to save your tga in the materials folder & my gdt is
on its own in the texture assets...I was almost convinced to change the
places of my files, but now Im glad I didnt...... [ more] |
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Apr 22, 2008 02:22 pm by kmabigtime |
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map changes to backlot when loading my costum map.Call of Duty 4 : CoD 4 Level DesignGo to the top of this page & click find/search...Then type rainbow into the
search box, tick 100 & u will get alot of threads on this subject..Im sure
you will find your answer there...... [ more] |
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Apr 22, 2008 12:21 pm by kmabigtime |
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Can Brushmodels take a Players Damage/Health?Call of Duty 4 : CoD 4 Level DesignIf the are all saying play door sound, the may all play the same door
sound...
Some texture definitions Here... [ more] |
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Apr 22, 2008 12:14 pm by kmabigtime |
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map changes to backlot when loading my costum map.Call of Duty 4 : CoD 4 Level DesignYa know, idont what the deal is with this rainbow coloring..I see alot of
posts saying, add reflection probe, compile reflections, add light grid, u
may have a leak, blah...Let me say this: I am on my 3rd map & 2 have been
run on a server.. I have not ma... [ more] |
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Apr 22, 2008 12:02 pm by kmabigtime |
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Can Brushmodels take a Players Damage/Health?Call of Duty 4 : CoD 4 Level DesignIs your booby trap scripted? if so post that script, Im sure some damage
can be added...
Your door may be too thin (2 @ .5 = 1 unit )..& the clip should of helped
if it moved to the same place as the door?? I would use the metal or wood
clip , dependin... [ more] |
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Apr 22, 2008 11:48 am by kmabigtime |
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map changes to backlot when loading my costum map.Call of Duty 4 : CoD 4 Level Designclick: update zone file..Cut (ctrl+x) everything from the left side & paste
(ctrl+v) it all on the right...build ff again..U will get a few errors but
the arent a prob at this point
the errors ill be: connot find & load map: gsc, fx gsc, cvs ... [ more] |
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Apr 22, 2008 11:27 am by kmabigtime |
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Need help with loading screen and minimapCall of Duty 4 : CoD 4 Level DesignIm sure they could..they probably would have to package the iwd for u also,
because all the files that are created from the conversions would be in
their pc..Im not too sure about the minimap though, It may be a little more
tricky..
edited on Apr. 22, 20... [ more] |
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Apr 22, 2008 11:19 am by kmabigtime |
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lighting problemsCall of Duty 4 : CoD 4 Level DesignDid u have "extra" ticked in your light options? I always use that for the
first & last compile, & use "fast" for every one between..... [ more] |
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Apr 22, 2008 09:07 am by kmabigtime |
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How to- explosive_modelsCall of Duty 4 : CoD 4 Level DesignI wanted to make fire extinguishers & propane tanks into explosives, so
this is what I came up with..If u need to have the model clipped then you
will need to make it a prefab, if no clip is nessessary, then just adding
the model to your map will work..
... [ more] |
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Apr 22, 2008 08:41 am by kmabigtime |
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How to- explosive_modelsCall of Duty 4 : CoD 4 Level DesignRasta writes...Quote:kmabigtime, how would you like me to post up the
tutorial? shall i use your original post or change the code for the updated
versions (with permission of there authors obviously)can you plz post this
new one I hve added a few more det... [ more] |
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Apr 22, 2008 08:13 am by kmabigtime |
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Cannot use "primitives>cylinder" problemCall of Duty 4 : CoD 4 Level DesignThe ones I changed to terrain ore ok..it was the cylinder clip that caused
it..... [ more] |
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Apr 21, 2008 08:58 pm by kmabigtime |
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Cannot use "primitives>cylinder" problemCall of Duty 4 : CoD 4 Level DesignWOW, omfg, I added a prefab yesterday of propane tank that I made & I
clipped it with a cylider brush..So it wast even what I did todayGot rid of
it & everything is ok now..thank god for autosave, it still had everything
I deleted earlier..Friggin tools
... [ more] |
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Apr 21, 2008 08:11 pm by kmabigtime |
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Can defuse from far away. ~!Very Important!~Call of Duty 4 : CoD 4 Level DesignI noticed in that tut, he removes the origin from inside the bomb & never
replaces it..I dont know if it makes a diferrence, but I would try this
just for the ____ of it..If nothin else seems to be working...Follow this
tut & use your pefabs of the tank i... [ more] |
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Apr 21, 2008 06:10 pm by kmabigtime |
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How can cause damage to Player, caused by a bomb.Call of Duty 2 : CoD2 ScriptingMy script was just an example on how to cause damage, the part that Kill3r
had posted, is the part of the script to use, along with the amounts of
damage..... [ more] |
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Apr 21, 2008 05:50 pm by kmabigtime |
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Can defuse from far away. ~!Very Important!~Call of Duty 4 : CoD 4 Level DesignIs this it..?? http://www.modsonline.com/Forums-top-73615.html... [ more] |
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Apr 21, 2008 05:44 pm by kmabigtime |
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Can defuse from far away. ~!Very Important!~Call of Duty 4 : CoD 4 Level DesignMan, I am sorry I cant help, what method did u se to make your tank into
the objective.? By using the bomb prefab & swapping the tank in?? Script
etc??... [ more] |
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Apr 21, 2008 05:11 pm by kmabigtime |
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can someone explain this pleaseCall of Duty 4 : CoD 4 Level Designnvm, i figured it out, sorry that was my first time using "code"... [ more] |
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Apr 21, 2008 04:23 pm by kmabigtime |
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How to- explosive_modelsCall of Duty 4 : CoD 4 Level DesignI wanted to make fire extinguishers & propane tanks into explosives, so
this is what I came up with..If u need to have the model clipped then you
will need to make it a prefab, if no clip is nessessary, then just adding
the model to your map will work..
... [ more] |
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Apr 21, 2008 04:18 pm by kmabigtime |
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can someone explain this pleaseCall of Duty 4 : CoD 4 Level DesignI thought it was clear enough..Is there something I missed explaining in
there, besides the thing mentioned there...Let me know cause I have to
rewrite it using the code box..Is there a way to copy the whole script at
once into the code box? Or do I have ... [ more] |
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Apr 21, 2008 03:33 pm by kmabigtime |
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How to- explosive_modelsCall of Duty 4 : CoD 4 Level DesignYes, I noticed that..will do..
edited on Apr. 21, 2008 02:00 pm by kmabigtime... [ more] |
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Apr 21, 2008 01:59 pm by kmabigtime |
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Cannot use "primitives>cylinder" problemCall of Duty 4 : CoD 4 Level DesignI created a brush>primitives>cylinder, changed the faces to terrain &
deleted the brush..When compiling it said "cannot use primitive cylinder in
a level map", & it wont update the bsp..So now I have deleted everything
that I have added since then & its s... [ more] |
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Apr 21, 2008 01:53 pm by kmabigtime |