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Asseration Failure error
Call of Duty 4 : CoD 4 Level Design
Okay, so my map won't even load in the level editor now. I keep getting an AssertionFailure error. How do I fix that? My entire compile cmd is below. Anyone have any thoughts? Code:########################################### COMPILE BS... [more]
1 147 Feb 26, 2008 02:25 pm
by drexton
red colours. multi colored. omg...
Call of Duty 4 : CoD 4 Level Design
For the rainbow colors, you need to add reflection probes. Also create an actual skybox that surrounds your entire map. To add reflection probes, right click and then select reflection probe. There's no real rule to how many to add so just add a few here ... [more]
7 299 Feb 12, 2008 03:16 pm
by drexton
Script Runtime Error: cant find part 'tag_glass_front_d' in entity model
Call of Duty 4 : CoD 4 Scripting
UncleBone said it right. It's a long and stupid process to get them to work but if you follow his outline they *should* work. Of course, no promises. Destructible cars can lead to a lot of . ... [more]
21 554 Feb 10, 2008 01:33 pm
by drexton
Script Runtime Error: cant find part 'tag_glass_front_d' in entity model
Call of Duty 4 : CoD 4 Scripting
Got rid of the error finally. Apparently, you can not have cars pre-loaded in prefabs and then bring that prefab into your current map. If you do, you get the script runtime error "cant find part 'tag_glass_front_d' in entity model" So load the prefab,... [more]
21 554 Feb 8, 2008 06:24 pm
by drexton
Script Runtime Error: cant find part 'tag_glass_front_d' in entity model
Call of Duty 4 : CoD 4 Scripting
Yeah. I've got destructible cars to work before. I think my current problem comes from the fact that the cars that won't work are set in a prefab and so their information isn't built into the csv file correctly. To get the cars to work, put them on yo... [more]
21 554 Feb 8, 2008 06:13 pm
by drexton
Script Runtime Error: cant find part 'tag_glass_front_d' in entity model
Call of Duty 4 : CoD 4 Scripting
Alright here's the list of vehicles I'm using that give me the "tag_glass_front_d" error. small_wagon_blue_destructible 80s_sedan1_yellow_destructible_side luxurysedan_lowres_destructible 80s_hatch1_lowres_brn_destructible 80s_wagon1_red_destructi... [more]
21 554 Feb 8, 2008 04:58 pm
by drexton
Anyone have any luck with Destructible cars?
Call of Duty 4 : CoD 4 Level Design
Search is your friend, especially considering this same topic/post was made today just a few hours earlier. See this post CLICK ME! Post on that post what vehicles you're using. So we can figure out which one(s) have probs.... [more]
7 226 Feb 8, 2008 04:54 pm
by drexton
Script Runtime Error: cant find part 'tag_glass_front_d' in entity model
Call of Duty 4 : CoD 4 Scripting
I have the exact same error showing. I'm pretty sure it's because of a vehicle that's loaded. Which one(s) are you currently using? I have: destructable bus destructable luxury car thermal destructable small blue wagon There are a few others. ... [more]
21 554 Feb 8, 2008 04:31 pm
by drexton
testing a map
Call of Duty 4 : CoD 4 Level Design
A search would have brought up tons of answers for you but here is the information regardless. In order to test your map you must compile it. So make your map, save it. Then switch to the Level Compiling tab. Select your map name Click Compile BSP ... [more]
3 111 Feb 8, 2008 12:33 am
by drexton
Sharing Maps on a Non dedicated server?
Call of Duty 4 : CoD 4 Level Design
Send them your .ff files (and other files if you customized more) They put the .ff files in their CoD4/zone/english folder Then start up CoD4 Click Mods Select one of them (don't matter which one) Click Start New Server Mess with settings if you w... [more]
7 244 Feb 4, 2008 09:32 pm
by drexton
Testing mp map
Call of Duty 4 : CoD 4 Level Design
I figured it out after playing with it for awhile. They put the .ff files in their zone/english folder (or wherever their .ff files go). Then start up CoD4 Click Mods Select one of them (don't matter which one) Click Start New Server Mess with set... [more]
5 118 Feb 1, 2008 07:53 pm
by drexton
Testing mp map
Call of Duty 4 : CoD 4 Level Design
I've run through that and created the .ff files. I've sent the zip file to a few friends but how would they load them onto their machine so they can play them? I don't want to upload it to a server yet, just have it so they can local play it and test it o... [more]
5 118 Feb 1, 2008 05:31 pm
by drexton
Testing mp map
Call of Duty 4 : CoD 4 Level Design
Hi all, I just created my first map. It's small but I want to have a friend or two test it before it gets put up on a server. The map is very basic, it doesn't have any special scripts or anything and I can test it just fine through the complier pr... [more]
5 118 Feb 1, 2008 03:26 pm
by drexton
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