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Forum: All Forums : Call of Duty
Category: CoDUO Level Design
CoD United Offensive mapping and level design.
Moderators: foyleman, rEdrUmMDK, Foxhound, Wyatt_Earp, Rasta, StrYdeR, The_Caretaker, Cypher2004, supersword, batistablr, Welshy
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Author Topic: How do i set up an mg34
GlumBum2
General Member
Since: Sep 8, 2004
Posts: 224
Last: Apr 24, 2006
[view latest posts]
Level 4
Category: CoDUO Level Design
Posted: Thursday, Feb. 10, 2005 06:59 pm
How do you set up a surface (like a wall or a tabletop) to allow the mg34 or the m1919a6 .50 cal to deploy there WITHOUT having to go prone?

ex. in sp campaign, in bastogne, you can set up the m1919a6 on the wall of the foxhole. How do you make that happen in mp?
Toasty
General Member
Since: Aug 7, 2004
Posts: 867
Last: Jun 25, 2005
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Level 7
Category: CoDUO Level Design
Posted: Thursday, Feb. 10, 2005 07:12 pm
there is a texture in common-forget wat its called bsc i dont use graydiant
GlumBum2
General Member
Since: Sep 8, 2004
Posts: 224
Last: Apr 24, 2006
[view latest posts]
Level 4
Category: CoDUO Level Design
Posted: Thursday, Feb. 10, 2005 08:48 pm
Stryder? anybody?

Edit: i found one called hmg crouching, and another called hmg standing. i dunno if they work but ill try em
RyanF
General Member
Since: Sep 29, 2004
Posts: 129
Last: Feb 25, 2005
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Level 4
Category: CoDUO Level Design
Posted: Thursday, Feb. 10, 2005 09:02 pm
Yes those are what you want. Place it in your windowsill. It will intersect the wall but that is ok. Pull is up above the windowsill a very small amount. Like two or four units. Now strech it down untill it meets he floor. Make it as wide as your window. Lastly, stretch it inwards slightly too. What I means is, if you are looking down at the HMG brush, pull it two or four units toward the inside of your room.


If you have anymore quetions on how to place them, open mp_foy. Look at how IW placed them and follow that as a guide.
GlumBum2
General Member
Since: Sep 8, 2004
Posts: 224
Last: Apr 24, 2006
[view latest posts]
Level 4
Category: CoDUO Level Design
Posted: Thursday, Feb. 10, 2005 11:52 pm
got it thanks man. ill test it tomorrow. thanks a bunch dude
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