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Forum: All Forums : Soldier of Fortune
Category: SoFII Editing, Gaming, and Design
Mapping, modeling, scripting, skinning and all forms of editing for the game Soldier of Fortune II
Moderators: foyleman, narc, ReverendTed, rEdrUmMDK, Foxhound, PleaseMYOB, StrYdeR, supersword, batistablr, Welshy
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Author Topic: RADIAnt doesn't load textures
mattK425
General Member
Since: Jul 3, 2004
Posts: 32
Last: Jun 5, 2007
[view latest posts]
Level 2
Category: SoFII Editing, Gaming, and Design
Posted: Wednesday, Nov. 23, 2005 10:21 am
hi
every time when i run radiant, and i want to add texture, all files look like they're loaded but on the texture thare is a sign that says no texture found.
mattK425
General Member
Since: Jul 3, 2004
Posts: 32
Last: Jun 5, 2007
[view latest posts]
Level 2
Category: SoFII Editing, Gaming, and Design
Posted: Wednesday, Nov. 23, 2005 10:40 am
the worst software ever GTK rADIANT F@ck this S$TT
AcE
General Member
Since: Nov 18, 2003
Posts: 459
Last: Feb 28, 2008
[view latest posts]
Level 5
Category: SoFII Editing, Gaming, and Design
Posted: Wednesday, Nov. 23, 2005 12:55 pm
Well it's not the worst software nor is it sh!t you just have to do some things to make it work.


Quote:

Extracting files for GTK to function
Extract the textures supplied with the game by opening the textures0.pk3 using winzip. The pk3 file can be found in the C:\Program Files soldier of Fortune II - Double Helix-GOLD base folder. Be sure that when you unzip it, You use folder names and that WinZip is in classic mode. Choosing Actions > Extract. Enter the path to your base directory, My path would be C:\Program files soldier or fortune double helix\base. Now go ahead and check the box to use folder names. Click the extract button. Extract the shaders that are used by the textures the same as you did the textures above. The shaders are located in the therest.pk3. This will create a large number of folders in your base folder which is normal. Also you should extract the models located in the models.pk3 again the same way as you did above. You are now all set to start making some MP maps for sof2 once you have watched the tutorial videos.


source
mattK425
General Member
Since: Jul 3, 2004
Posts: 32
Last: Jun 5, 2007
[view latest posts]
Level 2
Category: SoFII Editing, Gaming, and Design
Posted: Wednesday, Nov. 23, 2005 09:58 pm
thax man this is really good software
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