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Forum: All Forums : Call of Duty
Category: CoD and CoDUO Custom Map Releases
Release announcements of custom maps and other content related to Call of Duty and Call of Duty United Offensive.
Moderators: foyleman, rEdrUmMDK, Foxhound, Wyatt_Earp, Rasta, StrYdeR, The_Caretaker, Cypher2004, supersword, supersword, batistablr, Welshy
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Author Topic: CODuo: Design Complex [Release]
sdogg45
General Member
Since: May 2, 2004
Posts: 92
Last: Aug 14, 2006
[view latest posts]
Level 3
Category: CoD and CoDUO Custom Map Releases
Posted: Sunday, Aug. 13, 2006 02:09 pm
----CODuo MP: Design Complex----

Well, it took over 5 months, but this map is finally done. When you play it, you'll see why. There are a few cosmetic bugs that will be fixed ina a later version. Please send me questions, comments and suggestions; they would be greatly appreciated. sjlesnia@yahoo.com

http://www.yourfilehost.com/media.php?cat=other&file=Design_Complex_V1.0.zip

edited on Aug. 13, 2006 02:10 pm by sdogg45
RefleX!
General Member
Since: Jul 3, 2005
Posts: 2
Last: Aug 13, 2006
[view latest posts]
Level 0
Category: CoD and CoDUO Custom Map Releases
Posted: Sunday, Aug. 13, 2006 02:11 pm
Hey,
i dont post on here alot but thats a realy nice map m8 keep up the good work [rocking]
sdogg45
General Member
Since: May 2, 2004
Posts: 92
Last: Aug 14, 2006
[view latest posts]
Level 3
Category: CoD and CoDUO Custom Map Releases
Posted: Sunday, Aug. 13, 2006 02:13 pm
hey, thanks alot. its one of my first maps and im really proud of how it turned out. im glad you enjoy it.
codmp
General Member
Since: Feb 6, 2006
Posts: 847
Last: Dec 3, 2008
[view latest posts]
Level 7
Category: CoD and CoDUO Custom Map Releases
Posted: Monday, Aug. 14, 2006 07:07 pm
Design Complex is nice, theres a lot of rooms. I was also on a floor of one of the buildings where the whole wall seemed to have a texture missing. I'm also not sure the outside is big enough for driveable vehicles. But anyways nice map and it looks like you spent a lot of time on making it.
sdogg45
General Member
Since: May 2, 2004
Posts: 92
Last: Aug 14, 2006
[view latest posts]
Level 3
Category: CoD and CoDUO Custom Map Releases
Posted: Monday, Aug. 14, 2006 09:53 pm
thats the problem with a map that large. i had to go through 20 times and find surfaces that needed to be textured. i think there are about 4 or 5 that i missed. considering that there are about 10,000 textured faces, 4 or 5 is not bad. it should be fixed in a later version. im also planning on moving the allied flag in the ctf gametype. the roof is a bit of a reach and can be difficult to protect/attack. lemme know of any other ideas. thanks guys.
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