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Author Topic: Battlefield 2 1.41 Patch Released
Sc00by22
Preferred PLUS Member
Since: Jun 2, 2005
Posts: 632
Last: Oct 31, 2008
[view latest posts]
Level 6
Category: In The News
Posted: Friday, Nov. 17, 2006 05:11 pm
================================================== ==============================
Battlefield 2™: V1.41
ReadMe File
October 2, 2006
================================================== ==============================

================================================== ==============================
Patch v1.41
================================================== ==============================
BUG FIX
- Fixed an extremely intermittent server crash bug.

================================================== ==============================
Patch v1.4
================================================== ==============================

GAMEPLAY TWEAKS
- The vehicle drop has been modified to help prevent exploits such as blocking
enemy vehicles, destroying vehicles and commander assets, or as an alternative
to artillery.
- C4 tossing distance has been reduced.
- A prone->crouch delay has been added.

BUG FIXES
- Fixed the Linux server hangs when trying to load a Special Forces Co-Op map.
- Another attempt at fixing the Red/Blue nametag bug.
- Fixed the missing server info on the map briefing screen.
- Fixed the server browser issues with updating info.
- Fixed the filter by maps size option in the server browser.
- Fixed a low reproducibility crash bug related to the vehicle drop.
- Fixed a crash in Co-op after a player is revived without a kit.
- Fixed a server crash on Linux 32 when trying to rotate maps in Coop Mode.
- Fixed the occasionnal red distance marker appearing on the ground.
- Fixed the bug that caused the player's arms to become invisible when switching
weapons.
- Co-Op bot console commands now function on local servers.
- Fixed the excessive damage taken by the Muscle Car.
- Adjusted the minimum number of players to start the round
on ranked servers.
The new values for 16, 32 and 64 players are 6, 8 and 8 respectively.
- Re-enabled unlocks on unranked servers.
- Commander options are no longer available whilst commander is dead.
- Fixed bug where a spawn point is shown as selected when it is not if player has
spawned in during the preview round.
- Co-Op (Local Server) - Fixed the issue where no other players may join the server
if the server host is kicked and banned.
- Ranked Servers now force unlocks.
- Added support for multiple gamemodes in single maplist for mods

Mirrors to come

Sc00by22
Preferred PLUS Member
Since: Jun 2, 2005
Posts: 632
Last: Oct 31, 2008
[view latest posts]
Level 6
Category: In The News
Posted: Friday, Nov. 17, 2006 05:13 pm
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edited on Nov. 17, 2006 05:20 pm by Scooby22

amishthunder
General Member
Since: Oct 23, 2004
Posts: 352
Last: Nov 27, 2008
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Level 5
MODSCON
Category: In The News
Posted: Friday, Nov. 17, 2006 11:08 pm
Sigh* their old games still need fixed. I'm not even gonna bother spending money on 2142.
supersword
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Since: Jul 28, 2004
Posts: 1900
Last: Nov 28, 2008
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Im a fan of MODSonair
Im a HOST of MODSonair
Category: In The News
Posted: Saturday, Nov. 18, 2006 06:26 am
Amish, I'm with you all the way! The more patches they need to bring out pushes me further away from buying BF2142, and I loved the demo.

Ok yeah, they are stopping the bugs, but to be honest, a game with this much publicity shouldn't have those in the first place.
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Ethnik_Man
General Member
Since: Jul 26, 2005
Posts: 417
Last: Jan 31, 2008
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Level 5
Category: In The News
Posted: Sunday, Nov. 19, 2006 11:08 pm
2142 does have problems but they have advanced a bit since bf2 hah so it is friggin good... [wave]
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