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Forum: All Forums : Soldier of Fortune
Category: SoFII Editing, Gaming, and Design
Mapping, modeling, scripting, skinning and all forms of editing for the game Soldier of Fortune II
Moderators: foyleman, narc, ReverendTed, rEdrUmMDK, Foxhound, PleaseMYOB, batistablr, Welshy
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Author Topic: SDK1.01 is out
RamRod~rb
General Member
Since: Dec 23, 2006
Posts: 2332
Last: Dec 23, 2006
[view latest posts]
Level 8
Category: SoFII Editing, Gaming, and Design
Posted: Monday, Jul. 15, 2002 07:01 pm
Get it Here.
Pvt:Hudson~rb
General Member
Since: Dec 23, 2006
Posts: 450
Last: Dec 23, 2006
[view latest posts]
Level 5
Category: SoFII Editing, Gaming, and Design
Posted: Monday, Jul. 15, 2002 07:46 pm
Eeeeexcellent. Is there a readme available listing the changes? cause I'll have to wait till tommorow to get it.
mechanodroid~rb
General Member
Since: Dec 23, 2006
Posts: 154
Last: Dec 23, 2006
[view latest posts]
Level 4
Category: SoFII Editing, Gaming, and Design
Posted: Friday, Sep. 27, 2002 05:30 pm
You still need this SDK for modding SP (not the 1.02 SDK).
Adding as a sticky...
SPY~rb
General Member
Since: Dec 23, 2006
Posts: 31
Last: Dec 23, 2006
[view latest posts]
Level 2
Category: SoFII Editing, Gaming, and Design
Posted: Thursday, Sep. 4, 2003 06:36 pm
when i started mapping for sof2 i did try all the editors, (gtk and sdk). with sdk i had a lot of trouble installing it, and because the gtk's are automaticly installed correct for sp mapping i decided to work on gtk. after 1.2.13 and 1.3.7dev,1.3.8 i know use 1.3.11.

still, a few things give me trouble, for instance the making of slidingdoors. it's impossible to give them a direction to slide in. i did gave the message to the gtk guys and they will look at it in a new development of it, (maybe).

how is it with slidingdoors in the sdk editor, can he make them in sp-mode? and are there more resons that you say for using the sdk?

leon
bone~rb
General Member
Since: Dec 23, 2006
Posts: 230
Last: Dec 23, 2006
[view latest posts]
Level 4
Category: SoFII Editing, Gaming, and Design
Posted: Saturday, Sep. 6, 2003 04:26 pm
how about just useing both, use GTK for mapping if u like it, and then put it into sdk and do all the scripts, and movements of objects...

should work.
someguy2435~rb
General Member
Since: Dec 23, 2006
Posts: 48
Last: Dec 23, 2006
[view latest posts]
Level 2
Category: SoFII Editing, Gaming, and Design
Posted: Friday, Feb. 25, 2005 03:24 pm
so will this work with SP modding for gold edition?
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